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Four Types of Motion We’ll Study

The branch of mechanics that studies the motion of a body without caring about what caused the motion.

Kinematics definitions

Kinematics – branch of physics; study of motion

Position (x) – where you are located

Distance (d ) – how far you have traveled, regardless of direction

Displacement (x) – where you are in relation to where you started

Vector versus ScalarA scalar has only a size - no direction

Example – 20 m/s

A vector has a size (magnitude) and a direction

Example – 20 m/s due North

MotionMotion is just a change in

position over time.

Measurements needed

Distance

Time

Direction helps

Position Mark a zero point on the line, pick a direction to be

positive, and measure from there.

Positions can be positive or negative.

Units of position: centimeters, meters, kilometers, inches, feet, miles, etc.

Common symbol: x

Positions are Relative Different people can mark the line differently, so they

can get different numbers for position.

The position number (and unit) really don’t mean anything until you specify where you marked “0”, and which way you made positive - your frame of reference.

Distance• The total length of the path traveled by an object.

• Does not depend upon direction. (scalar)

• “How far have you walked?”

Displacement• The change in position of an object.

• Depends only on the initial and final positions, not on path.

• Includes direction. (vector)

• “How far are you from home?”

A

B

50 mdisplacement

100 m

distance

Distance vs Displacement

DisplacementRepresented by d

∆d = df – di

-OR-

Represented by x.

x = x2 - x1

where

x2 = final position

x1= initial position

Checking Understanding

Maria is at position x = 23 m. She then undergoes a displacement ∆x = –50 m. What is her final position?

A. –27 m

B. –50 m

C. 23 m

D. 73 m

Answer

Maria is at position x = 23 m. She then undergoes a

displacement ∆x = –50 m. What is her final position?

A. –27 m

B. –50 m

C. 23 m

D. 73 m

Rates A rate measures how fast something changes.

In physics, a rate is almost always calculated as a quantity divided by time.

Rate Q changes = change in Q

time for Q to change

SPEED Speed is the rate position changes, or the rate distance is

covered.

Speed is telling how fast something is moving.

Speed is always a positive number. (Remember the distance vs. time graph)

Quantities that can be described by a single number (magnitude) are called scalars.

Measuring Speed Speed is the amount of

distance an object travels in a certain amount of time.

The equation for speed is…

Speed = distance

time

Here is a little bug located at 0 cm at 0 seconds.

10 seconds later he is at 50 cm

SPEEDThe speed of the bug is just his

distance traveled divided by how long it takes.

Average speed = distance/time

Speed = 50 cm/10s

s = 5 cm/s

The skier has traveled 400 meters in 6 seconds. What is his

speed?

Distance traveled is

The time it took was 6 seconds.

The speed is the distance traveled divided by the time taken.

speed = 400 meters

6 seconds

speed = 66.67 ms

Remember: We

have a specific

5-step method

for solving

problems…the

GUESS method.

Problems

When Evelyn Ashford was in the Olympics she broke

the record for the 200 m run by completing it in 11s.

What was her speed?

G: givens

v = 8.1cm/year

t = 1 century = 100 years

U: unknowns

d = ?

E: equation

v = d/t

Rearrange by multiplying sides by t

v(t) = d (t)

t

vt =d or d = vt

S: substitution

d = ( 8.1 cm )(100 yrs )

yr

S: solution

v = 810 cm, or 8.1 m

Problems The Pacific Plate moves at an pace of 8.1 cm/year. How far

does the plate move in a century?

G: givens d = 30.5 m

v = 73.14 m/s

U: unknowns t = ?

E: equation v = d/t

S: substitution

t(v) = d

v v

t = d/v

t = 30.5m

73.14m/s

S: solution t = 0.42 sec

Problems

In 1931, "'Big Bill' Tilden delivered the fastest serve ever officially

measured. The speed was 73.14 m/s. If the serve covered 30.5 m, how

much time did Bill’s opponent have to react before the ball reached him?

VELOCITY

Velocity is speed and direction.

Velocity is how fast and which way.

Quantities that have direction are called vectors.

Average velocity = displacement / time

Units are meters/second (m/s)

Average velocity does not tell you speed or velocity at each moment.

Can be positive or negative depending on direction moved.

Time can never be negative!

Average -VS- Instantaneous Speed or Velocity

Average

• distance / time

•Easier to calculate

Instantaneous

•No easy calculation

•Moment in time or

any given instant

•What's on a cars

speedometer

•On graph study

small time interval

(slope at that point)

Suppose our bug stars off at 100 cm.

And ends up at 80 cm 10 seconds later.

Velocity = change in position/time

Velocity = (final position – initial position)/time

Velocity = (80cm – 100cm)/10 seconds

Velocity = - 2 cm/s

A positive velocity means moving to the right. (usually)

A negative means moving to the left. (usually)

Practice

Heather and Matthew walk eastward with a speed of .98 m/s. If it takes them 34 min to walk to the store, how far have they walked?

Practice Heather and Matthew walk eastward with a speed of .98 m/s.

If it takes them 34 min to walk to the store, how far have they walked?

Knowns? What do you know? Write it down.

Speed = .98 m/s, time = 34 minutes (2040 sec)

Unknown? What do you want to know?

How far? Distance = ?

Equation? Write the equation you’ll use.

Speed = distance / time

Work the problem.

.98 m/s = distance / 2040 sec; d = 1999.2 meters

Position–Time Graphs

Position–Time Graphs

Position of Moving

Object over Time

0

2

4

6

8

10

12

0 5 10 15 20 25 30

Time

Po

sit

ion

• Position is not changing over time.

• Not Moving

• v =0

Position–Time Graphs

Position of Moving

Object over Time

0

10

20

30

40

50

60

70

0 5 10 15 20 25 30

Time

Po

sit

ion

v =Δx = slope

Δt

•Position is changing, i.e. object is moving

•Velocity determined by slope of position-time graph

•For Linear Relationship (straight line), slope is constant.

Position–Time Graphs

Position of Moving

Object over Time

0

10

20

30

40

50

60

0 5 10 15 20 25 30

Time

Po

sit

ion

Position–Time Graphs

Position of Moving

Object over Time

0

20

40

60

80

100

0 5 10 15 20 25 30

Time

Po

sit

ion

•Line A and Line B have same slopes; Object A and Object B moving with same velocity

•Line A and Line B have different y-intercepts; Object A and Object B have different starting

points.

Position–Time Graphs

Position of Moving

Object over Time

0

10

20

30

40

50

60

70

80

0 5 10 15 20 25 30

Time

Po

sit

ion

• Slope is constant, velocity is constant

• Slope is negative, velocity is negative

What does this

mean?

Graph of Average vs. Instantaneous VelocityRecall…

Instantaneous Velocity is velocity at a given instant in time. You can use slope to figure this out…

Position vs. Time

0

5

10

15

20

25

30

35

40

0 5 10 15 20

Time (s)

Posit

ion

(m

)

Vavg= Δd

Δt

Graph of Average and Instantaneous VelocitySlope Remains constant Velocity is constant

Graph of Average and Instantaneous Velocity(curved is not constant velocity)Slope is not constant and changes so Velocity is not constant

Position vs Time

0

5

10

15

20

25

30

35

0 5 10 15 20 25

Time (s)

Po

sit

ion

(m

)

•Velocity is the slope of the tangent line at this point.

Motion Diagrams

Making a Motion Diagram

Examples of Motion Diagrams

Motion Diagrams

Motion Diagrams

The Particle Model

A simplifying model in which we treat the object as if all its mass were concentrated at a single point. This model helps us concentrate on the overall motion of the object.

Position and Time

The position of an object is located along a coordinate system.

At each time t, the object is at some particular position. We are free to choose the origin of time (i.e., when t = 0).

Slide 1-17

Motion Diagrams-Particle a.k.a Oil Drip

Checking Understanding

Two runners jog along a track. The positions are shown at 1 s time intervals. Which runner

is moving faster?

Two runners jog along a track. The positions are shown at 1 s time intervals. Which runner

is moving faster?

Answer

A

Checking Understanding

Two runners jog along a track. The times at each position are shown. Which runner is

moving faster?

C.They are both moving at the same speed.

Two runners jog along a track. The times at each position are shown. Which runner is

moving faster?

C.They are both moving at the same speed.

Answer

ACCELERATION Acceleration is a change in velocity per time.

a = (vf-vi)/t a = Δv/t

So an object accelerates if it…

Speeds up

Slows down

Or changes the direction it is moving,

Acceleration = change in velocity/time

Acceleration = (final velocity – initial velocity)/time

Acceleration has units of …

-velocity/time

-(meters per second)/seconds

-Or m/s/s or m/s2

General RuleIf the sign of the velocity and the

sign of the acceleration is the same, the object speeds up.

If the sign of the velocity and the sign of the acceleration are different, the object slows down.

Acceleration is a vector because it has size and direction.

Ex.

If the final velocity is greater than the initial velocity the ∆v will be positive

If the final velocity is less than the initial velocity the ∆v will be negative .

confusion Acceleration, like velocity, has direction.

For objects moving along a straight line the direction of an object’s acceleration is denoted by plus or minus.

Accelerating vs Decelerating

A negative acceleration doesn’t always mean the object is slowing down. It could be moving in the negative direction.

Constant AccelerationVelocity increases or decreases by exactly the same amount during each time interval.

The displacement for each time interval increases or decreases by increasing or decreasing amounts.

5 Kinematic EquationsAll the kinematic equations are related.

They can be derived using the idea that acceleration will be constant.

There is always more than one way to solve each problem.

In general though, one equation is generally easier to use then others.

KINEMATIC EQUATIONS Let’s review the quantities we’ve seen so far:

The fundamental quantities are displacement (x or y), velocity (v), and acceleration (a).

Acceleration is a change in velocity, from an initial velocity (v0 or vi) to a final velocity (v or vf).

KINEMATIC EQUATIONS And finally, the motion takes place during some

elapsed time interval, Δt.

If we agree to start our clocks at time ti = 0, then we can just write t instead of Δt, which simplifies the notation.

Therefore, we have five kinematic quantities:

x, v0, v, a, and t.

Equations - Kinematica = (vf-vi)/ (tf-ti) OR ∆v/∆t

vavg = ½ (vi +vf)

Now using substitutions….

∆d = 1/2(vi +vf)∆t

vf = vi +a∆t

df =di + vi(tf) + ½ a(tf)2

vf2 = vi

2 +2a∆d

KINEMATIC EQUATIONS These five quantities are related by a group of equations

that we call the BIG FOUR:

Variable missing

BIG FOUR #1: x = ½(vi + vf)t a

BIG FOUR #2: vf = vi + at x

BIG FOUR #3: xf = xi + vit + ½at2 vf

BIG FOUR #4: vf2 = vi

2 + 2ax t

KINEMATICS BIG FOUR Each of the BIG FOUR equations is missing one

of the five fundamental quantities.

The way you decide which of equation to use when solving a problem is to determine which of the fundamental quantities is missing from the problem – that is, which quantity is neither given nor asked for – and then use the equation that doesn’t have that variable.

KINEMATICS BIG FOUR For example, if the problem never mentions the final

velocity …

… v is neither given nor asked for …

… the equation to use is the one that’s missing vf …

…that’s BIG FOUR #3 …

xf = xi + vit + ½at2

The equations Tips

It can be confusing, but sometimes

These equations are written

different.

In this case “x” is distance or “d”.

Also, the subscripts “i” and “f”

have

been replaced with “o” and no

subscript for “f”.

Tips You won’t get a problem wrong by using the wrong

equation. You’ll get no answer at all because a piece of information is missing.

The first step is to READ CAREFULLY!

Tips Read slowly, carefully, and more than once.

For example, you might gloss over that an “object starts at rest” and later be confused as to the missing initial velocity.

However, when an object “starts at rest” it is implied that the initial velocity is 0m/s.

tips Know what you’re looking for.

“What is the final velocity?” means V=?

“How far will the car travel before it comes to a stop?” means d=?

Tips Choose the correct equation.

Choose the equation that best relates to the facts given.

If the problem doesn’t include time, you probably won’t be using an equation using time.

Practice Problems…Do on BoardA hockey player glides along the ice at a

constant speed of 1.25 m/s in the positive direction onto a rough section of ice, which slows him. If he stops in 5.0 s, what is the magnitude and direction of his acceleration?

a = (vf-vi)/ (tf-ti) OR ∆v/∆t

a = o.25 m/s2 , negative

Practice Problems…Do on Board

A race car travels on a racetrack at 44 m/s and slows at a constant rate to a velocity of 22 m/s over 11 s. How far does it move during this time?

∆d = ½ (vi +vf)∆t

363 m

Practice Problems…Do on BoardJill jogs at a velocity of 2.50 m/s. If she

then accelerates at a constant -0.10 m/s2, how fast will she be jogging when she has moved 10.0m ?

vf2 = vi

2 +2a∆d

21 m/s

Acceleration Practice

If a car can go from 0 mi/hr to 60 mi/hr in 8 seconds,

what is its acceleration?

G:

U:

E:

S:

S:

Acceleration Practice

A car must come to an emergency stop. What is its acceleration if it took

8 seconds for it to stop when it was traveling at 30 m/s?

G:

U:

E:

S:

S:

G:

U:

E:

S:

S:

G:

U:

E:

S:

S:

Velocity –Time Graphs

Velocity-Time Graphs Have described motion using Position-Time Graphs.

Can also describe motion using Velocity-Time Graphs.

Graphs

The slope and shape of a graph describes the object’s motion.

Velocity-Time GraphsConstant Velocity

Velocity of Moving

Object over Time

0

2

4

6

8

10

12

0 5 10 15 20 25 30

Time

Velo

cit

y (

m/

s)

• Δd= vΔt

• Displacement = Area of under curve

(rectangle)

Velocity-Time GraphsVelocity is Not Constant

Velocity of Moving

Object over Time

0

1

2

3

4

5

6

7

0 5 10 15 20 25 30

Time

Velo

cit

y (

m/

s)

• Velocity increasing over time

• Δd= Area of under curve (triangle)

Velocity-Time GraphsVelocity is Not Constant

Velocity of Moving

Object over Time

0

1

2

3

4

5

6

7

8

9

0 5 10 15 20 25 30

Time

Velo

cit

y (

m/

s)

• Velocity decreasing over time

• Δd= Area of under curve (triangle)

Velocity-Time GraphsVelocity is Not Constant

Velocity of Moving

Object over Time

0

1

2

3

4

5

6

7

0 10 20 30 40 50 60 70 80 90 100

Time

Velo

cit

y (

m/

s)

How Object Moving?

• From t0 to t30: Velocity increasing

• From t30 to t60: Velocity constant

• From t60 to t90: Velocity decreasing

Pick the constant velocity graph(s)…

A

t

x

C

t

v

B

t

x

D

t

v

Here is a motion diagram of a car moving along a straight stretch of road:

Which of the following velocity-versus-time graphs matches this motion diagram?

Checking Understanding

A. B. C. D.

Here is a motion diagram of a car moving along a straight stretch of road:

Which of the following velocity-versus-time graphs matches this motion diagram?

Answer

A. B. C. D.

Checking Understanding

A graph of position versus time for a basketball player moving down the court appears like so:

Which of the following velocity graphs matches the above position graph?

A. B. C. D.

A graph of position versus time for a basketball player moving down the court appears like so:

Which of the following velocity graphs matches the above position graph?

Answer

A. B. C. D.

A graph of velocity versus time for a hockey puck shot into a goal appears like so:

Which of the following position graphs matches the above velocity graph?

Checking Understanding

A. B. C. D.

A graph of velocity versus time for a hockey puck shot into a goal appears like so:

Which of the following position graphs matches the above velocity graph?

Answer

A. B. C. D.

Free Fall Free fall is motion under the influence of gravity

only - no friction or air resistance.

Gravity accelerates the object toward the earth.

Acceleration in Free Fall The acceleration of an object in free fall is constant.

At the surface of Earth, the free-fall acceleration is about 10 m/s2, or 9.8 m/s2 if you have a calculator (or 32 ft/s2 or 22 mi/hr/s in “English” units).

g = 9.8 m/s2 downward.

a = -g if up is positive.

acceleration is down when ball is thrown up EVERYWHERE in the balls flight.

Summary

v = vo - gt

x = xo + vot - 1/2 gt2

v2 = vo2 – 2g(∆x)

Symmetry When something is thrown upward and returns to

the thrower, this is very symmetric.

The object spends half its time traveling up; half traveling down.

Velocity when it returns to the ground is the opposite of the velocity it was thrown upward with.

Acceleration is –9.8 m/s2 everywhere!

Air Resistance The effect of air resistance is to slow an object down

and/or decrease its acceleration.

Gravity ProblemsAt what speed would a penny hit the water in a wishing well if it falls for 3.2 seconds?

G: (For v1: If I drop something what would its initial velocity be, when it is still in my hands?)

U:

E:

S:

S:

Gravity ProblemsIf a water balloon is dropped out of a 2 story window and hits the person below at 14 m/s, how long was it falling?

G:

U:

E:

S:

S: