Web versus Native: round 1!

Post on 15-May-2015

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In this talk, Chris Mills discusses the historic problems with web apps and which technologies are stepping up to fill the holes. This includes device APIs such as Web Activities, Camera, device orientation and nfc, offline apps (which are finally looking realistic thanks to service workers), installable apps, and high quality games and other immersive high performance experiences using such features as Web audio API, Pointer lock, asm.js and Emscripten.

transcript

Web versus native

Chris Mills // Mozilla cmills@mozilla.com // @chrisdavidmills

don’t worry about taking notes:

๏ These slides are all at slideshare.net/chrisdavidmills

๏ developer.mozilla.org

๏ @chrisdavidmills

๏ cmills@mozilla.com

๏ #mdn irc channel on mozilla irc

๏ dev-mdc@lists.mozilla.org mailing list

๏ heavy metal drummer turned web nerd

๏ tech writer @ mozilla

๏ web tinkerer (HTML, CSS, JS)

๏ accessibility whiner

๏ educator

who am i?

mdn!!

what’s the problem?

web versus native, the age-old struggle

the usual arguments

native is better?

๏ faster?

๏ offine?

๏ more integrated, consistent experience?

๏ better developer ecosystem/tools?

๏ more secure?

the usual arguments

๏ web apps accessing other apps?

๏ web apps accessing camera contacts SMS/MMs dialler??

app ecosystem

Firefox os

We have this firefox os thing!

๏ open source project: everyone can get involved

๏ everything runs on the gecko engine

๏ Gaia: UI and suite of default apps

๏ Gonk: the underlying kernel/haL

installable apps

not a new phenomenon, but...

๏ pretty recent concept for web technologies

๏ manifest file defines app (manifest.webapp)

๏ installation controlled by app installation and management apis

{ "version": "0.1", "name": "To-do alarms", "description": "My awesome open web app", "launch_path": "/index.html", "icons": { "128": "/img/icon-128.png" }, "developer": { "name": "Chris Mills", "url": "http://yourawesomeapp.com" }, "locales": { "es": { "description": "Su nueva aplicación impresionante Open Web", "developer": { "url": "http://yourawesomeapp.com" } }, "it": {

manifest example

var manifest_url = location.href.substring(0, location.href.lastIndexOf("/")) + "/manifest.webapp"; function install() { // install the app var install = navigator.mozApps.install(manifest_url); install.onsuccess = function(data) { // App is installed, do something if you like }; install.onerror = function() { // App wasn't installed, info is in // install.error.name alert(install.error.name); }; };

installation example

app types

Apps can be:

๏ hosted: just like a normal web site, but with a manifest and install

functionality

๏ packaged: zipped up, hosted somewhere (like the firefox

marketplace), verified

app payments

you can charge money for web apps

๏ payments api uses payment providers like bango

๏ receipt verification to make sure payments are completed

๏ in-app payments also available (fxPay, mozpay)

web runtime

web rt allows app installation on other platforms

๏ apk factory for android apps, which include native api equivalents

where possible

๏ similar native wrappers for desktop platforms

๏ firefox marketplace/Firefox will generate these

developer experience

developer experience

we want to give the web a first class development experience,

alongside native ecosystems:

๏ documentation

๏ developer tools

๏ frameworks, templates, libraries

documentation

announce new things, provide useful references, give

recommendations:

๏ hacks blog

๏ mdn (app center)

developer tools

developer tools

๏ firefox’s standard toolbox

๏ app manager webide

๏ remote debugging using connect...

๏ you can run gaia on the desktop with firefox mulet

๏ node-firefox

webide

frameworks and libraries

ready made code to make development easier

๏ mortar app templates

๏ Web components

๏ firefox os boilerplate app

๏ phonegap support for firefox os

๏ and of course, ember, angular, backbone, yadda yadda

(device) apis

make it work on the web*...

*ok, ok, using web technologies!

apis!!!

we want to control everything using web technology

๏ apis to handle access to device hardware, system functions, etc.

๏ security handled by permissions, in the manifest

api permissions

different apis have different permission levels:

๏ common apis can be accessed by any app

๏ privileged apis can only be used in packaged, verified apps (e.g.

contacts, camera, device storage)

๏ internal (certified) apis can only be used by vendor-installed apps

(e.g. sms, dialer, bluetooth)

var pick = new MozActivity({ name: "pick", data: { type: ["image/png", "image/jpg", "image/jpeg"] } });

web activities (intents)

web activities

pick.onsuccess = function () { // Create image and set the returned blob as the src var img = document.createElement("img"); img.src = window.URL.createObjectURL(this.result.blob); // Present that image in your app var imagePresenter = document.querySelector("#image-presenter"); imagePresenter.appendChild(img); }; pick.onerror = function () { // If an error occurred or the user canceled the activity alert("Can't view the image!"); };

web activities

var img = '/to-do-notifications/img/icon-128.png'; var text = 'HEY! Your task "' + title + '" is now overdue.'; var notification = new Notification('To do list', { body: text, icon: img });

notification

window.navigator.vibrate(200); // vibrate for 200ms

window.navigator.vibrate([100,30,100,30,100,200,200,30,200,30,200,200,100,30,100,30,100]); // Vibrate 'SOS' in Morse.

vibration

window.addEventListener('devicelight', function(event) { var html = document.getElementsByTagName('html')[0];

if (event.value < 50) { html.classList.add('darklight'); html.classList.remove('brightlight'); } else { html.classList.add('brightlight'); html.classList.remove('darklight'); } });

ambient light events

ambient light events

ambient light events

window.addEventListener("deviceorientation", handleOrientation, true);

function handleOrientation(event) { var alpha = event.alpha; var beta = event.beta; var gamma = event.gamma;

// Do stuff with the new orientation data }

device orientation

device orientation

alpha

betagamma

getusermedia

var constraints = { audio: true };

var onSuccess = function(stream) { // do stuff with your media stream };

var onError = function(err) { console.log('The following error occurred: ' + err); }

navigator.getUserMedia(constraints, onSuccess, onError);

mediarecorder

var mediaRecorder = new MediaRecorder(stream);

record.onclick = function() { mediaRecorder.start(); }

stop.onclick = function() { mediaRecorder.stop(); }

mediaRecorder.ondataavailable = function(e) { var audio = document.createElement('audio'); audio.setAttribute('controls', ''); var audioURL = window.URL.createObjectURL(e.data); audio.src = audioURL; }

nfc

function ndefDiscoveredHandler(activity) { var data = activity.source.data; var tag = navigator.mozNfc.getNFCTag(data.sessionToken); console.log(tag instanceof MozNFCTag); // should print true }

var request = tag.readNDEF(); request.onsuccess = function() { var ndefRecords = request.result; // ndefRecords should be an array of MozNDEFRecord. };

nfc

navigator.mozNfc.onpeerready = function (evt) { var peer = navigator.mozNfc.getNFCPeer(evt.detail); console.log(peer instanceof MozNFCPeer); // should print true; };

var request = peer.sendNDEF(ndefRecords);

var request = peer.sendFile(blob);

Web speech API

๏ work in progress

๏ doing speech synthesis and recognition in javascript, client-side

privileged/certified api examples

๏ CAmERA

๏ FMradio

๏ bluetooth

๏ sms

๏ telephony

๏ Wifimanager

advanced communication

sometimes the web model can be a pain

๏ same origin security

๏ cors/systemxhr

๏ broadcast channels/message channels

๏ request response model

๏ web sockets

๏ webrtc

broadcast channels

// Connection to a broadcast channel var bc = new BroadcastChannel(“test_channel");

// Example of sending of a very simple message bc.postMessage("This is a test message.”);

// Exemple of a simple event handler that only // logs the event to the console bc.onmessage = function (e) { console.log(e); }

// Disconnect the channel bc.close()

channel messaging

var channel = new MessageChannel(); var ifr = document.querySelector('iframe'); var otherWindow = ifr.contentWindow; ifr.addEventListener("load", iframeLoaded, false); function iframeLoaded() { otherWindow.postMessage('Hello from the main page!', '*', [channel.port2]); }

channel.port1.onmessage = handleMessage; function handleMessage(e) { para.innerHTML = e.data; }

offline apps

no connection = no experience

offline is hard

The main problems are as follows:

๏ offline data storage

๏ offline asset storage

๏ detecting available network and reacting to it

offline data

this is not so bad:

๏ indexeddb, localstorage, websql

๏ (datastore api for firefox os)

๏ there’s something available in most browsers

๏ localforage library polyfills across browsers

offline apps/assets

offline app assets are a pain

๏ firefox os packaged apps are installed and available offline

๏ this doesn’t help the web at large

๏ we had app cache…

…this had promise...

CACHE MANIFEST # v1

CACHE: css/app.css index.html js/main.js

js/lib/require.js

...but was actually evil.

detecting network state

network state is also a pain

๏ Network information API is pretty unreliable

๏ you could check xhr responses, but this isn’t ideal

hello service workers!

This could be the answer…

service workers are coming

๏ proxy servers that sits between your app and the browser

๏ intercepting network requests and customising responses

๏ does similar things to app cache (plus a lot more)

๏ granular control over actions

register service worker

if ('serviceWorker' in navigator) { navigator.serviceWorker.register('/sw-test/sw.js', { scope: '/*' }).then(function(sw) { // registration worked console.log('Registration succeeded.'); }).catch(function() { // registration failed console.log('Registration failed.'); }); }

install service worker

this.addEventListener('install', function(event) { event.waitUntil( caches.create('v1').then(function(cache) { return cache.add( '/sw-test/', '/sw-test/index.html', '/sw-test/style.css', '/sw-test/app.js', '/sw-test/image-list.js', '/sw-test/star-wars-logo.jpg' // etc. ); }) ); });

custom request responses

this.addEventListener('fetch', function(event) { event.respondWith( caches.match(event.request).catch(function() { return event.default(); return caches.get('v1').then(function(cache) { cache.add(event.request); }); }).catch(function() { return caches.match('/sw-test/gallery/myLittleVader.jpg'); }) ); });

performance enhancers

performance enhancers

๏ web workers

๏ web audio api

๏ asm.js

๏ emscripten

web workers

web workers

๏ run scripts in a background thread

๏ don’t block the main thread execution

web audio api

web audio api

๏ precise control and manipulation of audio

๏ add effects to audio

๏ split and merge audio streams

๏ spatialise audio

๏ create audio visualisations

audiochannels

audiochannels api

๏ set different audio to play in different importance hierarchy

channels

๏ react to headphones being plugged in or unplugged

๏ more important audio can continue to play in the background, e.g.

music player audio

asm.js

asm.js

๏ a very efficient low-level subset of JS

๏ suitable for ahead-of-time optimizing compilation

๏ Unity3d now has asm.js/WebGL support

emscripten

emscripteN

๏ an LLVM to javascript compiler (well, asm.js, specifically)

๏ compile c++ (and others) into JS and run it on the web

๏ = “very fast shit” ™

๏ See emscripten.org

resources

๏ MDN: developer.mozilla.org/

๏ demos on github.com/mdn

๏ hacks blog: hacks.mozilla.org

๏ look up localforage - polyfill for indexeddb/websql/localstorage

๏ simplewebrtc.com - simple webrtc library

๏ emscripten.org - try quakejs.com

๏ asmjs.org

๏ mzl.la/openwebapps - give us your feedback on what the web

platform needs!

thanks for listening!!

slideshare.net/chrisdavidmills cmills@mozilla.com // @chrisdavidmills