Learning IA Principles from Comics

Post on 18-Nov-2014

206 views 3 download

Tags:

description

Visual design. Information hierarchy. Storytelling. Just a sample of principles shared between IA and comics. Steve Stegelin, IA at Blackbaud, discusses the lessons learned from his experience as a cartoonist to create an engaging UX for software, websites, and mobile apps.

transcript

Learning IA Principlesfrom ComicsWorld IA Day, CharlotteSteve Stegelin

Blackbaud Confidential 2

Blackbaud Confidential 3

Blackbaud Confidential 4

http://engineering.benefitfocus.com/ux-village-disciplines-people/

Blackbaud Confidential 5

Bone,Jeff Smith

Blackbaud ConfidentialCalvin and Hobbes, Bill Watterson

Blackbaud Confidential 7

Blackbaud Confidential 8

Blackbaud Confidential 9

Understanding Comics, Scott McCloud

Blackbaud Confidential 10

Understanding Comics, Scott McCloud

Blackbaud Confidential 11

The Far Side,Gary Larson

Blackbaud Confidential 12

Blackbaud Confidential 13

Blackbaud Confidential 14 New Frontier, Darwyn Cooke

Blackbaud Confidential 15

Action Philosophers, Fred Van Lente and Ryan Dunlavey

Blackbaud Confidential 16

Batman, Bill Finger and Bob KaneAmazing Spider-Man, Stan Lee and John Romita

Blackbaud Confidential 17

Blackbaud Confidential 18

Blackbaud Confidential 19

Thanks!

Blackbaud Confidential 20