Wearable Computer

Post on 28-Jan-2015

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Presentation on Wearable Computer.

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Wearable Computer

Wearable Computer

4th Year Msc. IT.Div. B

Roll No. Name

4184 Viral Mehta4166 Kanaiyo

Contractor4226 Shashikant

Sonagra

introduction

A wearable computer is a computing device small and light enough to be worn on one's body without causing discomfort.

It may also be integrated into everyday objects that are constantly worn on the body.

It should be worn like glasses, watches, and

clothing.

It should act as an Intelligent Assistant.

Invented by Steve Mann in the 1970s.

Introduction

Definition

A small portable computer that is designed to be worn on the body during use.

Wearable computers should be worn like glasses, watches, and clothing.

Definition

Characteristics

Wearable computer is defined by SIX main characteristics.

These attributes of wearable computing are described from the human's point of view:

1) Un monopolizing (of the user's attention)

Wearable computer does not cut you off from the outside world such as a virtual reality game or the like.

2) Unrestrictive (to the user)

When using it, you can do other things.

Characteristics

3) Observable (by the user)

It can keep your attention continuously if you want it to.

4) Controllable (by the user)

It is a responsive system. You can grab control of it at any time you want.

5) Attentive (to the environment)

Wearable computer is environmentally aware, multimodal, and multisensory.

6) Communicative (to others)

It can be used as a communications medium when you want it to.

Characteristics

Components

Human Interface System

The user interface for a wearable computer is fundamentally different to those of the regular computers.

Components

Operating System

Be constantly available to the user – always on, ready and accessible.

Not require the constant user attention or interaction.

Be able to communicate to other system and external world.

Augmented Reality Augmented Reality combines real world scenes

and virtual scenes, augmenting the real world with additional information.

Input Devices Speech recognition Keyboard Gesture Input devices

Components

Display System Lens Small Projection System

Networks One network required to connect with outer

world.(for example WAP)

One network required for interconnection of the various components.(like Bluetooth or Wireless Connection)

Power Sources Must conform to standard desktop

environment, incorporate, industries standard component

Battery

Body Bus

Components

Some wearable computers use “kiers”(key switches mounted to a grip, rather than to a board, as with a keyboard) and trackballs as input device.

Many try to use more intuitive means of input like gesture, speech recognition or context awareness.

The output may be presented through displays, lights or even hap tic interface.

How It Works

applicationAREA

Military Field

Application AREA

US Army's Land Warrior

A. Eye piece display Friendly Positions Maps Mission data.

B&C. Mic and Earphones.

D. Input device that acts as a mouse.

E. Laser range finder to send

data about targets to others

F. Thermal Sight for night vision

G. Video Camera Send Pictures and clips Shoot around corners.

Medical Field

Application AREA

Face Recognition

Working in conjunction with an appropriate face-finding software, face recognition system can be adapted for use in wearable computing

Application AREA

Other Areas…

Finger Tracking This is one of the simplest applications of

camera-based wearable computing.

Communication

Entertainment Field Games

Teaching And Education

Warehouse Picking

Inspection

Security

Application AREA

examples

Sixth Sense (Pranav Mistry)

Examples

Body Temperature Control for Wearable Soldier Health

Monitoring Systems

Examples

Zypad WL 1100

If you're looking for a wearable computer that lives up to the name, try a Zypad model from a company called the Eurotech Group. The Zypad is a powerful touchscreen computer that you can strap around your wrist. At least, in theory you can: Eurotech doesn't list the Zypad's price, so it's probably a bit out of the consumer price range.

Examples

Advantages

Size Comparison

Advantages

Mobility Imagine being able to carry all the capabilities

of your desktop as you work, wherever you do.

Connectivity All the information resources of the

organization are at your fingertips, instantly. you are always in touch.

Efficiency No more going back to the office to access or

input needed data. No more duplication of effort.

Productivity Add it all up, and you are looking at increased

organizational productivity and a bigger bottom line.

Advantages

To recognize a person in a high alerted area such as an Airport.

Work From Anywhere

Enhanced Communication

Flexibility

Advantages

DISADVANTAGES

Equipment can be heavy

Expensive

Some wearable computers can consist of a lot of wiring

Can cause irritation in heat

Side-effect such as headaches

Disadvantages

Wearable computer can invade privacy

Smaller space of storage

Network bandwidth

Disadvantages

conclusion

Whatever area wearable computer technology is applied to you can see that it will improve the quality of life and make day-to-day life less complicated.

There are even some reports that wearable will be the fashion of tomorrow.

Conclusion

THANK YOU