Post on 17-Jan-2017
transcript
High Replayability in Browser-Based Games
H o w t o g e n e ra t e i t a n d w h a t y o u g a i n a n d l o s e
Felix Faber
About us
Highly Replayable Games
Games that can be played a repeated number of times and each time they are equal or more fun
Games with high replayability
Games with high replayability
Games with high replayability
Content driven games
Content driven games
Pros of replayability
Can lead to very long life time
Less content needed
Good opportunities for monetization
How to generate high replayability in Games
1. PvP
2. Fair starting positions
3. Short opening phase
4. Versatile main game
Mechanics enable many different strategiesContent is generated by players
4.1 Actions of one player must change options of others
4.2 Skill
4.3 Possibility to catch up
Rubberband
Smaller gang up against bigger players
Surprise tactics
Luck
5. Let them end
Problems and Solutions
Players loose their progress– Introduce meta game
Players loose– Visualize skill improvement to ‚loosers‘
Strong players play against weaker players– Match making
Thank you!
felix@bytro.com
High replayability?
Game of war pic– Replayability in the late game?
Candy Crush
High replayability?
How to create replayability
*PvP*Need game mechanism so content is generated through the user*Everyone needs to have fair start positions*Actions of one player must change options of other players*Short opening phase. First blood should happen soon. *Feindkontakt is where the fun is*Many Non-linear strategies must be possible.– *Rock paper scissors
*Possbility to catch up– Rubberband– Smaller gang up against bigger ones– Surprise tactics
*Skill must matter. You need to be able to improve*Langweilige Routinen vermeiden?*Endgame: Game must be endable by players in order to avoid boring end game*What about Luck?