Post on 18-Dec-2014
description
transcript
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Make mobile app design
suck less And develop great apps along the way
Multimedia
Marketing
Techno geek
Martial Arts
MBA
BSc
Pharma
Digital Media
Intervet (MSD)
1972
Video
Mobile
Triumph
Spitfire
Yara
Medical
Biology
Floor
Eline
Enterprise 2.0
Erik van der Zijden Entreprenerd
Design
Apps
Reinventing
communication with tools
that change the world
One app, one life. At least
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design noun
a plan or drawing produced to show the look and function or
workings of a building, garment, or other object before it is built
or made.
the art or action of conceiving of and producing such a plan or
drawing.
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design noun
a plan or drawing produced to show the look and function or
workings of a building, garment, or other object before it is built
or made.
the art or action of conceiving of and producing such a plan or
drawing.
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Print ... is designing for the
Web ... is designing for the
Mobile ... is designing for the
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Interaction
design
Touching
Graphical
design
Seeing
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Some examples
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Dislaimer
I mean no harm. All examples, good and bad ones, have been found
and chosen randomly.
If I picked yours to show as a ‘bad’ example: I apologize. Fix it.
If I picked yours to show as a ‘good’ example: You may thank me later.
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Graphs
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Graphs
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Calculators
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User
interface
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Colors &
background
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Mobile Development Process
Discover
the idea
Functional
Design
Graphical
Design Development QA
App Store
Submission Marketing Updating
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Mobile Development Process
Discover
the idea
Functional
Design
Graphical
Design Development QA
App Store
Submission Marketing Updating
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You might build this:
Land
Fly
..when users really need this:
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Functional
Design Wireframing
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Functional
Design Wireframing
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Functional
Design Functional Design
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Icons, screens Graphical
Design
Functional
Design
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User testing Graphical
Design
Functional
Design
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Some
Design Best practices
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Do not reinvent the wheel 1
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Human Interface Guidelines
Aesthetic Integrity • Consistency • Direct Manipulation •
Feedback • Metaphors • User Control
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User Interface Guidelines
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Sharpen your pencils 2
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Sharpen your pencils 2
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Don’t make me think 3
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Land
Fly
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Colorize correctly 4
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Colorize correctly 4
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Colorize correctly 4
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Go easy on the graphs 5
or
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The ‘rules of thumb’ 6
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Funny Fonts 7
Never, ever use Comic Sans. Promise.
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Design for your audience 8
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Keep It Simple, Stupid
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erik@digiredo.nl
@erikdigiredo Go Design Something
Great