Principles

Post on 22-Nov-2014

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a presentation about how the world is somewhat ordened and ways to make sense of whats happening around you.

transcript

these are my principles. if you don’t like them, i have others.

messinessgnarlgreebleattractordual processblack swanemergenceco-evolutiondistributed representationresiliencemeceuncontrollabilityrevenge effect

messiness - the world is a complex mess of tied, linked, interactive and knotted ever-changing systems we don’t understand too well and we can only control a little.

gnarl - something twisted and tight and swollen; "their muscles stood out inknots"; "the old man's fists were two great gnarls"; "his stomach was in knots”

- distorted shape, distortion - a shape resulting from distortion

greeble - a small piece of detailing added to break up the surface of an object toadd visual interest to a surface or object, particularly in movie specialeffects. they serve no real purpose other than to add complexity tothe object, and cause the flow of the eye over the surface of the objectto be interrupted, usually giving the impression of increased size.

attractor - is a more or less stable phase to which a dynamical system evolvesafter a long enough time. that is, points that get close enough to theattractor phase remain close even if slightly disturbed.

dual process - in psychology, a theory that provides an account of how aphenomenon can occur in two different ways, or as a result of twodifferent processes. the two processes consist of an automatic,unconscious process and a controlled, conscious process.

black swan - a large-impact, hard-to-predict, and rare event beyond the realmof normal expectations.

emergence - the way complex systems and patterns arise out of a multiplicityof relatively simple interactions. emergence is central to the theoriesof complex systems.

coevolution - the change of a biological object triggered by the change of arelated object. each party in a coevolutionary relationship exertsselective pressures on the other, thereby affecting each others' evolution.

distributed representation - meaning that is not captured by a single symbolicunit, but rather arises from the interaction of a set of units, normally ina network of some sort. in the case of the brain, the concept of‘grandmother’ does not seem to be represented by a single ‘grandmothercell,’ but is rather distributed across a network of neurons.

resilience - the capacity of a system to tolerate disturbance without collapsing,to withstand shocks, to rebuild itself when necessary, and to improveitself when possible.

mece - mutually exclusive and collectively exhaustive, is a grouping principlewhich says that data in a group should be divided into subgroups thatcomprehensively represent that group (no gaps) without overlapping. Thisis desirable for the purpose of analysis, because it avoids both the problemof double counting and the risk of overlooking information.

uncontrolability – as our machines and institutions grow towards complex,self-sustaining systems, we have to make them more biological in order tomanage them. this means we can only give these systems guidelines andallow them self-governance, relinquishing some of our total control.

revenge effect - while solving one problem, solutions sometimes generatemore problems in some cases the new problems are bigger, worse, ormore complicated than the original problem.

"to fix something more broken"