Post on 23-Jan-2018
transcript
Make a change through the game
warning: change ahead
steering around
HCD
case studies
capt‘n of free company Court of Moravia
perspectives of gamification
PBL - gamification - playful design
the times they are a-changin‘
rejection
panic
guerilla fight
what if
challenge through puzzle
resistance to cooperation
game is a key
easy to focus
in rules we trust
no fear of loosing
clear enemies & allies
boardgame overview
clear role
human centered design
proper understanding
different perspectives
participation
discovering the way
case studies
The Descent
alibi for interaction
fast trust building
strong experience
easy understanding
focused topics
understanding core
simulation of change
a-ha moments
feeling of success
Petr Pouchlý | Court of Moravia
+420 724 004 855 | linkedin.com/in/petrpouchly