Modern Concurrency Abstractions for C# Advanced Software Tools Seminar December, 2004 presented by:...

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Modern Concurrency Modern Concurrency Abstractions for C#Abstractions for C#

Advanced Software Tools SeminarDecember, 2004

presented by: Guy Gueta

AgendaAgenda

Concurrency

Concurrency and Languages

Asynchronous Programming

C# and .NET

Polyphonic C#

ExamplesExamples

PerformancePerformance

ConcurrencyConcurrency

Concurrency is widely used in modern Concurrency is widely used in modern codecode

It is very difficult to write/debug concurrent It is very difficult to write/debug concurrent programsprograms

ConcurrencyConcurrency

Can affect the ability to invoke librariesCan affect the ability to invoke librariesstrtok(….) / Rand() & SRand(….)strtok(….) / Rand() & SRand(….)

Can significantly affect the Can significantly affect the meaningmeaning of virtually of virtually every construct in the every construct in the languagelanguage

X++ ; X++ ;

X = Y ;X = Y ;

Most popular programming languages treat Most popular programming languages treat concurrency not as a language feature, but as a concurrency not as a language feature, but as a collection of external librariescollection of external libraries

Language Features / LibrariesLanguage Features / Libraries

Many features can be provided either as Many features can be provided either as language features or as librarieslanguage features or as libraries– Memory managementMemory management– ExceptionsExceptions– LocksLocks

The compiler can analyze language featuresThe compiler can analyze language features– Can produce better code (e.g. local new)Can produce better code (e.g. local new)– Can warn programmers of potential and actual Can warn programmers of potential and actual

problems.problems.

Polyphonic C#Polyphonic C#

Example: MonitorExample: Monitor

The concept of monitors [Hoare 1974]

The general notion of monitors has become very popular

public synchronized void Add(int v) { // body}

public synchronized int Get(int v){ // body}

wait()/notify()

Asynchronous Programming

Asynchronous events and message passing are increasingly used at all levels of software systems e.g. Distributed Applications/components, GUI, Device DriversMany asynchronous messages should be handled concurrently. Many threads are used to handle themPolyphonic C#

C# and .NETC# and .NET

Modern, type-safe, object-oriented programming language

Very similar to Java

C# programs run on top of the .NET Framework, which includes a multi-language execution engine and a rich collection of class libraries.– .NET IL

JAVA

public class Point { protected int x, y;

public Point() { setPoint( 0, 0 ); }

public Point( int a, int b ) { setPoint( a, b ); }

public void setPoint( int a, int b ) { x = a; y = b; }

public int getX() { return x; } public int getY() { return y; }}

C#

public class Point { protected int x, y;

public Point() { setPoint( 0, 0 ); }

public Point( int a, int b ) { setPoint( a, b ); }

public void setPoint( int a, int b ) { x = a; y = b; }

public int getX() { return x; } public int getY() { return y; } }

Concurrency in .NETConcurrency in .NET

ThreadsThreads

Sync. Event (Semaphore, Mutex)Sync. Event (Semaphore, Mutex)

Reader/writer lockReader/writer lock

Asynchronous programming model based on delegates

locklock (C#) (C#)

Polyphonic C#

Adds just two new concepts: asynchronous methods and chords

Synchronous Methods

Regular C# methods

The caller makes no progress until the callee completes

Asynchronous Method

Any call to it is guaranteed to complete essentially immediatelyNever returns a result (or throws an exception)calling it is much like sending a message, or posting an eventdeclared by using the async keyword instead of void

public async postEvent(EventInfo data) {

// large method body}

Usually defined using chords – do not necessarily require new threads

ChordChord

A set of method declarations separated

by ‘&’ And a body.

public string Foo1() & public async Foo2(string s1) & public async Foo3(string s2) & private async Foo4(string s3) {

// Body}

At most one method may be synchronous.

Return Value type = Synchronous method type

ChordChord

public string Foo1() & public async Foo2(string s1) & public async Foo3(string s2) & private async Foo4(string s3) {

…..

return myString;}

public async Foo1() & public async Foo2(string s1) & public async Foo3(string s2) & private async Foo4(string s3) {

…..}

Trivial Chord = Regular method

public class Buffer { public string Get() & public async Put(string s) { return s; }}

Thread 1

b.Put(“1”);Writeln(b.Get());Writeln(b.Get());b.Put(“4”);

Thread 2

Writeln(b.Get());b.Put(“2”);b.Put(“3”);Writeln(b.Get());

OUTPUT:1234

Chord

Put(“1”)Get()Put(“3”)

Buffer buff = new Buffer();Buffer buff = new Buffer();

buff.Put(“blue”);buff.Put(“blue”);

buff.Put(“sky”);buff.Put(“sky”);

Console.Write(buff.Get());Console.Write(buff.Get());

Console.Write(buff.Get());Console.Write(buff.Get());

bluesky

skyblue

[In a real implementation the nondeterminism may be resolved]

Thread safetyThread safety

The chord mechanism is thread safe– The locking that is required is generated automatically

by the compiler– deciding whether any chord is enabled by a call and,

if so, removing the other pending calls from the queues and scheduling the body for execution, is an atomic operation.

no monitor-like mutual exclusion between chord bodiesAny mutual exclusion that is required must be explicitly programmed in terms of synchronization conditions in chord headers

A Simple Cell Classpublic class OneCell {

public OneCell() {

empty();}public void Put(object o) & private async empty() {

contains(o);}public object Get() & private async contains(object o) {

empty();return o;

}}

One method in multiple chords

It is possible (and common) to have multiple chords involving a given method

public class Buffer {

public string Get() & public async Put(string s){

return s;}public string Get() & public async Put(int n){

return n.ToString();}

}

nondeterminism

Within a single method-headerpublic void AddOne(ref int a){ a++;}

Int x = 7;AddOne(ref x);

public void Random(out int a){ a = ….}

Int a ;Random(out a);

If return-type is async then the formal parameter list formals may not contain any ref or out parameter modifier

Within a single chord-declaration

At most one method-header may have a non-async return-typeIf the chord has a method-header with return-type type, then body may use return statements with type expressions, otherwise body may use empty return statementsAll the formals appearing in method-headers must have distinct identifiers

Within a single chord-declaration – cont’

Two method-headers may not have both the same member-name and the same argument type signature

The method-headers must either all declare instance methods or all declare static methods

Within a particular class

All method-headers with the same member-name and argument type signature must have the same return-type and identical sets of modifiers

public string Get() & public async Put(string s){

return s;}private int Get() & public async Put(int n){

return n.ToString();}

struct/classstruct/class

struct ST{ public int x ;}

public void foo(){ ST s1,s2 ; s1.x = 7 ; s2 = s1 ; s1.x = 18 ; ….}

class CL{ public int x ;}

public void foo(){ CL c1,c2 ; c1 = new CL() ; c1.x = 7 ; c2 = c1 ; c1.x = 18 ; ….}

Within a particular class – cont’

If it is a value class (struct), then only static methods may appear in non-trivial chords

virtual-overridevirtual-override

Class A

{

public void foo1()

{

….

}

public virtual void foo2()

{

….

}

}

Class B : A{

public override void foo2(){

….}

}

class C {

public virtual void f () & public virtual async g() { / body1 / } ∗ ∗

public virtual void f () & public virtual async h() { / body2 / }∗ ∗}

class D : C{

public override async g() { / body3 / }∗ ∗}

class E{

public virtual void f() & private async g() { / body4 / }∗ ∗}

Within a particular class – cont’

If any chord-declaration includes a virtual method m with the override modifier, then any method n that appears in a chord with m in the super class containing the overridden definition of m must also be overridden in the subclass

RendezVousclass RendezVous {

private class Thunk {

int wait() & async reply(int j ) {return j ;}}public int f (int i) {

Thunk t = new Thunk();af (i, t);return t.wait();

}private async af (int i, Thunk t) & public int g(int j ) {

t . reply( j ); // returning to freturn i; // returning to g

}}

ReaderWriter 1ReaderWriter 1

class ReaderWriter{

ReaderWriter() {idle();}

public void Shared() & async idle() {s(1); } public void Shared() & async s(int n) {s(n + 1); } public void ReleaseShared() & async s(int n) {

if (n == 1) idle(); else s(n − 1);} public void Exclusive() & async idle() {} public void ReleaseExclusive() { idle(); }

}

ReaderWriter 2ReaderWriter 2

class ReaderWriter{

ReaderWriter() { idle(); } private int n = 0; // protected by s()

public void Shared() & async idle() { n = 1; s(); } public void Shared() & async s() { n++; s(); } public void ReleaseShared() & async s() {

if (−−n == 0) idle(); else s();}public void Exclusive() & async idle() {} public void ReleaseExclusive() { idle(); }

}

class ReaderWriterFair{

ReaderWriter() { idle(); } private int n = 0; // protected by s()

public void Shared() & async idle() { n = 1; s(); } public void Shared() & async s() { n++; s(); } public void ReleaseShared() & async s() {

if (−−n == 0) idle(); else s();}public void Exclusive() & async idle() {} public void ReleaseExclusive() { idle(); }

public void ReleaseShared() & async t() {

if (−−n == 0) idleExclusive(); else t();}public void Exclusive() & async s() { t(); wait(); } void wait() & async idleExclusive() {}

}

DelegateDelegate

delegate bool MyDlg(string s,int I);delegate bool MyDlg(string s,int I);

MyDlg d = new MyDlg(MyObj.f);MyDlg d = new MyDlg(MyObj.f);

d(“Hello”, 7);d(“Hello”, 7);

async & void

async is a subtype of void– A void delegate may be created from an

async method– An async method may override a void one– An async method may implement a void

method in an interface

Combining Asynchronous Messages

public delegate async IntCallback(int result);

public class Service { public async Request(string arg, IntCallback cb) { int r ; . . . // do some work cb(r); // send the result back }}

class Client { public static void Main(string[] args) { Service s1 = . . . ; Service s2 = . . . ; Join2 x = new Join2(); s1.Request(args[0], x . firstcb); s2.Request(args[1], x . secondcb); . . . // do something useful in the meantime. . . int i, j ; x.wait(out i, out j ); // wait for both results to come back . . . // do something with them }}

class Join2{ public IntCallback firstcb; public IntCallback secondcb;

public Join2() { firstcb = new IntCallback(first); secondcb = new IntCallback(second); }

public void wait(out int i, out int j ) & async first(int fst) & async second(int snd) { i = fst; j = snd; }}

Active Objects

public abstract class ActiveObject { protected bool done;

abstract protected void ProcessMessage();

public ActiveObject () { done = false; mainLoop(); }

async mainLoop() { while (!done) ProcessMessage(); }}

public class StockServer : ActiveObject { public async AddClient(Client c) // add new client & override protected void ProcessMessage() { // Body }

public async CloseDown() // request to terminate & override protected void ProcessMessage() { done = true; }}

Remarks on Concrete Syntaxclass ReaderWriter { private async idle(); // Just signatures. Any modifiers or private async s(int); // attributes would occur here too

public ReaderWriter() { idle(); }

public void Shared() when idle() { s(1); } when s(int n) { s(n + 1); }

public void ReleaseShared() when s(int n) { if (n == 1) idle(); else s(n − 1); }

public void Exclusive() when idle() {} ….

References

Modern Concurrency Abstractions for C#. NICK BENTON, LUCA CARDELLI, and NICK BENTON, LUCA CARDELLI, and CEDRIC FOURNET. Microsoft Research.CEDRIC FOURNET. Microsoft Research.Applied Microsoft .NET Framework Programming. Jeffrey Richter. Microsoft Press.Jeffrey Richter. Microsoft Press.Java: How to Program, 4th ed. H.M. Deitel, P.J. H.M. Deitel, P.J. Deitel. Prentice Hall, 2002. Deitel. Prentice Hall, 2002. Monitors: An operating system structuring concept. HOARE, C. A. R. 1974. Comm. ACM 17, 10 HOARE, C. A. R. 1974. Comm. ACM 17, 10 (Oct.), 549–557.(Oct.), 549–557.Thread Synchronization Fairness in the .NET CLR. Jeffrey Richter. 2003.Jeffrey Richter. 2003.