Post on 27-Jan-2015
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Aesthetics and Design
Philosophies and Fundamentals
Aesthetics
Aesthetics
• Not just Art Appreciation or Art Criticism • A Philosophical Exploration
• What Do We Mean? • How Do We Know?
Aesthetics
Aesthetics
Aesthetics
• John Hospers • Elements • Form • Expression • Symbol • Truth • Criticism • Value
Elements
Form
Expression
Symbol
Truth
Criticism
Value
Aesthetics
• Denis Dutton • Expertise, Virtuosity • Nonutilitarian Pleasure • Style • Criticism • Imitation • Special Focus • Imagination
Expertise, Virtuosity
Nonutilitarian Pleasure
Style
Criticism
Imitation
Special Focus
Imagination
Aesthetics
• Monroe C Beardsley • Unity • Complexity • Intensity
Unity
Complexity
Intensity
Aesthetics
• Gordon Graham • Pleasure • Beauty • Emotion • Understanding
Pleasure
Beauty
Emotion
Understanding
Aesthetics
• Arnold Isenberg • Verdict • Reason • Norm
Verdict
Reason
Norm
Aesthetics
• Aristotle • Poetics
• Plot • Character • Theme • Diction • Music • Spectacle
• Janet Murray • New Poetics
• Interactivity • Immersion • Navigability • Transformation
Poetics
Plot
Character
Theme
Diction
Music
Spectacle
New Poetics
Interactivity
Immersion
Navigability
Transformation
Design
Design
• The Fundamental Act of Planning and Creating the Form of an Object • Putting Aesthetics into Play • Communication
Design
Design
Design
• Poppy Evans and Mark Thomas • Design is a Language
• Fundamental Principles and Elements • Principles are Organizational Rules
• Primary and Secondary • Elements are Building Blocks
• Content and Composition
Design
Design
• Primary Principles • Unity and Variety • Hierarchy • Proportion
• Secondary • Scale • Balance • Rhythm and Repetition • Proximity
Unity and Variety
Hierarchy
Proportion
Scale
Balance
Rhythm and Repetition
Proximity
Design
• Elements • Shape and Space • Line • Size • Color • Texture • Typography
Shape and Space
Line
Size
Color
Texture
Typography
Design
• Robin Williams • Four Basic Principles
• Proximity • Alignment • Repetition • Contrast
Proximity
Alignment
Repetition
Contrast
Design
• James Gordon Bennet • Beyond Static
• Time • Interactivity • Additional Media
Beyond Static
Time
Interactivity
Additional Media
Design
• Nathan Shedroff • Experience Design
• Knowable • Reproducible • Designable
Experience Design
Knowable
Reproducible
Designable
Design
• Elizabeth Resnick • Design Process
• Define the Problem and Establish Objectives • Do the Research • Develop Ideas by Brainstorming • Analyze Ideas in Terms of Objectives • Implement Final
Design Process
Define the Problem
Establish Objectives
Do the Research
Brainstorm Ideas
Analyze Ideas
Implement Final
Scrum
• Agile Development • Real Progress Scheduling • Playtesting • Iterative Design • Rapid Prototyping
Agile Development
Real Progress Scheduling
Playtesting
Iterative Design
Rapid Prototyping
Design
Design
• Donald Norman • It’s not the Users Fault • Design Principles • Conceptual Models
It’s Not the Users Fault
Design Principles
Conceptual Models
Design
• Jorge Frascara • Communication
• Interpretation • Organization • Presentation
Communication
Interpretation
Organization
Presentation
Aesthetics and Design
• Philosophies and Fundamentals
Aesthetics - Philosophies
Design - Fundamentals
Aesthetics and Design
• Interest Curves • Flow • Procedural • Interactivities
Interest Curves, Flow Procedural, Interactivities
Interest Curves
Flow
Procedural
Interactivities
Aesthetics and DesignAcross All Media
Poetics, New PoeticsInterest Curves, Flow, Procedural, Interactivities
Aesthetics - Elements - Form - Expression - Symbol - Truth - Criticism - Value
Aesthetics - Unity - Complexity - Intensity -!- Verdict - Reason - Norm
Design - Principles -- Unity, Variety -- Hierarchy -- Proportion -- Scale -- Balance -- Rhythm,Repetition -- Proximity
Design - Elements -- Shape, Space -- Line -- Size -- Color -- Texture -- Typography !
Across all Media
Aesthetics and Design
• Critical Creation • Failure • Experience • Transformational • ETC
Critical Creation
Failure
Experience
Transformational
ETC
• What? • Why? • How?
Improv
• Yes and...
ETC
• Best Playground in the World • with an Electric Fence
• The Context and Constraints for Creativity
Contexts
• Articulations • Ecologies
Articulations
• Systemic • Connections • Associations • Relationships • Transference • Interdisciplinary
Ecologies
• Learning • Overlapping • Evolving • Interrelating • Connecting
Constraints
• Project Triangle
Challenges
• Toys - Tools • Extrinsic - Intrinsic
ETC
• A Playground needs a Fence • Creativity needs Constraints • The Extraordinary needs Boundaries
ETC
• Inquisitive • Inclusive • Integrated • Iterative • Interactive • Interdisciplinary • International • Innovative • Impactful
Inquisitive
Inclusive
Integrated
Iterative
Interactive
Interdisciplinary
International
Innovative
Impactful
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ETC
Aesthetics and Design