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- 1 -© FTW 2014 WG2 TF Crowdsourcing CROWDSOURCING 2.X From Microworkers to Customers: Lessons...

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- 1 - © FTW 2014 WG2 TF Crowdsourcing CROWDSOURCING 2.X From Microworkers to Customers: Lessons learned from crowdsourcing testing Bruno GARDLO, FTW 8 th General Qualinet Meeting, 7.10. – 10.10.2014, Delft
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Page 1: - 1 -© FTW 2014 WG2 TF Crowdsourcing CROWDSOURCING 2.X From Microworkers to Customers: Lessons learned from crowdsourcing testing Bruno GARDLO, FTW 8 th.

- 1 -© FTW 2014

WG2 TF CrowdsourcingCROWDSOURCING 2.XFrom Microworkers to Customers: Lessons learned from crowdsourcing testing

Bruno GARDLO, FTW8th General Qualinet Meeting, 7.10. – 10.10.2014, Delft

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Simple web-app, with flash player and a ACR 5 rating scale, 2 CCs ranging from 800 to 2000 kbps

Volunteers gathered via Facebook and Email calls, 114 users, 3 months of collecting the data

Each respondent was directly approached via chat, when he started and finished the test (pseudo-controlled environment)

Users rated 10 videos in a row, repeated twice – overall assessment time ~12 minutes

Beginnings…Back in the year 2010

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Facebook Study 2010

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Facebook study 2011

Procedure was taking rather long time, so we looked for alternatives, but still focused on Facebook volunteers

Enhanced web-app, to be more “standalone” – added content questions, shortened testing time to be more “appealing” to the subjects

Reduced administrative burden (no chatting with respondents…)

220 subjects ~ only 812 reliable answers

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Facebook Study 2011

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2012: Move to Microworkers.com

o Introduced 2-stage design, together with “Screen quality test”

o Additionally – application monitoring, Control questions concerning the playback, Consistency questions, “Gold” data:

o Initial number of users: 297

o Number of users remained after screening: 88 (29%)

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2012: Move to Microworkers.com

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2012: Move to Microworkers.com

o Introduced 2-stage design, together with “Screen quality test”

o Additionally – application monitoring, Control questions concerning the playback, Consistency questions, “Gold” data:

o Initial number of users: 297

o Number of users remained after screening: 88 (29%)

o Next steps: Improving the efficiency and reliability of the campaigns

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2013: In-Momento Approach

Engage user’s attention with interesting easy to do task (and monitor reliability)

Retain user’s attention with short testing session and with simple UI

Investigate user’s reliability and find a communication way to create a dialog with him – Lead him in the app and inform about progress and how is he doing…

Once user is in the app and is reliable

- Try to engage him with more tasks

- Do not force him to continue

- Offer him some advantage over other users (higher payment)

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2013: In-momento Results

100 reliable ratings in several hours (instead of days)

Overall reliability:

86%

Increased cost efficiency:

0.26 $ vs. 0.08$ per reliable task

Decrease of administrative overhead! MOS still higher than that achieved in the Lab

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Facing the CS issues

There is a consistency in the results for all our past CS studies – MOS in CS assessment is higher than those achieved in the Lab

Some tasks related to the QoE, are easier to recognize for the workers

- e.g. users are more familiar with the stalling video, than with recognizable artifacts related to the encoding

- Users are accustomed to certain quality level they receive

The relation between Lab Studies and CS study results is often not easy discoverable, maybe even not existent

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THANK YOU FOR YOUR ATTENTION


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