SMART GLASSES (XJ2a-11)

Post on 03-Feb-2022

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SMART GLASSES (XJ2a-11)

Students: AARON, Sheshan Ryan

YEOH, Da Qiang

Supervisor: Prof. XU, Jiang

Overview A wearable computing system is computing system that users wear

as part of their apparel.

Wearable computing systems have been around since the 1960s.

Recent developments in computer technology might make wearable

computers mainstream.

Aims and Objectives

Methodology Twitter PIN Entry-less Authentication

Marker Detection for Hand-Framing

Results Positive marker detection – if cursor over center of marker.

Responsiveness – number of frames for cursor to come back to center of

marker from a false detection.

Interface Layout Virtual Keyboard

Hand-Framing Status and photo uploaded

Overall System Setup Color Markers

Conclusion Overall, the system meets the deliverables and performs satisfactorily.

However, more research needs to be carried to find algorithms that are low on

computational intensity, are robust, provides better detection rates and

improved responsiveness.

A software program implemented

on a wearable computer for use by

a mobile twitter reporter, hence the

name “Twiptor” for our

application.

Objectives:

• Improved usability for

wearable computers.

• Natural user interaction.

• Naturally integrated into the

user’s environment.

• Provide users with constant

and easy access to computers

anywhere and everywhere.

Mouse

Control

Marker

Photo taking

markers