Stanford hci group / cs376 u Jeffrey Heer · 5 May 2009 Design Methods: Prototyping.

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stanford hci group / cs376

http://cs376.stanford.eduJeffrey Heer · 5 May 2009

Design Methods: Prototyping

Iterative Design Cycle

Getting it right the first time is hardNeed better support for quick turns around

loop

Design

PrototypeEvaluate

[Buxton, Sketching User Experiences]

[Buxton, Sketching User Experiences]

“Enlightened trial and error outperforms the planning of flawless intellect.”

- David Kelley

What is a prototype?

An instantiation of a design hypothesis.

A means for communicating ideas and intent.

A vehicle for evaluating design ideas.

Multiple audiences: intended users, design teams, and supporting organizations.

What do prototypes prototype?Role

Does the design support activities and tasks?

Look and FeelWhat is the style and form of the design?

ImplementationHow will the design be built or deployed?

Sketching

Information Architecture

Storyboarding

Paper PrototypingPaper Prototyping

Reappropriation

PowerPointPrototyping Tools

Video Prototypes

Prototyping in HCI ResearchPart of design process for research

systems Developing novel interfaces & techniques

An object of study in its own right How might we better characterize and

improve the prototyping process?

An activity that may benefit from new tools

We’ll visit Design Tools research next time…