Intro to Multimedia

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You will learn about Multimedia and it's component here.

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IMM 205 Fundamental Multimedia

INTRODUCTION

LEARNING OUTCOMES...

Learning outcomes:

Upon completion of the course, student will be able to • Search and acquire source material using electronic means.

• Apply imaging software to acquire and manipulate still images. • Apply authoring concept in audio editing software to acquire sound

tracks, voice-overs, and/or special effects. 

Transferable Skills:

Knowledge and understanding The usage and importance of multimedia & animation The types of multimedia & animation used Apply this knowledge at pre-university level. Designing and creating new multimedia & animation

Skills Thinking, analytical skills and creating multimedia & animation skills Essential skills related in developing multimedia animation for different purposes. Working effectively both as an individual and in teams

Attitude Ethical, respect for others and friendly to the surrounding and environment Awareness of social responsibility, ethnic and cultural diversity Involvement in lifelong learning.

Define what multimedia is.

Identify five multimedia components.

Explain why multimedia is so powerful to increase human-computer

interaction.

Examine multimedia applications in several areas.

CHAPTER

CONTENT

Multimedia Definition

Multimedia and Your

Daily Life

Multimedia Components

Why Multimedia?

Multimedia Applications

What is multimedia?

• Heller, Martin, Haneef and Gievska-Krliu (2001)

• Heller, Martin, Haneef and Gievska-Krliu (2001)

“Multimedia is defined as the seamless integration of two or more media.”

““

If we were to guess at the elements that will be critical to the future of multimedia, point of view would be storytelling, mystery solving, and game playing.

Prof Martin GreenbergerMultimedia Guru

Multi

Media

Multimediamany, multiply, not single

any medium that human being can understand.

combination of media such as text,

graphic, sound, animation, and

video.

“Multimedia is concerned with the computer-controlled integration of text, graphics, drawings, still and moving images, animation, audio, and any other

media.”

“human-computer interactive process that involved digital elements of text, graphics,

audio, video and animation.”

Interactive multimedia

Linearmultimedia

Interactive multimedia presentation

Linear multimedia presentation

Hyper? Hypermedia? Hypertext?

400 years ago

• First IBM 1500 PC

• simple graphics• GUI – Xerox Star

• capability to display color• advanced graphics, sounds, animation

•Integrate video, sounds, animation, text into one package. • Internet – First graphical browser presentations

1975

1980

1987

1995

MULTIMEDIA

COMPONENTS

Text

Graphics

AudioVideo

Animation

MEDIA ELEMENT: GRAPHICS

Intuitive Interface

Joyful Experien

ce

Self-paced

Interaction

Better Informati

on Retentio

n

Better Acceptance of Learning

Content

More Entertain

ing WHY MULTIMEDIA

?

From: Multimedia Learning by Richard E. Mayer, Cambridge University Press, 2001

20% of what they see.30% of what they hear.50% of what they see and hear.80% of what they see, hearand do simultaneously.

"What we have to learn to do, we learn

by doing.”~ Aristotle

Education and

Entertainment

Business and Advertisemen

tEntertainem

ent

Medical

Business and Advertisemen

t

MULTIMEDIA

APPLICATIONS

Summary1. Multimedia is defined as human-computer interactive

process that involve digital elemens of text, graphics, audio, video and animation.

2. The development of multimedia technology has changed the way we work and play.

3. Interactive multimedia has several capabilities such as having intuitive interface and better acceptance of learning content.

4. Multimedia applications can be found extensively in education, business, entertainment and medical field.

Multimedia Technology

Learning unit 2MULTIMEDIA HARDWARE AND SOFTWARE

LEARNING OUTCOMES...

Understand analog and digital conversion process.

Discuss the hardware requirement of multimedia system.

Classify multimedia software based on its function.

CHAPTERCONTENT

ANALOGUE AND DIGITAL

DATA

HARDWARE REQUIREMENT

SMULTIMEDIA SOFTWARE

Value

Time

Analog Signal

Value

Time

Digital Signal

digital analog

Digital ComputingInterface

DACADC

HARDWARE REQUIREMENT

S

Processing Unit

Memory

Universal Serial Bus

(USB) Device

Graphics Card and Graphical Processing Unit (GPU)

Hard Drive

Monitor

External Storage Device

Inside a CPU

Graphic Card

GPU

Hard disk

CD DVD

Flat screen LCD monitor

EXTERNAL STORAGE DEVICE

Compact Disk-Read Only Memory

(CD-ROM)

High Density Digital Versatile

Disc (HD-DVD)

Blu-ray Disc (BD)

Business and

Advertisement

MULTIMEDIA

SOFTWARE

Animation Authoring

Graphics and Image

Editing

Audio and Sound Editing

Video Editing

Sound Forge

Adobe Premiere

Adobe Flash

Commonly used applications are::: Digital imaging

• Adobe Photoshop• Adobe Illustrator• Adobe Lightroom

Digital video

• Adobe Premiere• Adobe After Effects• Apple’s Final Cut Pro

:: Digital audio

• Adobe Audition• Sound Forge Pro• Audacity