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Computers Are Your Future Twelfth Edition
Spotlight 6: Digital Life
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Digital Life
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Digital Life • Multimedia
o Includes devices that stimulate more than one sense—sight, sound, touch, smell, or taste
o Part of computer games, computer-based education (CBE), computer-based training (CBT), and distance learning
o Information kiosks • Automated presentation systems used to provide
information to the public or for employee training
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Audio: MP3 Players and Voice Recorders
• MP3 files • Use a compressed audio format
• Normally used for music • Acronym MPEG (Motion Picture Experts Group) • Do not reduce sound quality • Can be recorded, stored, and played on a
computer, copied legally from CDs that the user paid for, or purchased from the Web
• Can be stored on portable players
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Audio: MP3 Players and Voice Recorders
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Audio: MP3 Players and Voice Recorders
• Portable MP3 players—the ability to take music anywhere
• Most MP3 players have solid-state memory o Some have
microdrives o Usually portable;
battery powered
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Audio: MP3 Players and Voice Recorders
• Digital voice recorders o Record and store sound
on a memory chip o Newer devices can record
voice messages to store or share via e-mail
o Two things to consider: • Storage • Price
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Visual: E-Books, Digital Cameras, and Camcorders • E-books
o Digitized books made available on storage media
• E-book readers o Devices that display
e-books • PDAs • Handheld devices • Other computing
devices
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Visual: E-Books, Digital Cameras, and Camcorders • Six of the most
popular e-readers o Amazon’s Kindle 2 o Amazon’s Kindle DX o Sony’s Daily Edition o Barnes & Noble’s Nook o Plastic Logic’s Que
proReader o Apple iPad
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Visual: E-Books, Digital Cameras, and Camcorders • Digital cameras
o Store and display images using digital technology o Photos are usually moved to a computer for:
• Permanent storage • Printing
o Picture quality determined by how many elements the CCD (charge-couples device) has—more elements—sharper the picture
o 5- to 18-megapixel cameras produce high-quality photos that can be greatly enlarged without loss of quality
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Visual: E-Books, Digital Cameras, and Camcorders • Two popular
media for storing images are: o CompactFlash o xD Picture Cards o Both formats use flash
memory technology o Can be reused, once
pictures are transferred to the computer
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Visual: E-Books, Digital Cameras, and Camcorders • Photo-editing programs
o Used on computer after transferring o Allow photos to be edited, resized, cropped, & printed
• Photo printer o Used to print photos directly from camera
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Visual: E-Books, Digital Cameras, and Camcorders • Digital cameras
o Point-and-shoot • Auto focus, auto
exposure, optical zoom lenses
• Built-in LCD viewfinder o Single-lens relflex (SLR)
• More expensive • Professional
photographer features o Interchangeable
lenses o Override auto focus
and exposure settings
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Visual: E-Books, Digital Cameras, and Camcorders • Digital
camcorders o Also known as digital
video cameras o Connect to a
computer, usually via USB port
o Many smartphones and cell phones can take digital pictures and videos
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Communication and Entertainment Devices
• The Apple iPhone 4 includes: o 4G Technology o Phone with voice control o Widescreen iPod o Camera o Internet device with HTML e-mail and
Web browser
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Communication and Entertainment Devices
• Other smartphones include: oPalm Pre oDroid o EVO 4G o Samsung Galaxy X o Samsung Intercept
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Communication and Entertainment Devices
• Digital video recorders (DVRs) o Store videos on a hard disk o Function similarly to a VCR for recording purposes o Can record television shows through a service, e.g., TiVo
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Communication and Entertainment Devices
• Computer gaming devices
• Sony's PlayStation 3 (PS3) • Nintendo's Wii • Microsoft's Xbox 360
o Play interactive games with a TV or monitor
o Play games on portable consoles • Nintendo DS/DSi/DSi XL
o Newer systems include: • Sony’s PSP-Go • Sony’s PSP4
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Communication and Entertainment Devices
• Headset o Wearable device that includes
twin LCD panels, creates the illusion of a 3D environment
• Cave Automated Virtual Environment (CAVE) o Uses 3D glasses instead of a
headset
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Smart Home • Home digital devices
are small, clever and ecofriendly o Digital photo frames o Slingbox—device lets users
view their home TV remotely
o Digital pet cameras o Power management utilities
• Smart home—environmentally responsible and full of technology
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mechanical, photocopying, recording, or otherwise, without the prior written permission of the publisher. Printed in the United States of America.
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