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Introduction to HCIITEC 2210-01
January 12, 2009
Opening Day!
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For today . . .
See whos in class
Look at the textbooks
Go over the syllabus
Take a look at the semesters
projects
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OK!
Whos in the class?
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Textbooks Design of Everyday Things, Donald
Norman
The Atomic Chef, Steven Casey
About Face: The Essentials ofInteraction Design, Alan Cooper et al
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What well be doingThe course is project-based;
there are no exams
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Interface-Design Project Proposal for semester project (10%) User analysis and task analysis for semester project
(10%)
Project plan (5%)
First use-case exercise (10%)
Second use-case exercise (10%)
Working prototype (15%)
Team Assessment (10%)
Presentation of usability evaluation (10%)
Report on The Atomic Chef(5%)
Class participation (15%)
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Why Study HCI?Or . . . HCI has been in
the news
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A Famous Event in Recent Times(The easiest time ever to teach an
HCI course)
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Some reactions
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More reactions
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Reactions to reactions
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A Possible Solution
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Another
Possibility
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Maybe the Best Solution
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Where did things go wrong?
How could it have been
prevented?
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Dimensions of
Usability
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Dimensions of Usability
Task dimension
Motivation or goal dimension
Product dimension
Cognitive dimension
Interactivity dimension
Comfort dimension
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Task Dimension
Comfort withtask itself
Complexity oftask
Frustration level
inherent in task Rewards of task
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Motivation or Goal Dimension
Willingness toovercome obstacles
Rewards andpenalties
Immediacy of
reward Mental attitude
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Product Dimension
Opinion ofproduct
Perceived statusof product
Prior experiencewith product
Experience withsimilar products
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Cognitive Dimension
Demands onlong-term and
short-termmemory
Analytic vsspatial thinking
Amount oftedium
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Interactivity Dimension
Control of dialog
Clarity of dialog
structure andrequirements
Amount and pace of
interaction Tone of interaction
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Comfort Dimension
Mental comfortFamiliarity
Degree of
certainty Physical comfort
Eye strain
Hand motionComplexity of
keystrokes
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Future Plans . . .
Get the textbooks if you havent
already
Start doing the readings
Start thinking about the semesterproject
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Future Plans . . .
Some readings are due for Thursday:Design of Everyday Things and
AboutFace Monday is a day off from school
The first assignment is due the
following week.
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Gearing up for the semester-
long assignment The semester-long assignment can
be done in groups of 2 or 3
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For the project you will design
an interactive interface It could be hardware, software, or a
combination of both, that can be
web-based or not. By the end of the semester, you
should have a working model that
you can demonstrate in class andthat you can use to conduct usabilitytests
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The interface that you design
should be . . . Of a suitable scope that youll be
able to manage in one semester
Of sufficient scope and complexitythat it will be an interesting project(that is, one that I will find interestingto grade)
Sufficiently innovative that it is notsomething weve seen already
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For Assignment 1 (project
proposal). Tell me . . . What the interactive interface is
What it does
Who would use it What they would use it for
What is special and innovative about it
Why I should be happy with it andproud of you for doing it
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Questions
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Go forth !!and make the world
usable !