Using Gaming Technology To Hook Young Offenders Into Gaining A Qualification

Post on 07-Jan-2016

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Using Gaming Technology To Hook Young Offenders Into Gaining A Qualification. Alex Jones. Angie Markham YOS. Plan of Action. What was planned and why. Plan of Action. What has happened (so far). Plan of Action. What has been learned (so far). What We Planned. SYeLP funding - PowerPoint PPT Presentation

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Using Gaming Technology To Hook Young Offenders Into

Gaining A Qualification

Alex Jones

Angie Markham

YOS

Plan of Action

What was planned and why

Plan of Action

What has happened (so far)

Plan of Action

What has been learned (so far)

What We Planned

SYeLP funding

young people on ISSP

10 week course – a day a week

iMedia - missionmaker

What We Planned

YOS staff

university students

immersive trainer

not like a school

What We Planned

What has happened (so far)

1 10 Week course with 4 young people gaining ASDAN 2 unit awards.

2 10 Week course with 2 young people gained ASDAN 2 unit award.

3 5 day session 5 young people gained ASDAN 1 unit award.

What has happened (so far)The session was quite interesting it is quite easy once you get used to it

I enjoyed making the pick up triggers and using the active prop

I disliked the door triggers and the complete shutting down of the software.

Next week I want to make different rooms with different textures.

I went on games and wrote down what the graphics were like. I also looked at engagement, excitement and how easy they were to get into.

Learned - positives

effective changefound a good formula

the formula is easily implementedkids turned up and were into it

they like audio bloggingthey have produced good stuff

Learned (so far) - issues

they didn’t like blogging, written or video

they are impatient

they need 1-1

how to sustain?