Living and learning in a digital age

Post on 24-Feb-2016

30 views 0 download

Tags:

description

Living and learning in a digital age. Overview. Groupings, hellos & sharing of concept maps and personal experiences 15 {PLE examples http://goo.gl/lFZZB PM & AL go round and look at all maps Discussion RE similarities/differences, tools & purposes - PowerPoint PPT Presentation

transcript

Living and learning in a digital age

Overview• Groupings, hellos & sharing of concept maps and personal experiences 15 {PLE

examples http://goo.gl/lFZZB• PM & AL go round and look at all maps• Discussion RE similarities/differences, tools & purposes• Intro to the Module (inc. Shift happens video), overview, broad purpose &

expectations 20• Themes of module & discussion 30• Return to concept maps, articulate their ‘position’ on learning in a digital age (on

wall white boards) & share by walking around (also, put concept maps on wall too) 30

• Plenary discussion 10• Intro to Task 2 15http://edtechpost.wikispaces.com/PLE+Diagramshttp://www.youtube.com/watch?v=EPI4xRszqDA

In your groups

• Give everyone a chance to show & tell their concept map• Have a brief chat about your

personal experiences of using digital tools

Concept maps

• How are they similar/different?• Same tools, different purposes?• Does your map reflect processes

as well as tools? (ie. how you use them and what you use them for?)

Changing times?

• Watch this • How is this relevant to:–Me as a learner?–Us as a group of learners?–Me as a teacher?

• In each group discuss and come up with one journalist’s point and one detective’s question

LIDA

• How’s it gonna work?+ what you can expect/not expect• Who we are

Avril LovelessPeps Mccrea

What’s the point?

Person-Plus:Understanding learning as social, cultural, historical and distributed - not always an experience of ‘solo brains’

Understanding the ‘tools of the trade’ of learning

Why bother …?

How will we do this?

What do they know of cricket, who only cricket know?

CLR James

Themes of the module: Reflecting a wider context for learning in our times

Living and learning in the digital age

Tools for learning

Contexts for learning – purpose and politics

Concept of ‘Person-Plus’ – more than a library ticket and the finger-tip effect

Our personal experience of living and learning with and without digital technologies

Spaces and places for learning

Physical and virtual spaces

Personal learning environments

Communities and networks

Social media and learning

Connecting - hanging out, messing around, geeking out

What’s new, what’s much the same? What’s valuable for learning?

Social responsibility in a digital age

Value of connection and communication … Making a difference....

Digital play

How might games be a new art form?

How might they be good for learning?

Design of the module: Person-Plus

‘Access, Retrieval, Representation, Construction’

Resources – cabinet of curiosities as starting points

People – peers, networks and tutors

Time to read, talk, think and do……and read, talk, think and do….

Tutors to help pull threads together and ‘choreograph’ whole group sessions

~~~ D.E.C.K. ~~~From: Denning, Higgins, Fisher & Loveless (2012)

Distributed thinking and

knowing ‘Person-plus’

– tools for accessing resources;

constructing and representing

knowing

http://ww

w.tam

ilheritage.org/uk/bl_thf/images/britlib.jpg

Engagement

exploring and playing; acknowledging risk and uncertainty; working with interactivity; responding to immediacy; active learning,

‘flow’.

Community and communication – exchanging and sharing communication; extending the context of activity; extending the

participating community at local and global levels

Knowledge building – adapting and developing ideas; modelling;

representing understanding in multimodal and dynamic ways

Positioning

Respond to the following questions, capturing your ideas on the MWs

1. What really makes the digital age ‘the digital age’

2. How do digital technologies change the way we learn, if at all?