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Managing Editor
Michelle Sturgeon
Associate Editor Stephen Olle
Consulting Editors Loren K. Wisernan
Lester Smith Dave Nilsen
Art Directors
Steve Bryant Amy Doubt
Text Processing Steve Maggi
Graphic Design and Production
LaMont Fullerton Rob Lazzaretti
Ami Jontz
Interior Artists Steve Bryant Ellissa Mitchell Paul Daly Scott Mullins LaMont Fullerton Phil Morrisey Rick Harris Allen Nunis Mike Jackson Tony Szczudlo Rob Lazzaretti Kirk Wescom
About the Cover This issue's cover is by Michael
Whelan. "Foundation's Edge" seemed to fit the focus of our Virus issue perfectly. If you would like more information on this and other prints from Michael, please contact:
Glass Onion Graphics P.O. Box 88
Brookfield, CT 06804 Phone or Fax: (203) 798-6063
Challenge, the magazine of sdence-fiction gaming, is published monthly.
Twilight: 2000, MegaTraveller, Dark Con- spiracy, 2300AD, and Space: 1889 areall trade- marks of GDW. Cadillacs & Dinosaurs is used under license.
Most game names are trademarks of the com- panies publishing those games. Use of a trade- mark to identify a product commented upon in this magazine should notbe construed as imply- ing the sponsorship of the trademark holder, nor, conversely, should use of the name of any prod- uct without mention of trademark status be con- strued as a challenge to such status.
Challenge01992 GDW, Inc. Printed in the USA. All rights rese~ed. ISSN 0894-5535. All editorial and general mail should be sentto Chal- lenge, Managing Editor. PO Box 1646. Blwm- ington, IL 61702-1646 USA.
The issue priceis$3.50. Six issuesare$75 in the US and Canada. Foreion subscri~tions (out- side the US and Canada, b;t not to~POor FPO addresses) by surface mailare$30 per six issues. please makeall payments in US fundsdrawnon a US bank.
Submissions: We welcome artides and ii- lustrations for Challenge. Please inquire before submining manuscripts, endosing a stamped, self-addressed envelope. We will send submis- sion guidelines. Address all manuscripts to the managing editor and art portfolios to the art di- rector, c/o Challenge. Foreign inquiries (except APOIFPO) please include an International Re- ply Coupon.
The Magazine of Science-Fiction Gaming
6 Handgun Alternatives Black powder revolvers for Twilight: 2000 2nd edition. By Daniel Casquilho
8 Ship Shape (1VZerc: 2000) Jamison-Price Shipping has a leak. Can a group of undercover PCs solve the mystery and bring justice to the smugglers? By John 7: Swann
10 Unholier than Thou In times as troubled as Hardlimes, the need for something to believe in can become a vulnerability. And when it does, no one is safe. By Charles E. Gannon
22 Wssing Links Filling the gaps in slugthrower evolution support weapons. By Ken Pick
42 en Empires Fall Special eight-page WgaTraveller insert! By Dave Nilsen
24 Conversions Asmall solution forthe disillusioned cyberplayeror someone who just wants to take a look at a different gaming system with a tried-and-true PC. These tables will help you convert Cyberpunk 2.0.2.0. characters to and from Shadown, Cyberspace and Space Time. By David Kufner
58 Fiberpunk While boosters fight corporate domination and runners hack their way into black files, a new breed of rebels has hit the street. They're fiberpunks- health food addicts with an attitude! By Justin Schmid
28 Valley of Twisted Apes A noted anthropologist has disappeared deep in the wilds of Java. His only guide, a young native boy, returns, quite insane, shouting about creeping horrors and ape gods. Will the PCs follow his directions to the Valley of Twisted Apes? By Paul Sudlow
32 Shadow Over New Bmswiek When you arrive in the small farming town of New Brunswick, all you can think about are a bed and a hot meal. The accommodations in the barn aren't exactly a bed, and the food isn't exactly hot, but it's better than nothing. Or so you think. By Dustin Browder
2 Challenge 64
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38 DrSter I remember my old biology professor saying IiFecould exist anywhere as long as energy was available. Still, I never expected to meet anylhing that called space hom~spec ia l l y nolhing like this. By Michael C. LaBossiere
50 &oI*Run Light relief for a more serious campaign. By Andy Slack
Page 08
52 Live Bait The dragon Lofvvyr coughs. "This will be one of the most straighlfoward jobs you've ever had, and legal, too." Already it sounds bad. By Craig Sheeley
66 Computer BBS Gaming The limitations of the BBS medium simply will not allow it to be as interactive as a standard RPG. But within those perameters, a talented, imaginative referee can still run an effective campaign. By Mitch Lavender
62 Mudd in Your Eye The Enterprise has been assigned to clear asteroidal debris from the Sadalbari system. I'm sure everyone on ba rd is hoping for a more interesting assignmenl soon. By James L. Cambias
70 LimpingLady Must sell today! Stock light f reighter. Inquire within. By PeterM. Schweighofer
78 Fists of the Empire "Burn the capitol!" someone cried, and the next minute the same cry was roaring from a thousand throats. Mobs are like that. Mark GaleoMi
Opinion ............................................ 4 Reviews .......................................... 82 Traveller News Service ................... 18 Product Distribution ......................... 85 Conventions .................................... 69 Classzieds ....................................... 86 Feedback Results ........................... 73 FeedbacWMexl Issue ...................... 88
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mlreIe FOOLS FEEDBACK I have just received Challenge 59, and
I wanted to congratulate you on a fine issue. Both the Mysteries and April Fools section were well done. I really enjoyed it.
The April Fools section contained a good amount of genuinely funny material, a lot of which many readers will not under- stand. Fortunately, I was in on some of it, like the David C. Nilsen Game "Adven- tures in Moving." The classifids section was great, too. I almost considered apply- ing for the position of one of Lucan's twisted, sick research scientists until I saw that computer software expertise was necessary. Unfortunately, I'm still using a typewriter. Maybe someday soon.
Without a doubt, though, my favorite piece was the ''TNS Conventional Wis- dom Watch." As a reader of Newsweek and a Traveller fan, this was terrific. I'd love to see it in every issue. My only complaint was that Brzk and the League of Antares were treated badly by CW, but then I'm biased.
Keep up the good work on Challenge. I look forward to every issue (even those in which my work does not appear). The
April issue is something to be proud of. James Maliszewski
Baltimore, MD
MORE DARK GONSPIUGU! I am writing to enquire about some
aspect of the Bark mnspiracy game. Firstly, let me congratulate you on a superb game with some excellent back- up material. I particularly like the ideaof the £2.50 suplements and scenarios. Are you planning to release any world sourcebooks? I would love to know more about Phoenix. I would also like to see some proto-dimensional source- books. Although I enjoy creating my own, a sourcebook detailing the di- mension in the Fiddleback trilogy, as well as expansion rules for dimension walking covering the abilities up to the level shown by Coyote in Evil Ascend- ing would be great.
One final enquiry is the one for which I most eagerly await the answer. That is, do you have any plans to support Dark Conspiracy with a range of licenced minatures? I am a keen figure collector and I tend to use minatures as
props in my roleplaying sessions. Keep up the good work both with
Dark Conspiracy and with Chal- lenge.
Simon Webb London, England
Simon, Thank you for the kind comments. Concerning your question about
world sourcebooks, we have an Omniplex boxed set scheduled for release in '93. It will be a general source for metroplex adventures, with 25mm scale maps, figures as in Min- ion Hunter, and streamlined combat rules for mass combats, as well as for refereeing metroplexes.
As for lead miniatures, we 're expect- ing to have a line farily soon.
Challenge magazine welcomes your letters. The opinions"presented do not necessarily reflect those of the magazine. Challenge reserves the right to edit letters. Write fo Challenge Letters, Managing Editor, PO Box 1646, Bloomington, IL 61 702- 1646 USA.
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has a contest for you!
RuBles Write a unique Twilight: 2000 (2nd ed.) or
Mere: 2000 adventure set in the Pacific or Asia.
Enter as many times as you like. Each entry should be less than 3000 words in length and include one or two maps. Entries must be typed, double-spaced, on standard-sized white or off-white paper. Staple each submission separately. The first page must contain the author's name, address and social security number, as well as the title of the article and the game it refers to (Twilight or Mere).
All manuscripts become the property of GDW and cannot be returned. GDW is not responsible for articles lost in the mail.
Judging Entries will be judged on creativity, content,
organization/writing style and feasibility within the gaming universe.
Prizes Winners will receive a copy of every Twilight
product GDW publishes in 1993, plus a one- year subscription to Challenge magazine. Also, winning entries will be featured in upcoming issues of Challenge.
Deadline All entries mustbe postmarked by October 1,
1992. Send entries to Adventure Contest, Challenge Managing Editor, PO Box 1646, Bloomington, IL 61 702- 1646, USA.
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