Juliette Melton - Mobile User Experience Research

Post on 13-Sep-2014

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Most user experience research takes place sitting behind a computer. And yet these days, most networked experiences are happening on mobile devices. Some common user experience research methods work well in a mobile environment — others don’t. In this talk, Juliette Melton will guide you through how to use some great existing research methods in a mobile context, how to incorporate some new (and fun!) methods into your arsenal, and propose next generation tools and services to make mobile user experience research even better. Juliette has ten years of experience building, managing, and researching digital environments and is a human factors researcher based at IDEO in San Francisco. She’s deeply interested in the intersections between digital culture, learning, and communication. Her work has spanned a broad range of industries including social media, casual gaming, education administration, electronic publishing, corporate banking, computer hardware, and public health. Community education — through workshops, lectures, and writing — is an important part of her work. Remote user experience methods, agile project management, and research program planning are frequent topics. Juliette holds an MEd from the Technology, Innovation, and Education program at the Harvard Graduate School of Education where she focused on developing models for innovative networked learning applications. She also has a BA in Comparative Literature from Haverford College. Follow Juliette on Twitter: @j

transcript

Mobile User Experience Research

Juliette MeltonIDEO

flickr.com/coldtaxi

3 thingsWrite this down, we’re coming back to it.

What do we mean by “research?”

Inspiration

Fixing

What do we mean by “research?”

Inspiration (formative research)

Fixing (usability testing and analytics)

What do we mean by “research?”

Getting the right idea...

... getting the idea right

What do we mean by “research?”

Getting the right idea...

Media DiaryDistance done right

flickr.com/zzd

Punchcut Diary Study

Users generate data all the time.

People produce rich data.

Don’t exclude participants unnecessarily.

Paper iPhoneEarly-stage prototyping

flickr.com/stelladauer

Getting the right idea...

A quick formative research exercise

A quick note on concept validation

...getting the idea right

InstagramLessons in Beta distribution

MeexoMoving fast

AOL MailTesting iteratively, internally

Medical ReferenceHas to be right before release

The Smallest MobilePhysical usability

...getting the idea right

Usability Basics

Find some participants

Ask them good questions

Make sure the findings get to the right people

Repeat!

Participants

Existing users? (Twitter, newsletters)

Potential users? (Craigslist, flyers, Mechanical Turk)

Good Questions

“What are you goals and frustrations today?”

“Here’s this thing. I’m just going to watch you use it.”

“How many people signed up for this last month? How many of them completed the signup process?”

Three questions to avoid

Future

How they’d design a service

Asking by providing their reason

- Jared Spool

Sharing the findings

Good idea: brief topline, longer report only if necessary

Bad idea: Long report hanging out as an attachment in someone’s email

Sharing the findings

Good idea: talk directly to whoever’s responsible for making that change

Bad idea: expecting colleagues to pay attention to research

Make it repeatable

Plan appropriately for your organization’s goals -- guerilla-style or formal? Conference room or testing lab?

Internal traction

Agile

Parallel research track

Regularly planned research sessions

Research looks both backwards and forwards

Focus on product quality

Expectation that the project will shift course

Agile UXR Sample Schedule

Back to your 3 things...

How will you get the right idea and get the idea right?

What’s next

Screensharing

Data

Special thanks to...

Blake Engel, Punchcut

Dav Yaginuma and Romain David, Meexo

Ron Goldin, Akku

Carla Borsoi and Krista Sanders, AOL

Mike Krieger, Instagram

Brynn Evans, UX Researcher

Thanks!Juliette Melton

jmelton@ideo.com@j