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The top documents of wooga
Killer game-loops-case-magic-land final
7.128 views
1,000,000 daily users and no cache (Splash 2011)
42.907 views
Making every game a success story
11.073 views
Scrum & Kanban for Social Games
16.615 views
Wilhelm Oesterberg-Nordic Game Conference 2012-Why Making Social Games Doesn't Have to Suck
1.214 views
Playing is a core human desire - How social games change the entertainment industry
8.001 views
Diamond Dash iOS - Post Mortem_GDC Europe 2012
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Treasure Island
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You are not alone - Scaling multiplayer games
6.139 views
From Keyboards to Fingertips_Casual Connect HH_2013_Jens Begemann
2.003 views
Event Stream Processing with Kafka (Berlin Buzzwords 2012)
3.548 views
How to build a Top 10 game on Facebook
13.743 views
Secrets to Social Games Success-Rus
1.753 views
Growing “out” of Europe: Wooga Postmortem (GDC 2012)
6.280 views
2012-11-30-scalable game servers
2.953 views
More than syntax
2.250 views
Frogs, hippos and weddings: Learnings from building wooga
12.860 views
Social Games: Making Publishers Obsolete
2.546 views
Building Diamond Dash - Key Learnings (Mobile Marketing Summit 2012)
1.640 views
Do it in Style (Northern Game Summit 2012)
912 views
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