Construction of Digipak

Post on 11-Apr-2017

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transcript

CONSTRUCTION OF DIGIPAK

I started off with a plain dark solid

background, this was something that I saw

to be a very common convention

with other album covers from the EDM

genre.

Also I used the same title from the music video to create some continuity between the two different texts.

I then added a border which was

another feature which seemed to be common with other

album covers.

I then used the gradient shape tool to create a gradient that uses the

same colours as the video. This gave the bright and colourful

aspect to the cover to represent the energy of

dance music.

I wanted the gradient to only fill the border and

logo and not to cover the background so I

used a clipping mask against the logo and

border layers.

The basis of the cover was finished and I now needed to create the face portrait to put as the key signifier of the cover.

I used this still from the video’s footage as It had a clear side portrait of the model and was also on a white backdrop so was easy to edit out.

Once I had cut the model out I

desaturated the image to take out all

the colour as I needed to do this to make the next step

effective.

I needed to place some images over the top of the portrait whilst still being able to see where it was so I reduced the opacity of the layer slightly.

I placed shots of the hands from the video over the face to cover the shape of the entire model. I varied the size and colour of each hand to give the image a more random feel.

I now had all the hands in place and made some small

adjustments to ensure there were no

big gaps.

I used the difference blending mode to be

able to see the model through the images of

the hands.

This worked well however the

background of the shots were clipping

outside of the shape of the model.

I used the same technique as I did for the gradient fill on the logo and border by using a clipping mask to delete the extra images outside the portraits outline.

The colours of the hands had been

inverted when using the difference blending mode so I used and

image invert to change the hands back to

normal whilst giving the portrait and inverted

look to give a more digital and processed

aesthetic.

The portrait was now ready to be moved onto the rest of the cover.

The portrait was now ready to be moved onto the rest of the cover.

The hands looked as if the colours were slightly different to

the rest of the cover so I used the same gradient as before

with a hue blending option to colour

them the same as the gradient.

The final stage was to add a noise filter to match the same

noise filter that I had used in the video.

This helps create a house style between

the two forms of media.