Multi-agent Systems Project

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Multi-agent Systems Project. Kickoff Meeting. Introduction Assignments Organisation. Introducing Teachers & Assistants. Teachers Koen Hindriks Catholijn Jonker Student Assistants ... ... ... ... Contact @gmail.com . goal@ mmi.tudelft.nl . . ... ... ... . - PowerPoint PPT Presentation

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Koen Hindriks, Delft University

MULTI-AGENT SYSTEMSPROJECT

Koen Hindriks, Delft University

Kickoff Meeting

• Introduction

• Assignments

• Organisation

Koen Hindriks, Delft University

Introducing Teachers & AssistantsTeachers• Koen Hindriks• Catholijn Jonker

Student Assistants• ...• ...• ...• ...

Contact• <Project>@gmail.com. • goal@mmi.tudelft.nl.

• ...• ...• ...• ...

Koen Hindriks, Delft University

Project MAS - UT2004• Obligatory presence during

contact hours

• Contact hours:– Tuesday afternoon

– Thursday afternoon

Koen Hindriks, Delft University

Programming and Writing Required!

• Everyone must have contributed to ALL tasks during the project

• You will be evaluated on your VISIBLE contribution– Commits to SVN of

documentation, program files

Koen Hindriks, Delft University

Project Setup

Main objective:Developing a Multi-Agent System in GOAL to Control a Team of Bots in UNREAL TOURNAMENT 2004

Koen Hindriks, Delft University

Learning ObjectivesStudent is able to recognize key MAS notions in the

assignment and available software, and is able to use them consistently and appropriately in a MAS program and written reports.

• Agents and Multi-Agent Systems Notions: Agent, multi-agent system, mental state, beliefs, goals, actions, communication, coordination.

• Agent-Environment Interaction Notions: Action, percept

• Agent and Multi-Agent Program Notions: Action rules, modules, mas file, launch rules

Koen Hindriks, Delft University

Learning Objectives• Teamwork & Project Planning skills

Student is able to work together with team members efficiently and result-driven, to solve complex problems. Student is able to make a balanced division of tasks within the team, and to reflect on the own contribution to the teamwork and the product.

Koen Hindriks, Delft University

Project Setup

Individual Assignment•Explore UT environment + UT-GOAL interface•Ranking determines the group you will be part of

Group Assignment•Groups of 5 (or 6) students•Program a team of GOAL agents that control bots in UT•At end of project: competition between teams!

Koen Hindriks, Delft University

Individual Assignment (1)• Assignment

– Program a GOAL agent that controls a bot that collects as many weapons, armour, and adrenaline.

– Check out project manual for details

• Deadline: Tuesday 1 may 23:59 STRICT!• Deliverables: GOAL agent and report• Evaluation: 0 to 5 stars

• Minimally 1 star is needed to participate in group assignment!• Students with same number of stars are assigned to same group

Koen Hindriks, Delft University

Individual Assignment (2)What is available for you at the start…• All documents available on Blackboard.

• UNREAL TOURNAMENT 2004 installed at PCs on Drebbelweg (DW 0.10, DW-PC 1.160, DW-PC 1.150).

• Download latest version of GOAL from http://mmi.tudelft.nl/goal/trac.

• Download UT-GOAL interface to get started at: http://mmi.tudelft.nl/UT2004/

• Downloads available to do install of UT on own machine also at http://mmi.tudelft.nl/UT2004/

Koen Hindriks, Delft University

Group Assignment: SR Combination• Combination with Schriftelijk Rapporteren (SR)

• Product reports also handed in and evaluated in course SR

• See project manual for details

Koen Hindriks, Delft University

Group Assignment (Phase 1)Product report (SR)• Analysis UT environment • Agent Roles

Ontology

Process report• Test plan (frequency, kind of testing, task division)• Teamwork contract

DrProject (frontpage, minutes, roadmap)

Koen Hindriks, Delft University

Group Assignment (Phase 2)• Implementation basic functionality

– Fetch flag, Collect items, Attack and defend

• Deliverables

– Implementation– Product report: strategy, implementation of strategy (SR)– Proces report: Using DrProject, teamwork, testing

Koen Hindriks, Delft University

Group Assignment (Phase 3)• Implementation advanced functionality

– Using power up, navigation, communication, coordination & teamwork

• Deliverables

– Final implementation

– Final report (product): according to SR guidelines

– Final report (process): using DrProject, teamwork, self reflection, evaluation of project

Koen Hindriks, Delft University

Group Assignment (Phase 4)• Competition

• Final meeting

When

- competition thur. 21 juni 13:00

- final meeting tue. 28 juni (all day)

Book in Agenda

Koen Hindriks, Delft University

Meeting Agenda & Minutes• Agenda

• Date meeting• Opening and confirm agenda• Approve minutes last meeting & discuss action items (tickets on

DrProject!)• Announcements• Other (content or process-related) agenda items• Any other business• Closing

• Minutes• Presence, and who was chair and minutes secretary• For each agenda item a brief overview of discussion, what has been

agreed upon, and status; include owners of action items!• Action items overview, with links to tickets for each item.

Koen Hindriks, Delft University

Evaluation• 0.7 x product grade + 0.3 x process grade

• both elements must be sufficient

• possible deviation based on individual contribution (based on proces report, peer review, DrProject input SA!)

• equal division of labour AND everybody should perform different kinds of tasks

• evaluation of code taking into account use of patterns and goals

• details: see project manual (Dutch)

Koen Hindriks, Delft University

Documentation• Projectmanual (Dutch)• UT-GOAL manual• UT manual• GOAL documentation (GOAL Trac)• GOAL FAQ+Known & fixed bugs (GOAL Trac)

Koen Hindriks, Delft University

Group Assignment: Organisation• Every group gets assigned its own student assistant: first

point of contact

• Student assistant provides feedback and advices: should be present at least once in each week at a group meeting

• Online project management via DrProject tool.

Koen Hindriks, Delft University

SUCCES!!