Post on 26-Mar-2015
transcript
UWP OffenseUWP Offense
Week 1 Implementation
Tuesday Wednesday Thursday Friday
PM
AM AMAMAM
PM PM
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Offensive GoalsOffensive Goals
GoalsGoals1. To outscore our opponent. VICTORY!
2. To score six times a game.
3. To out-hit and punish every defense we face.
4. To average 400 yards of total offense.
5. To be one of the Top 5 DIII offenses in the nation.
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Offensive ObjectivesOffensive Objectives1. ATTACK: We will play a fast break, up-tempo attack. We will force
each opponent to react and adjust to our offense. We will always use intelligence and conditioning to our advantage.
2. GATA: We will “GET AFTER THEIR ASS!” This is the cornerstone principle of Platteville Football.
3. ELIMINATION OF SIW’s: It’s tough enough to beat your opponent. Take away the negative plays to ensure that we don’t beat ourselves. TURNOVER RATIO is the number one factor in winning and losing college football games.
4. SCORE: The object of our offense is to score. We will score first, fast, and we will finish the fourth quarter. We will maximize the Red Zone and we will take advantage of every turnover that our defense creates by scoring points.
5. TEAM: Foremost, we must be come a true team. On and off the field, we act as one, united as a whole group, where together we can accomplish greatness.
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• AttitudeAttitude
• Spread the FieldSpread the Field
• Multiple Looks for the DefenseMultiple Looks for the Defense
• Throw to Uncovered ReceiversThrow to Uncovered Receivers
• Hurt the BlitzHurt the Blitz
• Game PlanningGame Planning
PhilosophyPhilosophy
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AttitudeAttitude
A.M.F.A.M.F.
• Play with poise through the good and the
bad.
• Score one more point than our opponent.
• Out hit and out physical our opponent.
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Use Formations and MotionsUse Formations and Motions• Forces the defense to declare their
coverage and blitzes.
• Easier for the quarterback to read coverage.
• Helps the run game (5 to 6 simple plays).
• Create mismatches.
Spread the FieldSpread the Field
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MultiplicityMultiplicity
Different Looks for the DefenseDifferent Looks for the Defense
• Secondary – Different Formations,
Motions, Routes.
• Linebackers – Run Game, Play Action,
Screens, Drop-back.
• D-Line – Basic Run Game, 3 to 4
Protections, Screens
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Make Them Cover You UpMake Them Cover You Up
• By Alignment, Motion, and Shifts.
• By Bubble Screen.
**This forces defensive adjustments that help in protection
and in running game.
Uncovered PrincipleUncovered Principle
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Uncovered PrincipleUncovered Principle
RulesRules
• Any receiver that is not covered up and
can catch the ball and gain 4 yards.
• Only throw on 1st and 2nd downs or on 3rd
down with less than 5 yards to go.
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Uncovered Receivers - OrangeUncovered Receivers - Orange
Throwing UncoveredThrowing Uncovered• The receiver may widen his alignment or
switch his stance.
• The QB will catch the snap and get the ball to receiver as quick as possible
• The receiver show his numbers to the QB, secure the ball, run to daylight.
• All other receivers will block the most dangerous man.
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Uncovered Receivers - OrangeUncovered Receivers - Orange
Throwing UncoveredThrowing Uncovered
X
W
R
Y
Z
E T ET
B CC B BBB
YY
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Uncovered Bubble - SilverUncovered Bubble - Silver
Foot Race to the SidelinesFoot Race to the Sidelines
• Used mostly in a trips formation
• No cut-back, until you get to the numbers
• Receivers block the most dangerous man
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Uncovered Bubble - SilverUncovered Bubble - Silver
Throwing Uncovered BubbleThrowing Uncovered Bubble• The QB catches the snap, delivers the ball
on the up-field shoulder, fades back after the throw.
• The receiver will have his inside foot up in his stance and runs the bubble, secures the ball, runs to the sidelines.
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Uncovered Bubble - SilverUncovered Bubble - Silver
Throwing Uncovered BubbleThrowing Uncovered Bubble
X
W
R
ZE T ET
BCC
B B
Y
3 0n 23 0n 2NO Cut-back
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UncoveredUncovered
Uncovered Receiver DrillUncovered Receiver Drill
X
W
Y Z
X
X
X
W
W
W
Y
Y
Y
Z
Z
Z
C
W W
R
R
R
W
W
QB
QB QB QB
QBQB
Set, GoSet, Go
R
Play Call: Chase Left
DownDownOrange, OrangeOrange, Orange
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Recognize it – Protect it – Attack it!Recognize it – Protect it – Attack it!
• Protections must be simple (man scheme).
• Attack (must have a game plan). – Sight adjustments – Hot routes – Bring in extra protection – Screens – No back/Quick Game
Hurt the BlitzHurt the Blitz
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The Right Tools in the ToolboxThe Right Tools in the Toolbox
• Must be able to adjust during game.
• Routes must be adjustable.
• Must have the right tools in the toolbox.
Game PlanningGame Planning
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Offensive MechanicsOffensive Mechanics
Multiple with SimplicityMultiple with Simplicity
• Focus Only On The Words That Affect
You
• Learn To See The Big Picture
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Huddle ProcedureHuddle Procedure
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Play CallsPlay Calls
• Running Game - Running Game - Words
• Passing Game - Passing Game - Numbers
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Running Game Running Game
Tells us the running play we are running.
Tells us the direction we are running the play to.
Basic Play CallBasic Play Call
Dive Right
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Passing GamePassing Game
The first number indicates the protection and the release of the running back.
The second number indicates the formation and the series that we are running.
The last number indicates what concept we are running in our routes. It also indicates where the strength is located (odd = left, even = right)
Basic Play CallBasic Play Call
962
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CadenceCadence
• On First Sound Down
• On One“Down Blue – Blue, Set Go”
• On Two on Two “Down Blue – Blue, Set Go, Go”
• Hard Count“Down Blue – Blue, Set Go Go, Go, Go”
• On Repeat “Down Blue – Blue, Set Go, Go, Set Go”
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Color PhaseColor Phase
•Orange
•Silver
•Red & White
•Black & Blue
•Gold
•Brown
Uncovered
Uncovered Bubble
Right
Left
39
32
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TerminologyTerminology
PersonnelPersonnel
• Split Ends
• Wings
• X/Z
• W/Y
• R
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TerminologyTerminology
TermsTerms
• Wide Side (Field)/Short Side (Boundary)
• Front-side/Back-side
• Split
• Landmark
• Trouble
• Run/Quick Check
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TerminologyTerminology
TermsTerms
• R.A.C.
• A.M.F.
• D.A.
• Sight Adjust
• 6 Second Rule
• Q Receiver
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6 Second Rule6 Second Rule
Doing the Little ThingsDoing the Little Things• Where do I align, according to the formation?
• How does my assignment affect my split?
• What is my assignment?
• What coverage is the defense in?
• How does the coverage affect my assignment?
• Who is the Q Receiver? Who causes the sight adjustment?
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FormationsFormations
DoublesDoubles
Middle
# #X
W
R
Y
Z
Left Hash
# #X
W
R
Y
Z
Right Hash
# #X
W
R
Y
Z
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FormationsFormations
TripsTrips
Left Hash
# #X
W
R
Y
Z
R
Right Hash
# #X
W
R
Y
Z
R
TuesdayTuesday8-20-028-20-02
Morning
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The PlaybookThe Playbook
Run GameRun GameChase
Passing GamePassing Game15/16
32
31 Double
39 (Angle)
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ChaseChase
TE T E
B B
E N E
B BE T T E
B
T N T EE
B
3-24-1
4-2 BEARS
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15/15/1616
X
E N E
W
T
M
Y
SC
R
C
W
FS
Z
SS
Cut
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The Quick GameThe Quick Game
30’s30’sOur 3-step passing game is the 30’s series. This is the
“BREAD AND BUTTER” of our offense. We will throw it at anytime, anywhere on the field. We prefer to use it against covers 3 and 1 or against the blitz. This is a high percentage series. The completion should be 80% - 85%. These are the only “pass plays” we teach. The basic concepts do not apply to the 30’s. We can run these plays out of most of our formations, but a majority of the time we like to run them from Doubles, Trips, or Panther.
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32 (Brown)32 (Brown)
X
E N E
W
T
M
Y
S
C
R
C
W
FS
Z
SS
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39 (Gold)39 (Gold)
X
E N E
W
T
M
Y
SC
R
C
W
FS
Z
SS
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31 Double31 Double
X
E N E
W
T
M
Y
S
C
R
C
W
FS
Z
SS
TuesdayTuesday8-20-028-20-02
Afternoon
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MotionMotion
Motion is the second part of how we get aligned before we want the ball snapped. We use motion in our offense for specific, defined purposes. The basics of our motions will be first in the play call. A player and a type of motion will be the few words before the play. We will designate WHO we want to be in motion and we will designate WHAT type of motion we want. The QB will control final destination with the snap count. It is vital to our offense that our WRs, RBs, and QBs know who has to be on the line of scrimmage and who has to be off.
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MotionsMotions
• Ram/Lion
• Player Specific
• Out
• In
X
W
R
Y
Z
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Q ReceiverQ Receiver
‘Q’ Receiver: within all of our passing concepts, we will have a player built in that will break off his route so the QB has a quick option against the blitz. The QB and WRs must always know who is the Q and who makes him adjust his route.
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The PlaybookThe Playbook
Run GameRun GameZone
Passing GamePassing Game25/26
981/982
961/962
951/952
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ZoneZone
T N T EE
B
TE T E
B B
E T T E
B
E N E
B B
3-24-1
4-2 BEARS
Ace
A-Back
B A
Ace
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25/25/2626
X
E N E
W
T
M
Z
SC
Y
C
W
FS
R
SS
CUT
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Vertical Concept Vertical Concept * 1-2 ** 1-2 *
“1-2” signify the Vertical Concept in our offense. This concept allows our offense to attack and stretch the defense toward the end zone. The vertical passing game is a staple of our offense. We normally will designate our areas of attack as 18-22 yards down the field. The specific parts of the field that this concept attacks include: 4yards outside of the numbers on each side of the field, 2 yards outside each hash mark, and in some cases directly down the middle of the field. We will also have a lower level control route. This concept will be used against any kind of coverage we see, whether it is Man-to-Man, any zone concept.
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981981/982/982
Z
ENE
W
T
M
X
S C
R
C
Y
FS
W
SSvs. Cover 2
vs Blitzes
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961961/962/962
X
ENE
W
T
M
Y
S C
R
C
W
FS
Z
SS
vs Blitz
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951951/952/952
X
ENE
W
T
M
Z
SC
R
C
W
FS
Y
SS
WednesdayWednesday8-21-028-21-02
Morning
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The PlaybookThe Playbook
Run GameRun GameSpeed
Speed Dog
Passing GamePassing GameSlip Screen
983/984
963/964
953/954
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Speed & Speed DogSpeed & Speed Dog
E T T E
B
E T T E
B
E T T E
B
TE T E
B B
E N E
B B
E T T E
B3-24-1
4-2 4-1 to 3 Technique
4-1 Ghost Speed4-1 Speed Dog
Ace
Ace Ace
Ace-Back
Ace-Back BB
B B
B
Duce
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Slip Screen Right/Slip Screen Right/LeftLeft
X
E N E
W
T
M
Y
S
C
R
C
W
FS
Z
SS
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Smash Concept Smash Concept * 3-4 ** 3-4 *
The Smash Concept is one of the best ways we have of putting pressure on two deep coverage by creating situations where the cornerback cannot cover two people; he will see a six yard hitch in front of him and have a deeper-developing flag route behind him. Depending on the coverage and situation, we can use it to attack down the field on the deep outside edge, or underneath as a ball-control pass. This concept is good against Cover 2 primarily, but we can and will use it vs. Cover 3 and Man-to-Man defenses.
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983/983/984984
X
E N E
W
T
M
Y
SC
R
C
W
FS
Z
SS
vs. Blitz
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963963/964/964
X
ENE
W
T
M
Y
S
C
R
C
W
FS
Z
SS
vs Blitz
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953/953/954954
X
E N E
W
T
M
Z
SC
R
C
W
FS
Y
SS
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SmokeSmoke
This Route Package may or may not change the route combination. The QB will semi role to the call. The receivers’ routes will most likely be deeper since the QB is rolling to them. The back-side receiver’s routes will change into a crossing concept on different levels. We may also use throwbacks to keep the defense honest.
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83/83/84 Smoke84 Smoke
WednesdayWednesday8-21-028-21-02
Afternoon
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The PlaybookThe Playbook
Run GameRun GameDallas
Passing GamePassing Game85/86
Y – W “Shake”
“GO”
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DallasDallas
T T EE
B
TE T E
B B
E T T E
B
E N E
B B
3-24-1
4-2 4-1 to 2i Technique
Ace-Back
Cap
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8585/86/86
X
E N E
W
T
M
Y
SC
R
C
W
FS
Z
SS
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Double MovesDouble Moves
We like to tag a double move route to our base plays to keep the defense honest. Our shake route is a corner post. The receiver will push vertical and then break to the corner for three steps, then plant and break to the post. The other double move we employ is a Go route. This can be tagged off a slant and a post. The receiver will push vertical and break the slant/post for two steps then break back to the outside.
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84 Smoke Y Shake84 Smoke Y Shake
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982 Go982 Go
ThursdayThursday8-22-028-22-02
Morning
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The PlaybookThe Playbook
Run GameRun GameGoal Line - Roy/Lee
Dive/Dive Lead
Chase/Chase Lead
Belly/Belly Lead
Sneak/Fake Run Sneak
Speed Dog
Dive Counter G
Passing GamePassing GamePlay Action Uncovered
“Trail”
“Texas”
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Goal Line OffenseGoal Line Offense
In goal line and short yardage situations we will use a tight end formation. We have the ability to use two tight ends and adjust our backfield to a one or two back set. Out of this formation we can still run our basic passing package. We will use four or five basic running plays. The key to success in this formation is aggressive blocking and the mentality that we are going to get the first down or touchdown.
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Goal Line FormationsGoal Line Formations
X
R
Y
Z
QB
A
Roy
X
R
Y
Z
QB
ALee
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Goal Line Formation AdjustmentsGoal Line Formation Adjustments
X
R
Y
Z
QB
A
1 2
A
A
A AA A
A 86
4357
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Goal Line Formation AdjustmentsGoal Line Formation Adjustments
• Open – Tells the back-side Tight End to flex to a WR
position.
• Strong – Tells R to align between the front-side Guard and
Tackle.
• Weak – Tells R to align between the back-side Guard and
Tackle.
• Gun – Tells the QB we are in shotgun and the backs to align
in split backs.
• Wing – Tells the Y to align 1 by 1 off the front-side tackle.
• Over – Tells the back-side Tackle to align outside the front-
side tackle.
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Dive/Lead DiveDive/Lead Dive
Z
TE T BBB
Y
ECX
C
R
B
A
SS
Z
T ETB EB
Y
B
C
XC
R
B
A
SS
Z
TLT
E TBB
E
Y
B
C
X
C
R
B
A
SS
X
TE T BE
B
Y
B
C
Z
C
R
B
A
SS
Roy 5 Dive right
Roy Lead Dive left
Roy 6 Over Dive left
Lee Strong Lead Dive left
Ace Trey
Ace
Ace
Ace C C
CC
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Chase/Lead ChaseChase/Lead Chase
X
TE T E
BB
Y
B
C
Z
C
R
B
A
SS
Z
TLT
N T
B B
E
Y
B
C
X
C
R
B
A
SS
Z
TE T
B
B B
Y
BC
X
C
R
B
A
SS
Z
T ETB
B B
Y
E
C
X
C
R
B
A
SS
Roy Strong Wing Lead Chase right
Roy 4 Over Chase right Lee Lead Chase left
AceAce
AceDuceA
B
B
B
Roy 4 Chase Right
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Belly/Lead BellyBelly/Lead Belly
Z
E N TBB B
Y
E
C
X
C
R
B
A
SS
Z
E N TBB B
Y
E
C
X
C
R
B
A
SS
X
TE T E
BB
Y
B
C
Z
C
R
FS
A
SS
Z
TLT
N TBB B
Y
B
C
X
C
R
FS
A
SS
Roy 2 Wing Lead Belly right
Lee 3 Belly left
Roy 1 Wing Lead Belly left
Roy 2 Over Belly right
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Sneak/Fake Run SneakSneak/Fake Run Sneak
X
TE T BE
B
Y
B
C
Z
C
R
B
A
SS
Z
TLT
E TBB
E
Y
B
C
X
C
R
B
A
SS
Z
T ETB EB
Y
B
C
XC
R
B
A
SS
Z
TE T BBB
Y
ECX
C
R
B
A
SS
TreyTreyWedge Wedge
Lee 1 Fk Lead Dive Sneak right
Roy Fk Lead Dive Sneak right
Roy 4 Over Fk Dive Sneak left
Wedge
TreyWedge
Roy 5 Fk Dive Sneak right
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Speed DogSpeed Dog
Z
T N TBB B
Y
B
QB
C
X
C
R
FS
A
SS
Z
TNT BBB
Y
B
QB
C
X
C
R
FS
A
SS
Z
T N TBB B
Y
B
QB
C
X
C
R
FS
A
SS
Z
TNT BBB
Y
B
QB
C
X
C
R
FS
A
SS
Roy 2 Gun Speed Dog Check Lee 1 Gun Speed Dog Check
Roy 2 Gun Speed Dog Check Lee 1 Gun Speed Dog Check
A A
A A
Duce Duce
DuceDuce
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Dive Counter GDive Counter G
Z
T N TBB
B
Y
BC
X
C
R
FS
A
SS
ZTE T
B BE
Y
BC
X
C
R
FS
A
SS
Z
T N TBB
B
Y
BC
X
C
R
FS
A
SS
Z
TE TB B
E
Y
BC
X
C
R
FS
A
SS
Roy Wing R Mo Fk Dive Counter G left
Roy Wing R Mo Fk Dive Counter G left
Lee Wing R Mo Fk Dive Counter G right
Lee Wing R Mo Fk Dive Counter G right
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Play Action UncoveredPlay Action Uncovered
Play Action Uncovered BubblePlay Action Uncovered Bubble
• Attacks a double edge player
• Simple play action fake
• Another big play opportunity
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UncoveredUncovered
Play Action Uncovered BubblePlay Action Uncovered Bubble
B
FS
SS
W Y
Z
S
C
R
Fake Chase 16
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““Trail”Trail”
This Route Package utilizes a Crossing route with an Angle route behind it. This is very good in short yardage and against teams that want to wall off our shallow crossing package. Like Follow, we tag one player and Trail. Trail tells the next player outside that he will be doing the crossing route. So in Trips right, if we say W Trail, the next WR outside, Y, would be doing the crossing Route. This is also a front-side and back-side tag.
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““Trail”Trail”
W Trail
WY
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““Texas”Texas”
This Route Package compliments our vertical
passing game. The R-back is running an angle
route, the Wing has a seam choice, and the Split
End runs a hook route.
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““Texas”Texas”
ThursdayThursday8-22-028-22-02
Afternoon
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ShiftShiftShifting is a type of motion we will use to change our alignments before
the ball is snapped. Shifts and Motions different because when we shift all players will reset before the ball is snapped. We use shifts in our offense for specific, defined purposes some of which include:
1. To disguise our intentions/delay defensive recognition
2. To create personnel advantages
3. To create coverage problems or checks
4. To force the coverage to bump, changing personnel and alignment
The basics of our shifts, like our motions, will be first in the play call. All shift are player specific. We will designate WHO we want shift and WHAT shift we want. The QB will control when he wants the shift. It is vital to our offense that our WRs, RBs, and QBs know who will be shifting their alignments on each call.
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StemStem
W Stem / Y StemW Stem / Y Stem
X
Y
Z
R
W
W
R
W Stem- Tells W to align away from the formation call and then shift to his alignment. R will do so also.
X Z
W
Y R
R Y
Y Stem- Tells Y to align away from the formation call and then shift to his alignment. R will do so also.
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The PlaybookThe Playbook
Run GameRun GameDraw
Passing GamePassing Game85/86 Iowa
180 East/West
160 East/West
Cluster 150 East/West
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R/Q DrawR/Q Draw
TE T E
B B
E T T E
B
E N E
B B
3-24-1
4-2
Playboy
Playboy
Ace
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8585/86 Iowa/86 Iowa
X
E N E
W
T
M
Y
SC
R
C
W
FS
Z
SS
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Mesh Concept Mesh Concept * 0 East/West ** 0 East/West *
Our “0” concept is known as the Mesh Concept, and it attacks the underneath edge of coverage very rapidly, many times from a tightened environment. This concept creates multiple “rubs” by incorporating different crossing routes. Our Mesh Concept is a quick rhythm concept, whose primary purpose is to attack man-to-man defense by creating match-up problems and multiple rubs. With this in mind we also have a zone better built into the mesh concept. This concept, we believe, attacks most of the defenses we will face. Since “0” is only a single number, East and West will be used to identify the formation strength, with East being right and West being left.
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180 East/180 East/WestWest
XENTE
MS
Y
WC
R
C
W
FS
Z
SS
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160 160 EastEast/West/West
X
E N E
W
T
M
Y
SC
R
C
W
FS
Z
SS
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Cluster 150 East/Cluster 150 East/WestWest
ZENE
W
T
M
X
S C
R
C
Y
FS
W
SS
FridayFriday8-23-028-23-02
Morning
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The PlaybookThe Playbook
Run GameRun GameBronco
Mustang
Passing GamePassing Game987/988
967/968
957/958
Fresno
Baltimore
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BroncoBronco
E T E
B
TE N E
B B
E N E
B BE N E
B B
3-23-2
3-2 - Panther 4-1
Ace-Back Ace-Back
Ace-Back Playboy
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MustangMustang
E T E
B
T
E N E
B BE N E
B B
3-23-2
4-1
Ace-Back Ace-Back
Playboy
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987/988987/988
X
E N E
W
T
M
Y
S
C
R
C
W
FS
Z
SS
vs Blitz
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967/968967/968
X
E N E
W
T
M
Y
S
C
R
C
W
FS
Z
SS
vs Blitz
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957/958957/958
X
E N E
W
T
M
Z
S
C
R
C
W
FS
Y
SS
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FresnoFresno
This Route Package is a reverse Flat-Curl package on the front-side. This is good versus 2-Deep coverage. The Split End runs a whip route, and the wing runs a hook route. The wing wraps the LB. He must find the window. The R-Back sits down over the box.
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FresnoFresno
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BaltimoreBaltimore
This Route Package is a reverse Flat-Curl package on the back-side. This is good versus 2-Deep coverage. The Split End runs a whip route, and the wing runs a hook route. The wing wraps the LB. He must find the window.
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BaltimoreBaltimore