Post on 05-Sep-2014
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From Student to From Student to StartupStartup
Jesse SchellJesse Schell
GDC 2011GDC 2011
Our Misson: Our Misson: To create the future leaders To create the future leaders of the entertainment of the entertainment technology industriestechnology industries
Our FoundersOur Founders
Masters of Entertainment Masters of Entertainment Technology at CMU’s ETCTechnology at CMU’s ETC
Two year professional Master’s Two year professional Master’s programprogram
About 160 studentsAbout 160 students 40% Art Students40% Art Students 40% Computer Science Students40% Computer Science Students 20% Miscellaneous20% Miscellaneous
Diverse facultyDiverse faculty Not in a Department!Not in a Department! Interdisciplinary teams creatingInterdisciplinary teams creating
real innovations for real clientsreal innovations for real clients
ETC GlobalETC Global
PittsburghPittsburgh Silicon ValleySilicon Valley KoreaKorea JapanJapan SpainSpain
ETC Curriculum – Two Year ETC Curriculum – Two Year MastersMasters
ETC Fundamentals
The Visual Story
First Year Fall
ETC Curriculum – Two Year ETC Curriculum – Two Year MastersMasters
ETC Fundamentals
The Visual Story
Improvisational Acting
First Year Fall
Improvisational ActingImprovisational Acting
ETC Curriculum – Two Year ETC Curriculum – Two Year MastersMasters
ETC Fundamentals
The Visual Story
Improvisational Acting
Building Virtual Worlds
First Year Fall
ETC Curriculum – Two Year ETC Curriculum – Two Year MastersMasters
ETC Fundamentals
The Visual Story
Improvisational Acting
Building Virtual Worlds
Elective
First Year Fall First Year Spring
CaliforniaTrip!!
Game DesignGame Design
ETC Curriculum – Two Year ETC Curriculum – Two Year MastersMasters
ETC Fundamentals
The Visual Story
Improvisational Acting
Building Virtual Worlds
First Project CourseElective
First Year Fall First Year Spring
CaliforniaTrip!!
ETC Curriculum – Two Year ETC Curriculum – Two Year MastersMasters
ETC Fundamentals
The Visual Story
Improvisational Acting
Building Virtual Worlds
First Project CourseElective
First Year Fall
Summer: Industry Internship
First Year Spring
Second Project CourseElective
Third Project CourseElective
Second Year Fall Second Year Spring
CaliforniaTrip!!
The ProjectsThe Projects
Lesson 1: Lesson 1: Raising money takes Raising money takes
timetime
TrinoTrino
Lesson 2: Lesson 2: Time to polish is worth itTime to polish is worth it
““Loot”Loot”
Lesson 3: Lesson 3: Agents and brokersAgents and brokershave pros and conshave pros and cons
Lesson 4: Lesson 4: Your professors can be Your professors can be
wrongwrong
Lesson 5: Lesson 5: Work out your IP issues Work out your IP issues
earlyearly
Hazmat: HotzoneHazmat: HotzoneSim Ops StudiosSim Ops Studios
Lesson 6: Lesson 6: Be ready to pivotBe ready to pivot
Lesson 7: Lesson 7: Hardware is… hard.Hardware is… hard.
Narbacular Drop / PortalNarbacular Drop / Portal
Lesson 8: Lesson 8: Game festivals can Game festivals can
get you great visibilityget you great visibility
Uh…Uh…
Lesson 9: Lesson 9: When you give someone When you give someone your idea, it isn’t yours your idea, it isn’t yours
anymore.anymore.
Lesson 10: Lesson 10: Brave commitment is the Brave commitment is the
most likely path to most likely path to successsuccess
SummarySummary
1)1) Raising money Raising money takes timetakes time
2)2) Time to polish is Time to polish is worth itworth it
3)3) Agents and brokers Agents and brokers have pros and conshave pros and cons
4)4) Your professors Your professors can be wrongcan be wrong
5)5) Work out your IP Work out your IP issues earlyissues early
6)6) Be ready to pivotBe ready to pivot
7)7) Hardware is… hardHardware is… hard
8)8) Game festivals can Game festivals can give you great give you great visibilityvisibility
9)9) When you give When you give someone your idea, it someone your idea, it isn’t yours anymoreisn’t yours anymore
10)10)Brave commitment is Brave commitment is the most likely path the most likely path to successto success
Email: jesse@schellgames.com
Twitter: @jesseschellSlides: jesseschell.com
Thanks!