LOGO Six Thinking Hats Training for thinking By Izawany Ibrahim & Nurulhana Hussain.

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LOGO

Six Thinking HatsTraining for thinking

By Izawany Ibrahim & Nurulhana Hussain

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Design and Development Process

1

Selecting design tools2

Needs assessment 3

Sequence of Instruction4

Mission Statement

5 Assessment

Instructional Framework6

Instructional Media 7

Prototype4

Adapted from Shambaugh & Magliaro (1997)

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Mission Statement

To design a learning platform (website) to enhance higher order thinking among form 5 students using a thinking tool - Six Thinking Hats devised by Edward de Bono.

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Selecting design tools

Learning TheoryDriscoll (2002)

DesignTools

Design Model

A

E D

D

I

Learning occurs in context

Learning is active

Learning is social

Learning is reflective

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Needs assessment

Gather information

Summarize your intent

Describe your intent

• Enhance higher order thinking skills.

• Use a thinking tool.• Provide contextual

learning. • Make learning active,

social and reflective.

Learner Profile• Form five students• Mix abilities – beginners to advanced

Context analysis (Tessmer,1990)• Physical factors -internet access -free website• Use Factors -individual / pair -computer skills

• Provide a platform for exercising higher order thinking skills.• Use Six Thinking Hats by Edward de Bono as a thinking tool.• Provide contextual activities.• Provide online discussion platform to make learning active, social and reflective.

IDEAL

REALITY

GOALS

Problem: Low thinking skills. Unable to construct ideas critically and independently.

Target audience: Form 5 students

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Sequence of Instruction

Current andcontextual issues

Contextual, active, social and reflective learning activities.

Bloom’s taxonomy andExplicit instruction.

Bloom’s taxonomy

Sequencing topics for discussion

Sequencing cognitive strategies and reflection

Sequencing lesson delivery-simple to complex

(combining hats)

Sequencing the content(Introducing each hat)

InputProcess

Output

Higher order

thinking

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Assessment

Selected response assessment• multiple choice• matching• true or false

Constructed response assessments• short answer • essays• projects

To assess students’ mastery of content

To assess students’ understanding of

content

Learning Objectives & Learning Outcomes

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Instructional framework

DirectInstruction

Information recall and skill acquisition

Inform objectives

Present lesson

Guided practice and feedback

Independent practice

Review practice and provide feedback

Behavioral Family Model

Review what has been learned

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Instructional Media

MoodleMoodleEarlier versions- linear platform, needs to scroll down, needs to create account to participate.

Convenient for the teacher but unappealing to the learners.

FreewebsFreewebsLater versions – easy navigation, appealing layout for teenage learners.

Appealing to the learners but lacks in self correcting assessment tools and activities.

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Prototype – Design Phase

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Prototype- Design Phase

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Prototype – transformation to VLE

Earlier versions

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Prototype – transformation to VLE

Current version

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Prototype – Design Phase

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Reference:

Shambaugh, R. N., & Magliaro, S. G. (1997). Mastering the Possibilities: A process approach to instructional design. Massachusetts: Allyn and Bacon.

LOGO

By Iza and Hana