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Naval Combat Guide
| | Release Date: November 19, 2013Assassin's Creed IV: Black Flag674LikeLike
Game Highlights Wiki Guide Review Videos Images Walkthroughs Cheats All Articles
Naval Combat is a complex affair in Assassin's Creed IV, with manyweapons, tough enemies and complicated upgrade system. Once you geta handle on the basics of Naval combat, however, taking on even thetoughest opponents, like Man-o-wars, Forts and Legendary Shipsbecomes fun and lucrative, if never quite easy.
See our Legendary Ships Guide for more on the toughest NavalCombat opponents.
Weapons and Upgrades
The Jackdaw's defenses and offenses can be upgraded, but someupgrades are not as good as others. You can check out the list ofupgrades here, as well as recommended upgrades for your ship's needsin the main game. Here we'll discuss what weapons you should upgradepurely for successful Naval Combat, and how to use them effectively.
Note that [1] require both Reales (See the Money Making Guide) andResources like Wood, Metal and Cloth, which can be acquired mainlythrough Naval Combat. The other two resources, Sugar and Rum, canbe sold for a massive amount of money, and they can't be used foranything else. Sell your Sugar and Rum!
Early Upgrades
As you start your seafaring adventure and acquire a ship of your own, itwon't be the terror of the high seas that you captain in your dreams.Focus on upgrading these items early on in your travels, as it will help youtake down bigger and tougher ships despite being a substantially weakercraft.
Level 22
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Shot -- This is extremely powerful ammo for your BroadsideCannons. You can fire your Broadside Cannons by looking out the side ofyour ship, but to use Heavy Shot you have to not hit the AIM button.The game doesn't make this apparent. Just hit FIRE. You can still aim thislow, extremely powerful fire by lining up your ship perpendicularly with itstarget, but you can't aim it vertically. Aim for the lowest part of the hull.You need to purchase Heavy Shot, unlike your normal cannon ammo,Round Shot. You can do so, after purchasing the initial upgrade, atweapon shops.
Broadside Cannons -- These cannons line the side of your ship and canbe aimed vertically. Look to the side of your ship and hold AIM and thenFIRE to fire them. It is preferable that you use Heavy Shot at all times, butyour normal Round Shot can be upgraded to a very powerful level -- besure to make adding cannons a priority.
Hull Armor -- The reasoning behind this upgrade should be obvious. Thefurther you progress through the game, enemy ships and forts will becomelarger and more powerful. Upgrading your hull armor may be expensive,both to your coin purse and crafting supplies, but is well worth it -especially as you encounter more ferocious opponents on the high seas.Once you discover and craft the 'Elite Hull Armor,' you'll also gain theability to ram other ships while taking no damage, regardless of whetheryou brace for impact or not. It will also add cooler darker colours to yourship--always a plus.
Swivel Guns -- These guns can be used to take out small targetshighlighted on an enemy ship in red and yellow. To see thesetargets, you must do some damage to the ship's hull with your BroadsideCannons. Once you see these weak points light up, hold the SWIVEL GUNbutton shown until a reticle moves of the spot, then let go to fire it. ActivateSwivel Guns while your other weapons are reloading. They do a greatdeal of damage. Note that the Elite upgrade for these allows you to holdthe button and continuously fire the swivel guns at the targets at a muchfaster pace.
Chase Cannons -- These guns fire Chain Shot, which does little damage,but temporarily stuns ships, preventing them from firing or maneuveringquickly. This is extremely important for early battles with Men o' War andLegendary Ships. You can fire your Chase Cannons by facing directly at aship and hitting the AIM button, then hitting FIRE. Aim for masts to slowships down and stun them, then maneuver behind the ship and staybehind it, firing your Round Shot, Heavy Shot and Swivel Guns. This tacticwill help take down the toughest enemies in the game.
Secondary Upgrades
These are upgrades to the Jackdaw that are best added once you'veprogressed a little further through the game.
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Mortars -- This long-distance cannon is mainly useful for Forts, but with alittle of practice you can also hit moving targets like ships with it. Note thatit alerts enemies from a great distance, ruining an effective surprise attackwith a more powerful weapon, like the broadside cannons. Mortars areactivated by hitting the MORTAR AIM button and then FIRE, usually theleft shoulder button. Pass the white aiming reticle over an enemy until itturns red and fire. However, if the element of surprise isn't exactly yourstyle, mortars are a great way to inflict a fair amount of damage on large,slow ships at the start of a battle. You can also take out any number ofsmaller, weaker ships from afar without having to bother with acoordinated attack.
Fire Barrels -- These floating explosive should stay low on your list ofpriority upgrades. Unless an enemy is directly behind you, nearly touchingyour hull, they will avoid these, rendering them useless. Look over therear of your ship and hit FIRE to drop them. You can use Swivel Guns todetonate them for a large blast radius, but direct contact will set them offas well.
Battle Tactics
Assassin's Creed IV: Black Flag - Legendary Ship: La Dama Negra - Assassin's Creed 4 Walkthrough 03:41
To take out the toughest ships follows this simple formula (see videoabove to see it in action).
Stun the ship with Chase Cannons (Chain Shot): You should start thebattle this way to give yourself time to maneuver into attack position. Keepin mind that with the largest vessels (especially Legendary Ships) thestunning effect caused by the chain shot will still be minimal, adding only afew seconds here and there to your window of attack.
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/wikis/assassins-creed-4-black-flag/Ram/wikis/assassins-creed-4-black-flag/Mortars/wikis/assassins-creed-4-black-flag/Forts/wikis/assassins-creed-4-black-flag/Fire_Barrelshttp://www.web2pdfconvert.com?ref=PDFhttp://www.web2pdfconvert.com?ref=PDFManeuver the Jackdaw behind the enemy ship: Directlyperpendicular, or ideally somewhere near 45 degree angle to its rear, withyour broadside cannons facing its rear and hitting a a large amount oflower hull.
Fire: Stay there, carefully speeding up and slowing down and rotating andfiring Heavy Shot at its rear and rear sides, but staying out of the firingangle of its cannons. Aim low as possible and fire your Heavy Shot at itrepeatedly, firing the Swivel Guns while your Broadside Cannonsrecharge.
Repeat: You can repeat this process if the enemy ship outmaneuversyou, just speed away and come about, firing your Chase Cannons to stunthe ship and start anew.
Other Naval Combat Tips
The toughest ships are in the south, including Man o' Wars and othertough ships.Take on tough ships alone -- if you pursue a ship without firing, it maysplit off from its armada. However, if there are small gunboats or otherweak ships accompanying the target ship, you can use them to repairthe Jackdaw between attacks on the larger ship. Just board them andchoose the Repair Jackdaw option after that sequence!Take out Forts to eliminate hostile territories for easier hunting ofenemy ships.You don't have to battle a ship to capture it. Simply maneuver into aship's path, climb out of the Jackdaw and board the enemy shipand you can kill its entire crew. Once this is done, return to yourship and you can pull up alongside it and capture it. This does not workif you are engaged in battle, so you'll need to sneak aboard. It takes awhile, and it's not as flashy, but you can capture giant ships early usingthis method. Note: This does not work for Legendary Ships, which killyou if you touch their hull.
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When you use the Spyglass to spot a ship, you can see its resources/lootand then make the decision to board it. If you sink the ship, you will onlyreceive half the resources on board. Note that Royal Convoys will still giveyou the full amount of the cash even if you sink them. You cannot boardLegendary Ships.
After seeing the sails on the ship fall--or the health fall into the red--pull upnear the side of the stunned ship and hold the button shown. The regionyou can stop in is a large rectablge on either side of the stunned ship,highlighted in the water. If you damage the ship, with your Ram orotherwise, you risk sinking it. you can order the crew to throw hooks overand board the ship. You can now swing across using a rope.
The goal is to eliminate the enemy captain. You can freely attack theship's enemies, climbing the mast for air attacks. You can also use aSwivel Gun to attack the enemy ship. Aim for highlighted enemies orPowder Stores.
Capturing some ships will require you to kill two enemy scouts on theupper levels of the ship. It's very tempting to take the shortcut up by usingthe improvised "elevator,' however this is very risky. The enemy at the topwill be waiting for you and will often strike before you have any chance tocounter, sending you plummeting back down to the deck. The fall will killyou or leave you inches from death. Take the slower route and climb up. While not as flashy, you do not risk a teeth-grinding death by gravity.
Once the ship is captured you have 3 options as to what you do with it.
Lower Wanted Level - This not only lowers your wanted level, but alsogives you more crew members than what you get from just capturing theship.Send ship to the Kenway's Fleet minigame. Replace your weaker shipswith larger ships. You can also sell these off for massive amounts ofdiamonds (the in-game-minigame currency)Repair The Jackdaw - If your ship took damage in the fight, you can usematerials from the defeated vessel to repair your own ship.
Enemy Ship Types
Man o' War-- Largest kind of enemy ship. "Capable of carrying 100cannons," carries all types of resource in large amounts and money aswell. Successfully boarding these requires multiple objectives and thedefeat of 20 menFrigate -- A ship that gets harder to fight over time, carries all types ofresource in medium amounts. Boarding these require a secondaryobjective as well as defeating 15 men.Brig -- A medium-to-hard ship battle, carries all types of resource insmall amounts and uses it's ramming attack liberally. Boarding these
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requires the defeat of 10 men.Schooner -- An easy battle, carries Rum and Sugar. Boarding theserequires defeating 5 men. Gunboat -- A small ship with little cannons, only carries ammo. Youcannot board these.
Secondary objectives include: Killing scouts, killing officers, killing thecaptain, destroying powder reserves, or destroying the ship's flag
Note that you can use your swivel gun to fire 5 miniature cannon balls atthe ship you are attempting to board. In the case of schooners or brigsthese can fulfill the boarding requirement if aimed correctly.
Environmental Tactics
Dynamic weather can change the entire tone of a battle. Storms exist inthe environment, and you can choose to avoid them or plunge right in.Enemy ships will also be affected by the weather, allowing you to gain atactical advantage if you play your cards right. Avoid Rogue Waves (steerinto them and brace) and water spouts (just don't go near them) which willdamage you as well as your enemy.
Another tactic includes using waves as a form of protection. A wall of wateracts as a kind of shield from cannonballs, so an advantageous use ofplacement on choppy seas will prevent you from being harmed by enemyballistics.
What Links Here
Legendary Ships | Naval Combat | HMS Prince
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