Post on 30-Dec-2015
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Bo Bendtsen, Daniel Skaale, Kristine Tiedt, Patrick Jarnfelt and Bo Kruse
Group 6 - Intro Week Project Presentation Slides
Game Concept
• A combination of real life and virtual worlds – augmented reality.
• The game combines different technologies
• Main platform: mobile phone • Secondary platform: Internet browser
• Main Objective – take over and manage resources and areas (strategy)
Game Concept
• Two worlds – the real world and the virtual world (parallel universe)
• The player is a representative from a parallel dimension
• Game world is divided into factions• Ex. The National Guard, Traders Union, Christiania (Neo-anarchists)
Primary Platform: Cell phone
• Java application– Command interface– Visual feedback– Simple mapviewer
• Text messages from the virtual world• Phone calls to and from the virtual world
Secondary platform: Internet Browser
• Gives information and illustrations of the current strategic situation
• Cannot directly influence the game, only monitor the status
•Community – forums, chats
•Virtual News sites
Target group
• Age 15-30
• Both male and female
• Must have a camera phone, as well as an browser/Internet connection
Potential business opportunities
• Collaboration with a telecommunications company
• Collaboration with different retailers/business owners• e.g. for resource locations
Limitations
• The number of players• Size of play field• Daylight• Construction work on buildings• etc