Reactive and Potential Field Planners David Johnson.

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Reactive and Potential Field Planners

David Johnson

Previously

• Use geometric reasoning to build path in environment– Visibility graphs– Cell decompositions

• Use robot controls to generate forces to follow path

• Such complete knowledge of environment is rare

• May need to react to sensor data

A Simple Approach for Unknown Environments

• Bug algorithms– Highlights the sort of approach needed for

simple robots with simple sensors• From the text – but find the errata chapter

online

Bug AlgorithmsAssumptions: The robot is modeled as a point The obstacles are bounded and

are finite The robot senses perfectly its

position and can measure traveled distance

The robot can perfectly detect contacts and their orientations

The robot can compute the direction to the goal and the distance between two points, and has small amount of memory

Start

Finish

Bug-0 Algorithm

Bug-0Repeat:1. Head toward the goal 2. If the goal is attained then

stop3. If contact is made with an

obstacle then follow the obstacle’s boundary (toward the left) until heading toward the goal is possible again.

Start

Finish

Is Bug-0 Guaranteed to Work?

Start

Finish

Start

FinishNo!

Bug-1 Algorithm

Bug-1:

Repeat:

1. Head toward the goal

2. If the goal is attained then stop

3. If contact is made with an obstacle then circumnavigate the obstacle (by wall-following), remember the

closest point Li to the goal,

and return to this point by the shortest wall-following path

Start

Finish

L1

L2

Bug-2 AlgorithmBug-2:

Repeat:

1. Head toward the goal along the goal-line

2. If the goal is attained then stop

3. If a hit point is reached then follow the obstacle’s boundary (toward the left) until the goal-line is crossed at a leave point closer to the goal than the previous hit point

Start

Finish

goal-line

leave point

hit point

Start

Finish

Path Followed by Bug-2?

Start

Finish

Start

Finish

Bug-2 does better than Bug-1 Bug-1 does better than Bug-2

Which one --- Bug-1 or Bug-2 --- does better?

Bug1 vs. Bug2

Bug1• Exhaustive search• Optimal leave point• Performs better with complex obstacles

Bug2• Opportunistic (greedy) search• Performs better with simple obstacles

Kinds of sensors for Bug

• Tactile sensing– Infinite number?

• Goal beacon– Measure distance through

• Signal strength • Time-of-flight• Phase

• Wheel encoders• Orientation

Potential Field Planners

• Can use range information better– Also tangent bug planner in text

• Can also be used in known environment– Fast– Reactive to local data

• Rather than – generate forces from path – old approach– generate path from forces!

Basic Idea

• Model physics of robot• Attract to goal• Repulse from obstacles

Basic Idea• Originally was described in terms of

potentials– Potential energy is energy at a position (or

configuration)– integral of force

– Force is derivative of potential energy

• Gradient in higher dimensions

q

qqUdqqFqU

0

)()()( 0

)(qFdq

dU

),,()())((1 nq

U

q

UqUqUgrad

Potential Field Path Planning

• Potential function guides the robot as if it were a particle moving in a gradient field.

• Analogy: robot is positively charged particle, moving towards negative charge goal

• Obstacles have “repulsive” positive charge

• Potential functions can be viewed as a landscape

• Robot moves from high-value to low-value Using a “downhill” path (i.e negative of the

gradient).• This is known as gradient descent –follow

a functional surface until you reach its minimum– Really, an extremum

What kind of potentials/forces to use?

• Want to – minimize travel time– have stability at goal– not crash

Attract to goal

• Force is linear with distance– Like the spring force

Attractive Potential Field

Repulse from Obstacles

• Use inverse quadratic– 1/dist^2– What is that force law like?

Repulsive Potential Field

Vector Sum of Two Fields

Resulting Robot Trajectory

Main Problem

Some solutions to local minima

• Build graph from local minima– Search graph

• Random pertubation to escape– Make sure you don’t push into obstacle

• Change parameters to get unstuck– Might not work

• Build potential field with only one minimum– Navigation function

Rotational and Random Fields• Not gradients of potential

functions• Adding a rotational field

around obstacles– Breaks symmetry– Avoids some local minima– Guides robot around groups

of obstacles• A random field gets the

robot unstuck.– Avoids some local minima.

Navigation Function N(p)• A potential field leading to a given goal,

with no local minima to get stuck in.• For any point p, N(p) is the minimum

cost of any path to the goal.• Use a wavefront algorithm, propagating

from the goal to the current location.– An active point updates costs of its 8

neighbors.– A point becomes active if its cost

decreases.– Continue to the robot’s current position.

Sphere Worlds

• World in which Navigation Problem is solved– compact, connected subset of En – boundary formed by disjoint union of finite number of

spheres– valid sphere world provided obstacle closures are

contained within the workspace

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MATLAB Simulation

Obstacle

Target

Potential Field Level Curves

Kappa = 3

Plotting Navigation FunctionKappa = 3

Obstacle

Target

Increase Kappa

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Kappa = 4

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-10

0

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0

0.2

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0.6

0.8

1

Sphere World: 5 Obstacles

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Kappa = 5.6

No local minima

More Advanced Navigation Functions

• Treat C-space as fluid flow simulation

• Start is fluid source• Goal is fluid sink• Run FEA

Finding a Path

• Start at source• Trace path along

vector field• Can have non-point

source and sinks• New sources are fast

to compute