Leveling Houston

Post on 24-Feb-2016

46 views 0 download

Tags:

description

Leveling Houston. Phillip Meador Urban Design 5502 MaryAlice Torres-MacDonald. Contents. Research A Pattern Language Concept Design. Research. Case Study: Amsterdam. Case Study Amsterdam. Controls water through (but not limited to) Canals Polders Sluice Gates Dykes. - PowerPoint PPT Presentation

transcript

LEVELING HOUSTON

Phillip MeadorUrban Design 5502MaryAlice Torres-MacDonald

Contents Research A Pattern Language Concept Design

Research

Case Study: Amsterdam

Case Study Amsterdam Controls water through (but not limited

to) Canals Polders Sluice Gates Dykes

Lessons Taken from Studying Christopher Alexander

A Pattern Language

Agricultural Valleys

From A Pattern Language

From A Pattern Language

City Country Fingers

From A Pattern Language

Mosaic of Subcultures

From A Pattern Language

Subculture Boundaries

From A Pattern Language

Concept

Layering Houston Build the City up above the main water

level through a series of layers that can allow water to be moved out, but slows it on site to prevent overloading the system.

Domed City?

Hill Community

Taken in Hiroshima JapanPicture by Phillip Meador

Terraced Building

Increase and show one entire building

Terraced Building

Develop if time permits

(Place a Section here of how water moves from building to site and how the site contains it)

Street Section

Water Movement

Design

Site 1

Site 1: Medical Center Area

The Site

Zooming In

Site 1 Theoretical Design

Understanding Site 1

Site Character (insert a few pictures showing some of

the buildings in the area)

Current Usage

Points of Interest

5 Minute Walking Distances

Current Terrain (need to find a current map of the terrain

of the site)

Design to Site

Site 2

Site 2: SW 610

The Site

Zooming In

Site 2 Theoretical Design

Understanding the Site

Site Character (Insert a few pictures showing the main

character of the site)

Current Usage (Map showing the current usage)

Points of Interest (Map showing points of Interest)

5 Minute Walking Distances (Map

Current Terrain (need to find a current map of the terrain

of the site)

Design to Site (Create a morphed design that relates to

the various conditions)

Site 3

Site 3: NW of Downtown

The Site

Zooming In

The Design

Understanding the Site

Site Character (Insert a few pictures showing the main

character of the site)

Current Usage (Map showing the current usage)

Points of Interest (Map showing points of Interest)

5 Minute Walking Distances (Map

Current Terrain (need to find a current map of the terrain

of the site)

Design to Site (Create a morphed design that relates to

the various conditions)