Penn FIRST LEGO League - GRASP lab...Communities, Brandeis University, May 2004 FLL Impact (Coach...

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Penn FIRST LEGO League

FLL 101

THANK YOU!!!!

Penn FLL relies on the

strength of a core team of coaches and volunteers to make FLL a rewarding

experience for all students in the region.

“… to create a world where science and technology are celebrated…

…where young people dream of becoming science and technology heroes…” Dean Kamen, Founder of FIRST

FIRST

➢ 501 (c) (3) not-for-profit public charity

➢ Founded in 1989 by inventor Dean Kamen

➢ Headquarters in Manchester, NH

➢ FIRST Robotics Competition and FIRST Tech Challenge for high-school-aged young people

➢ FIRST LEGO League for 9-14 year olds*

➢ Junior FIRST LEGO League for 6-9 year olds

➢ FIRST Place R&D facility and science & technology resource to the community

For Inspiration and Recognition of Science and Technology

What is FIRST?

FIRST Programs

… never stops building upon itself, starting at

age 6 and continuing through middle and

high-school levels up to age 18. Young

people can join the international, K-12, after-

school, STEM* programs at any level. FIRST

inspires innovation excellence, teaching 21st

century skills, and immersing participants in

project-based learning and robotics

competitions.

Helps children, ages 9 to 14, discover the fun in science and technology while building self-confidence, knowledge and life skills

FIRST LEGO League

“I want to build things nobody else has even thought of yet.”Charles Peterson, FLL Team Member (10 years old)

FLL in Our Region

New Jersey (North)Partner: Ernie DiCicco

PennFLLPartners: Dan Ueda, Nate Knauss

Our region consists of Philadelphia, Bucks, Berks, Delaware, and Montgomery Counties.

New Jersey (South)Partner: TBD 2016-2017

DelawarePartner: Eric Cheek

NJ regions are separated by I-195

How it WorksPROBLEM SOLVING AND CREATIVITYTEAMS OF STUDENTS AND MENTORSDO IT ALL IN 8 WEEKS

Junior FIRST LEGO League

➢ INTRODUCES 6 TO 9 YEAR-OLDS to the fun of science and technology

➢ MINI CHALLENGE based on annual FLL research project

➢ EXPLORE, investigate, design and build model made with LEGO bricks & moving parts

➢ CREATE “Show Me” poster depicting team’s experience

➢ LEARN from and interact with adult mentors

2015-2016 FLL Challenge - Trash TrekWe’re not talking trash – we’re cleaning it up! In the 2015 FIRST®

LEGO® League TRASH TREKSM Challenge, 290,000 children ages 9 to

16* from over 80 countries will explore the fascinating world of trash.

From collection, to sorting, to smart production and reuse, there is

more to your trash than meets the eye. Join FIRST LEGO League teams

on a Trash Trek to discover the hidden (or not so hidden) world of

trash!

FIRST LEGO League (FLL®) challenges kids to think like scientists and

engineers. During the TRASH TREKSM season, teams will choose and

solve a real-world trash problem in the Project. They will also build,

test, and program an autonomous robot using LEGO MINDSTORMS®

technology to solve a set of missions in the Robot Game. Throughout

their experience, teams will operate under FLL’s signature set of Core

Values, celebrating discovery, teamwork, and Gracious

Professionalism®.

Source: FLL Program Study by Center for Youth and Communities, Brandeis University, May 2004

FLL Impact (Coach Perspective)

Among participants:

In a 2004 evaluation of FLL, Brandeis University found:

77%

88%

93%

0%

20%

40%

60%

80%

100%

Want to learn more about computers and robotics

Want to learn more about science and technology

Increased interest in science/technology-related jobs

✓ 94% of coaches reported an increase in students’ understanding of how science and technology can be used to solve problems

Source: FLL Program Study by Center for Youth and Communities, Brandeis University, May 2004

Increased knowledge of:

95%

93%

0%

20%

40%

60%

80%

100%

Use of school subjects in solving real-world problems

Importance of science and technology in everyday life

90%

Science and technology careers

97%

Use of science and technology in real-world problem-solving

In the 2004 evaluation of FLL, Brandeis University also found:

FLL Impact (Student Perspective)

➢ 98% reported had fun working on their FLL team

➢ 93% rated their experience ‘good’ or ‘excellent’ (31% good, 63% excellent)

➢ 82% plan to participate again (11% will be too old; 5% report no time)

In a 2004 evaluation of FLL participants, Brandeis University found:

Source: FLL Program Study by Center for Youth and Communities, Brandeis University, May 2004

Get Involved- Teams!

What is a Team?

○ 2 to 10 Kids ages 9 through 14

○ 1 or 2 coaches

○ Holding meetings an average of 2 days a week for 2 hours per meeting

○ Build and program a robot

○ Do a research project

○ Attend a kick-off event

○ Attend 1 weekend qualifier tournament

○ If qualified attend the championship tournament.

Tournament Experience8:00am- Arrive8:00am- Team Registration8:30am- Coach Meeting9:00am- Opening Ceremony9:30am- Judging Starts12:45pm- Lunch1:30pm- Robot Matches Begin3:30pm- Dancing & Award Deliberation4:30pm- Award Ceremony5:00pm- Done!

CostItem Rookie year Onwards

Registration $225 $225

Challenge set $75 $75

Robot set $435-$499

Practice table $50-$100

Divider boxes $20

T-shirts $120 $120

Qualifier Registration $100 $100

Championship Registration $100 $100

Presentation supplies $50 $50

Total $1175 to $1289 $770

Penn FLL SeasonDate Event

May Team Registration Opens

August Coach Training @ Penn

August 25th Challenge Released (FLL Website)

September 19th Kick-off @ Penn

September 22nd Qualifier Tournament Registration Opens (PennFLL Website)

November Scrimmage Events

December- January Qualifier Events

February 6th Championship Event @ Penn (44 teams)

April 27th-30th FLL World Festival in St. Louis

Tournament Registration and

Events SystemTIMS - Team Information Management System

If you have any questions, please contact fllteams@usfirst.org.

Penn FLL Website

For questions we can answer locally, please contact pennfll@gmail.com.

The Pit

Robot Design Judging

Project Judging

Core Values

Spirit

Flare

Robot Game

Socrative - Big Questions

Use your phones or other devices to pull up m.socrative.com in a web browser.

Enter the room code: PENNFLL2015