Post on 28-Jan-2015
description
transcript
Lapis 13
Cortney Bruch
Luca Lovallo
Anna Maimeri
Ernest Nemirovskiy
Kim Rasoumoff
Yangxinni Zeng
01 02 03 04 05
Game for smartphones
brief
01 02 03 04 05
Game for smartphones
Urban space in Milan, area C
brief
01 02 03 04 05
Game for smartphones
Urban space in Milan, area C
Architectural design culture
brief
01 02 03 04 05
Game for smartphones
Urban space in Milan, area C
Architectural design culture
Maximum duration of one day
brief
01 02 03 04 05
Boys and girls
target
01 02 03 04 05
Boys and girls
Last year of high school
target
19
01 02 03 04 05
Boys and girls
Last year of high school
Interested in architecture
target
19
01 02 03 04 05
Boys and girls
Last year of high school
Interested in architecture
interested in the city of Milan
target
19
01 02 03 04 05
collect and trade
game
03.1 type of game
01 02 03 04 05
collect and trade
team game
game
03.1 type of game
01 02 03 04 05
collect and trade
team game
game time
game
03.1 type of game
01 02 03 04 05
In the game it is assumed that weare in the far future and the cityof Milan was destroyedin a horrific disaster.
Players are asked to reconstruct Milan through small missionsthey will need to accomplish.
game
03.2 story of the game
01 02 03 04 05 game
03.3 teams
Ancient (reds)They have the task of rebuildingMilan, bringing it back to the stateit was before the disaster
Moderns (greens)They have the task of rebuildinga new futuristic Milan and highlyinnovative with respectto the city's past.
01 02 03 04 05
Each batch is given a mission,distinguished by the differenttypes of buildingsto be rebuilt.
Each mission contributesto achieving the ultimate objective,to rebuild the entire city according to the ‘type’ of team.
game
03.4 missions
01 02 03 04 05
Residential buildings OfficesCommercial buildingsHospitality buildingsMuseum buildingsReligious buildingsMonuments StationsGovernment offices
game
03.4 missions
01 02 03 04 05
Placeholder near buildings
game
03.5 dynamics of the game
01 02 03 04 05
Placeholder near buildings
All sites are within walkingdistance, in about two hours
game
03.5 dinamiche di gioco
2h
01 02 03 04 05
Placeholder near buildings
All sites are within walkingdistance, in about two hours
The placeholders are groupedinto three main areas, which allowsteam members ‘to share them’.
game
03.5 dinamiche di gioco
2h
24
20 22
21
18
19
39
6
7
4
5
1
2
8
25
2314
13
12
11
10
15
16
17
01 02 03 04 05 game
03.5 storyboardThe user is aware of the game
by flyers, postcards,and other various types
of communication artifacts
01 02 03 04 05 game
03.5 storyboardAfter becoming aware,
the user is informedin more detail
through the site ‘Afterlife’
01 02 03 04 05 game
03.5 storyboardWord gets out
of the presence of the game
01 02 03 04 05 game
03.5 storyboardPlayers all get together
to start the game.The meeting point is
Piazza Cordusio, which is thecenter of the 3 game grounds.
01 02 03 04 05 game
03.5 storyboardBefore the game can begin, each player is given paper
documentations withgame instructions, a city mapand a small card with player
account , password and mission.
01 02 03 04 05 game
03.5 storyboardEach player needs to
choose a zone to play inand than they start playing.
01 02 03 04 05 game
03.6 types of task
Simple question
Multiple choice question
Question with help
Question move away
Question with audio
Question with chat
01 02 03 04 05 game
Closed-ended question
Simple question
01 02 03 04 05 game
Closed-ended question
Simple question
01 02 03 04 05 game
Multiple response question
Some with limited time
Multiple question
01 02 03 04 05 game
Multiple question
Multiple response question
Some with limited time
01 02 03 04 05 game
Notes
Slide
Images
Audio
Question with help
01 02 03 04 05 game
Notes
Slide
Images
Audio
Question with help
01 02 03 04 05 game
Notes
Slide
Images
Audio
Question with help
01 02 03 04 05 game
Question with move away
To answer the questions,you need to go ina different place
01 02 03 04 05 game
Question with move away
To answer the questions,you need to go ina different place
01 02 03 04 05 game
Question with chat
Need the help of a teammatewho is in another location?
They can communicatethrough the game chat
01 02 03 04 05 game
Question with chat
Need the help of a teammatewho is in another location?
They can communicatethrough the game chat
01 02 03 04 05 game
Question with chat
Need the help of a teammatewho is in another location?
They can communicatethrough the game chat
01 02 03 04 05 game
03.7 rewardsThere are two types of rewards: A ‘material’ type and a ‘skill’ one.The skills are different for each team.The Ancient team are looking forold knowledge, because mission is to rebuild Milan as it was. The Modern team are looking for inspiration, to build a brand new Milan.
01 02 03 04 05 advertising
01 02 03 04 05 advertising
01 02 03 04 05 advertising
01 02 03 04 05 web site
01 02 03 04 05 web site
01 02 03 04 05 web site
01 02 03 04 05 web site
Activity awareness
Leaderboard (winnings, win percentages)
Platform of contact between players
The final victory of the team that first managesto reach 100% of the victories