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2 types of quantities Vector Describe magnitude & direction Examples of vector quantities…...

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CH. 4 VECTORS
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Page 1: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

CH. 4 VECTORS

Page 2: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

VECTOR & SCALAR 2 types of quantities

Vector Describe magnitude & direction Examples of vector quantities… Velocity, force,

acceleration, displacement

Scalar Describe only magnitude Examples of scalar quantities… mass, time, distance,

speed

Page 3: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

DISTANCE & DISPLACEMENT Distance

Total length travelled, what your odometer would read for a car trip.

Scalar Quantity Displacement

Total length from starting point to ending point. Meaning the straight line distance from start to end

Vector Quantity

Displacement

B

C

A

Distance equals the sum of the magnitudes of A,B,&C

Displacement equals magnitude of blue vector

Page 4: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

HOW TO DRAW VECTORS Vector arrows are scaled representations

of a vector quantityThe direction of the arrow tells us the

directionAnd the length of the arrow shows

(combined with the scale) what the magnitude of the vector is

Ex. 30 km North (scale 1 cm= 5 km)

Page 5: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

FINDING THE RESULTANT VECTOR .. Resultant -- One vector that represents

the combination of 2 or more vectors. To find the resultant means to combine

(or add) vectors. Any number of vectors can all be

combined together to create one resultant vector.

Example. Johnny walks 4 km East then 3

km WestResultant Vector =

1 km East

4 km East

Vector

3 km West

vector

Page 6: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

FINDING RESULTANT PROCEDURE 1) Determine a proper scale for drawing 2) Draw first vector to scale 3) Draw 2nd vector to scale, with its tail

connected to the head of the firstNote, it does not matter which vector is drawn

first Draw any other vectors (the third, fourth…

etc.) in the same fashion 4) Draw the Resultant from the tail of the

first vector to the head of the last to show proper direction

5) Determine the magnitude and direction of the resultant.Determine mathematicallyOR determine graphically

Page 7: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

ANOTHER EXAMPLE Even though displacement vectors seem

to make the most sense, this process works for any type of vectors

Ex. A plane is flying with an engine speed of 100 km/hr going East, but it is also encountering a 30 km/hr wind directed towards the East. What is the plane’s resultant velocity??

Resultant Vector =

130 km/hr East

Scale1cm=1

0 km/hr

1 cm

Page 8: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

DETERMINING MAGNITUDE OF RESULTANT MATHEMATICALLY

When resultant vector creates a right triangle, you can immediately use pythagorean theorem to determine length of the hypotenuse (resultant)

A2 + B2 = C2 with C being the resultant

So to solve for C the pythagorean becomesC = A2 + B2

Page 9: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

DETERMINING MAGNITUDE OF RESULTANT GRAPHICALLY (GENERALLY DON’T NEED TO MAKE PERFECTLY SCALED DRAWINGS IN THIS CLASS, BUT DO NEED TO SET UP DRAWINGS TO BETTER UNDERSTAND PROBLEM)

Measure length of the resultant on your paper

Use scale to bring back into the vector units For example… Scale is 1 cm = 30 m/s

You measure resultant to be 5 cm, so this means that the magnitude of your resultant is 5 x 30 or 150 m/s

This method involves more measuring and not so much math

You should be able to find the magnitude of the Resultant both

Mathematically and Graphically!!!!

Page 10: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

VECTOR COMBINATIONS IN 2-D

If vectors are in two different planes (i.e. One going North and another going West) then that would be considered to be in 2 dimensions

We can also combine vectors this way. For example. A car drives 30 km East, then

50 km North. What was the cars resultant displacement? (they are basically asking you what was the car’s

net movement)…. Drawing an arrow from starting point to ending point

Resultant Vector = 58.3 km NorthEas

tIf found

mathematically ..Use pythagorean (A2+B2=C2)

theorem to find this

R=(302 + 502)R=58.3

Scale1 cm= 5 km

1 cm

If found graphically Resultant should be

11.66 cm long. Then if we use our scale to

convert that back into km… 11.66 x 5 = 58.3

km

Page 11: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

ANOTHER 2-D EXAMPLE A plane flying due North with a speed of

200 km/hr encounters a strong eastern wind of 60 km/hr

Scale1 cm= 20

km/hr

1 cmRed arrow should be

10 cm long, purple arrow

should be 3 cm long

To find GRAPHICALLY.. Resultant will be measured to be 11.44 cm long.

Multiply that by 20 to get into km/hr

and we get R = 228 km/hr

Page 12: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

COMPONENTS OF VECTORS Now that we know how to find a resultant.. We can also do the reverse process Finding Horizontal and Vertical components of vectors… In other words we are breaking down a vector into its two

individual parts Ex. Telling someone how far you went East or how far you

went North We can use trig and SOH CAH TOA to determine magnitudes of

the 2 components

R

Ry=Rsinθ

Rx=Rcosθ

θ

**These two equations are always accurate for x & y components when θ is the angle between the vector and the x-axis

R- any vectorRy- the y-component of the vectorRx- the x-component of the vector

Page 13: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

COMPONENTS OF VECTORS

Components can also be modeled graphically as before but should be calculated mathematically

If a vector is going directly N, E, S, or W , then it has only one component If N or S then only vertical component If E or W then only horizontal component

Horizontal and Vertical components do not affect each other !!

POSITIVES AND NEGATIVES STILL INDICATE DIRECTION They act separately For instance …. Thrown or launched objects Gravity ***Boat crossing a river*** Monkey / Gun Example Bullet Example

Page 14: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

Which boat reaches the opposite shore

first???

100 m 100 m

10 m/s East 10 m/s East

NO CURRENT

15 m/s Water current South

Page 15: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

ANSWER

Both boats reach at same time because only the horizontal component affects how long it takes to reach the opposite shore

The boat with current will move faster, take a different path, and go a greater distance…. BUT still reaches the opposite shore at the same time

B/c Horizontal components ARE NOT affected by Vertical components of Velocity

Page 16: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

FINDING RESULTANTS OF 2-D VECTORS THAT ARE NOT PERPENDICULAR (MORE DIFFICULT 2-D PROBLEMS)

Need to break each vector into components

Add components then create new right triangle to find magnitude of Resultant (R)

R RR

Page 17: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

MORE DIFFICULT 2-D EXAMPLES

45 N at 80º NE 20 N at 30º NW Find Resultant of these 2 force vectors

Make chart and break down vectors into components

Find sum in x-direction, sum in y-direction Use pythagorean to combine these to find ‘R’Vector x y

1 45cos80=+7.81 N

45sin80=+44.31 N

2 20cos30=-17.32 N

20sin30=+10 N

Sum -9.51 54.31

Now use horizontal and vertical sums to determine resultant magnitudeA2 + B2 = C2

(-9.512 + 54.312 =R2) R= 55.13 N

R

Page 18: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

DIRECTION OF RESULTANT To find direction of Resultant Use Tan-1

Tanθ=opp/adj = (y/x) Θ = Tan-1(y/x)

This will always work, for the angle between the vector and x-axis.

R

θ

Page 19: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

DIRECTION OF RESULTANT When finding the resultant it is important

to include direction Usually resultants will not be directly in

one of the four (N,E, S, W) directions Use ‘in between’ directions… NE, NW, SE,

or SW But we need to include an angle to give

a exactly specific direction So it could read as 30º N of W

Page 20: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

PRACTICE DRAWING VECTORS

55˚

Find the resultant of these two vectors… 30 km at 55˚ NE and 20 km at 35˚ SE(move protractor on screen to check for correct angle)

35˚

20˚

Page 21: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

15 M/S 42⁰ SW 20 M/S AND 25⁰ SE

(move protractor on screen move arrows to correct angle)

Page 22: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

EQUILIBRIUM PROBLEMS If an object is in equilibrium ΣFx = 0 and

ΣFy=0Referred to as the 1st Condition of

Equilibrium

In other words, all forces must cancel out… so we can sayΣFx = 0 = F1x + F2x +F3x…. AndΣFy=0 = F1y + F2y + F3y …

Example

Page 23: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

Force Vectors--- ex. Sign hanging from 2 wires

JOE’S DINER

Force of Sign’s Weight (Fg)

Force of the Wire’s Tension (T1)

(T2)

Sign is at rest (in equilibrium) so we can say ΣFx = 0 = T1x + T2x AndΣFy=0 = Fg + T1y + T2y

(T2x)

(T2y)

(T1y)

(T1x)

Page 24: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

Friction / Incline Problems• When an object is on an incline, the Normal Force (FN) is no longer

equivalent to the objects weight• Objects weight (Fg)is still down, but it now has 2 components.

– FP - Parallel force… force pulling it down the ramp• Force pushing object down ramp, can be treated in same way as applied force has been• If drawn like below Fp = Fgsinθ (can be seen simply w/ trig identities)

– FN - Normal Force … perpendicular to the ramp• Amount of FN affects frictional force

• Higher θ of ramp, lower FN is and b/c of this friction will also be lower• Friction will be directed opposite the motion/intended motion• If drawn like below, FN = Fgcosθ

Fg

Fp

FNθθ

Fk**In this example ΣF = Fp + Fk = maSince Fp and Fk are only forces in the plane of motion. - θ of ramp is equal to θ between FN

and Fg

- Plugging in friction eq. this becomes ΣF = Fp + (-μkFN) = ma

Page 25: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

Applied Force Problem• A) If there is no friction and the man is pulling

sled with a Force of 15 N, what is the acceleration of the 10 kg sled?

• B) If there exists a coefficient of kinetic friction of .14 between the sled and ground what the acceleration be?

Page 26: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

Solutionsa. Acceleration is only in the x direction so we can say that ΣFx=ma and ΣFy=0ΣFx=ma = sum of all individual horizontal forces only one Fx

So ΣFx=ma = Fx = FcosθOr ma=Fcosθ(10kg)(a) = (15N)cos(30º) a= 1.3 m/s2

F

Fx

Fy

b. Now another vertical force must be considered, Fk So ΣFx=ma = Fx + Fk ma = (Fcosθ) + μkFN but now FN is no longer going to be equal to

(mg) b/c another vertical force is involved. So use the ΣFy=0 equation to analyze vertical (y) forces and determine FN

ΣFy=0 = sum of all vertical forces = Fg +Fy +FN

ΣFy=0 = Fg +Fk +FN = mg + Fsinθ + FN

Plugging in values 0 = (10)(-9.8) +15sin30+FN

0 = -98N + 7.5N + FNFN= 90.5 N

Now plug this into friction equation abovema = (Fcosθ) + μkFN

10(a) =(15cos30) + (.14)(90.5) and solve for ‘a’a = .03 m/s2

Fk

Page 27: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

Projectile Motion

Click below for Video

Page 28: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

PROJECTILE MOTION Anytime an object is launched and only under

the influence of gravity it is considered to be a projectile.Typically moving both horizontally and vertically

Acceleration is occurring in the vertical (y)direction

Velocity is constant in the horizontal (x) direction

Horizontal is staying constant….. Vertical component is changing due to the acceleration of gravity**

Page 29: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

PROJECTILE LAUNCHED HORIZONTALLY

Vx- horizontal component vector of velocity

Vy-vertical component vector of velocity

Vx Constant Vy increasing

downward

GRAVITY is increasing Vy, but does not affect Vx

vx

Vy

vx

vx

vx

vx

Vy

Vy

Vy

Page 30: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

OR DRAWN A LITTLE DIFFERENTLY…

Green Arrows resultant velocity vector of the ball at that point in its path

Vy

vx

vx

vx

vx

Vy

Vy

Vy

Page 31: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

Object launched upward at an angle of 45⁰ with a velocity of 42.4 m/s.

Initial Horizontal Velocity = Vx = +30 m/s Initial Vertical Velocity = Vyi = +30

Vx=30 m/s

Vx=30 m/sVx=30 m/s

Vx=30 m/s

Vx=30 m/s

Vx=30 m/s

Vx=30 m/s

Vy=30 m/s

Vy=0 m/s

Vy=-10 m/s

Vy=-30 m/s

Vy=10 m/s

Vy=20 m/s

Vy=-20 m/s

Page 32: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

PROJECTILE MOTION PROBLEMS P.M. is in 2-D, and each dimension must

be treated separately when solving equations

During P.M. acc. Is only occuring in y-direction, and motion is constant in x-direction… so we must adjust our kinematics equations.

Vyf2=vyi

2 + 2gΔy vyf=vyi+gt Δy=vyit + ½ gt2

Δy= ½(vyf + vyi)t Δx=vxt

The only acc. Is that of gravity and that only occurs in the y. So ‘a’ becomes ‘g’ and all velocities in acceleration equations have ‘y’ subscripts

Motion in y-plane- accelerated

Motion in x-plane - constant

Page 33: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

BULLET FIRED & DROPPED AT SAME TIME

X- components are independent of Y-Components and the acceleration of gravity.. So both bullets fall at the same rate and reach ground at same time

Page 34: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

RANGE AND HEIGHT Range - how far an object travels

horizontally Height - how far an object travels

vertically How to produce max height??

Launch at 90⁰ (straight up) How to produce max range??

Launch at 45⁰ Perfect balance of horizontal speed, and time of flight

Objects launched at complementary angles will produce equal rangesEx. 30 ˚ and 60 ˚

height

range

Page 35: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

Objects launched at complimentary angles will produce equal ranges80⁰ and 10⁰ (as seen above) are complimentary angles

http://www.ngsir.netfirms.com/englishhtm/ThrowABall.htm

Page 36: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

Hypothetical straight line path cannonball would follow if there was

no Gravity

Distances below hypothetical straight line path object is at 1s, 2s, and 3 sec.

***Same distances as if ball was launched horizontally **

Page 37: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

SATELLITES Satellites--- objects that orbit another

object Moon orbits Earth Earth and other planets orbit Sun These are all essentially just projectiles If objects fall because of gravity, how

come satellits stay orbiting forever?? Or do they? Are they getting closer?? Are they falling??

How???

Page 38: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

PROJECTILE BEING THROWN A DIFFERENT SPEEDS, FROM THE TOP OF A MOUNTAIN ABOVE THE ATMOSPHERE

Page 39: 2 types of quantities  Vector Describe magnitude & direction Examples of vector quantities… Velocity, force, acceleration, displacement  Scalar Describe.

Satellites are moving so fast that the rate at which they are falling matches the rate at which the center object curves away from it

So yes they are falling, but falling around Earth not into it and no if they are orbiting properly they will not be getting closer


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