Post on 14-Aug-2015
transcript
hardware prototyping with Hyper Island
● Hyper Island Mobile Creative students. “Hardware & internet-of-things” module
● daily hardware prototyping with Littlebits and Arduino● drive 4 weeks of learning with connected IoT experiences
● hardware is awesome● prototyping is awesome● IoT and connected experiences … also awesome● making it happen is awesome
I think...
project demo/video
● a littlebits project demo/video (example)● a arduino project demo/video (example)
hardware prototyping with Hyper Island
● Hyper Island Mobile Creative students. “Hardware & internet-of-things” module
● daily hardware prototyping with Littlebits and Arduino● drive 4 weeks of learning with connected IoT experiences
- tangible. real. physical.- easy: like software libraries- early days: internet-of-things- bigger trends: makers, democratization- business: VC-money. hardware accelerator
why “hardware” is awesome
● Good Practices. Building awesome stuff.● How it relates to IoT & hardware ● Join #sthlmhw community?
Goals today
● learn by doing● prototype (tappable mocks, simple UIs, etc)● agile: iterate, incremental. deliver!● lean: experiment! Fail Fast! (Build-Measure-Learn)● MVP. minimum. (yes, you can fake it!)● get real-world-feedback. And make it real
Good Practices In General
● Same Good Practices!● next generation students are already doing it!● No excuses. Get on board. Hardware prototyping
IoT & hardware
- week 1 & 2: Exploration. hardware platforms, tools.- week 1: Littlebits- week 2: Arduino
- week 3 & 4: Build bigger connected product/experience- many venues (Things, SUP46 etc)- many guests (startups, enterprise, agencies)- demo-and-pitch-day at the end
module structure
- build connected products & experiences.- several prominent prototyping platforms- connected to Stockholm eco-system
Overall goals
● Littlebits: play. explore. full-team● Arduino:
○ before: technology○ now’ish: bigger team
arduino vs littlebits