Post on 04-Jul-2015
transcript
Liesbeth Huybrechts Rudi Knoops
C-md - Media & Design Academy
Play that musichow play saves the music industry
changed distribution of music
it is about ● community● playful objects = social objects
Something became obvious
in participatory cultures playful appropriation is main way of “using” stuff (& faster than before)
Music is no different!
PLAY
Play is the free space of movement within a more rigid structure. Play exists both because of and also despite the more rigid structures of a system. [ Zimmerman in Wardrip-Fruin & Harrigan, p. 159 ]
questions things as they are innovates mediacontent and structures
Educational/research concept C-md:
through (observing) play
and creating playful objects industries can anticipate unexpected playful appropriations
and use contexts
www.mediafuturist.com
http://www.jkweddingdance.com/
observation
Music = social objectsimages/sounds,... (like those from YouTube) that are massively produced, shared, distributed or
adapted between people, grassroots communities and professional organisations
[ Zijlstra 2007 ]
social objects = hybrid things
... they are in-between things in an internet of things
negotiating boundariesphysical-virtual
mainstream-personalfact-fiction
http://www.zylstra.org/things/
e.g.
mediating physical-virtual
'internet of things': web pages are extended with addressable objects or living creatures, like chairs, cars,
people or dogs [ Perez, 2005 ]
digital information linked to physical objects
mediating mainstream-personal
through play with content/structures
mainstream = made personal (appropriated)
Good idea? Personal = made mainstream by technology producers and distributers
mainstream is again made personal ....
Re-mediation
appropriation & DRM: negative connotation
Remediation [ Bolter & Grusin, 1999 ]
The formal logic by which new media refashion prior media forms
Repurposing (properties of) older media into a new media form
QuickTimeª and aPhoto - JPEG decompressor
are needed to see this picture.
mediating fact and fictionVisualizing music: sources for iconographies - personal imagery deriving from individual memories [ Andrew Goodwin 1992 ]
Stroopfabriekpersonal stories factory workers >< factory speaking for itselfstory linked to factory tube = social object
Organisation of Sound
If this word, music, is sacred and reserved for eighteenth- and nineteenth-century instruments, we can substitute a more
meaningful term: organization of sound.[ John Cage 1958 ]
This leads to a Liberation of Sound
do not repeat but play
... research does not repeat what has been done... but plays what has been done
and in that way renews
Players create their own order through playing and breaking down the rules. It is not the kind of order that is easy to grasp (...)
Arbitrariness is thus very central to play [ Fiske 1987 ]
MULTIPLE voice/visionA project researching ‘remediation’
in and between audiovisual form and musical polyphony
playing with parameters
Phase 1: voice is inputwith ‘Ein Musikalisches Opfer’ (Johann Sebastian Bach) as case
Phase 2: vision is inputfor a new composition by Joachim Brackx
repurposing existing music accumulation (within mainstream paradigm)
new media commissioning new music construction (new paradigm)
open for re-accumulation
Educational/research concept C-md links into open source philosophy