BlindAid: a Virtual Exploration Tool for People who are Blind

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BlindAid: a Virtual Exploration Tool for People who are Blind. O. Lahav, Ph.D., D. Schloerb, Ph.D., S. Kumar, and M. A. Srinivasan, Ph.D Touch Lab, RLE, MIT CT13, San Diego, June 2008. The Theory. Spatial cognitive map. Blinds’ exploration. Knowledge technology. The Theory. - PowerPoint PPT Presentation

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BlindAid: a Virtual Exploration Tool for

People who are Blind

O. Lahav, Ph.D., D. Schloerb, Ph.D., O. Lahav, Ph.D., D. Schloerb, Ph.D., S. Kumar, and M. A. Srinivasan, Ph.DS. Kumar, and M. A. Srinivasan, Ph.D

Touch Lab, RLE, MITTouch Lab, RLE, MIT

CT13, San Diego, June 2008CT13, San Diego, June 2008

The Theory

Blinds’ explorationSpatial cognitive map

Knowledge technology

Spatial cognitive map

The Theory

Blinds’ cognitive map

Blinds’ exploration

Knowledge technology

O&M KT devices for blindKT devices for spatialcognitive mapping

BlindAid System2004 - present (NEI - R21)NEI - R21)

Research AimsResearch Aims

1. Design and develop a VE system for users who are blind

2. Conduct experiments on the usability of the VE system

BlindAid System - Conclusion

Back to simple

Clear

Based on previous knowledgeIntuitive

Avoid overload processing

The Learning Mode – User Interface

The Learning Mode – Researcher Interface

Methodology – Participants

The study included four total blind participants

41-53 years old; one participant was congenitally blind; one was female

Methodology – Research Instruments

Implementation Instruments: Unknown simulated space (13 virtual environments) Exploration task

Collection of the Data Instruments: Observations Usability questionnaire Open interview Modeling kit Computer log

Research Studies

First study - Haptic propertiesSecond study - Audio propertiesThird study - Exploration tools

First Study – Haptic Properties

Which haptic feedback properties used in the VE strongly affected people who are blind?

The VE consisted of 20 objects of three types: Different stiffness properties ‘S’ (soft-hard) Different texture properties ‘T’ (smooth-rigid) Different stiffness+texture properties ‘S+T’

First Study – Haptic Properties

Seven objects randomly chosen over six VEs

First Study – Haptic Properties – Result

All participants preferred objects with ‘S’ properties then ‘T’ or ‘S+T’ propertiesAll seven ‘S’ objects were listed as preferableParticipants preferred objects with ‘T’ properties only with large height irrespective of the type of bump

First Study – Haptic Properties – Result

All participants preferred a limited number of feedbacks:

Different haptic feedbacks (wall,window, and door) Hard objects and soft objects Designation of area or objects with safety issues

Second Study - Audio Properties

Which audio feedback properties used in the VE strongly affected people who are blind?

Audio type: mono, stereo, or stereo with rotation

Component’s description: short or long Hearcon versa audio-labeled Background sound

Six VEs

Second Study – Audio Properties

Second Study – Audio Properties – Result

Three participants chose stereo. Stereo helped them determine which direction to go and provided more orientation to the overall space. The stereo-rotation was an additional variable that they needed to track.They continually needed to imagine their orientation at the time they heard the audio feedback.

Second Study – Audio Properties – Result

The short component’s description and hearcon need to be clear, recognizable, and short, without the need to process it. The ability to have background sound (e.g., street noise) continuously with the stereo effect was effective and needed. The participants did not report feeling overloaded by the audio effect or try to avoid interaction with the VE components.

Third Study – Exploration Tools

What are the exploration tools that maximized the participants’ exploration performance in the VE? Move the VE workspace:

Using the arrow keys Using the phantom buttonInstall and recall landmarks by: User ResearcherZoom in - Zoom out (eliminate objects)

Third Study – Exploration Tools

Third Study – Exploration Tools – Result

Each of the four participants chose to use the phantom button: Much more intuitive and a natural motion for the participants More immediately associated with the white cane Sense of having control over movements Did not have to take their hands off the Phantom Able to drag the workspace at an angleIn a complex VE the participants used mostly their own landmarks, and they usually installed two of their own.

BlindAid System - Conclusion

Back to simple

Clear

Based on previous knowledgeIntuitive and a natural

Avoid overload processing

BlindAid System - Future

To Collect spatial information in advance (Mapquest)

Integrating the system in traditional O&M trainee

BlindAid System – Acknowledgments

The participantsNIH / NEI - R21 Jay DeslogeCarroll Center for the Blind