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The top documents of vator
"Gamification = Motivation by Rajat Paharia, CPO, Bunchball.com
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Bill Gross CEO of Idealab
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Why People Play: A Player Personality Map for the Digital Age by Jonny Shaw and Chethan Ramachandran
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When will Tech Look Like America? by Freada Kapor Klein (Co-Founder, Kapor Center)
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Bill Gross CEO of Idealab
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Technology, the 4th Amendment and National Security by Doug Bailey
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Fear, Anger, Apprehension, Self-Loathing, Jealousy, Dissatisfaction, Etc… Bart Garrett
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Neal hansch
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"How to Evaluate Gamified Design" by Ken Lynch
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Ariel Poler
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