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01|Design Brief Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student...

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01|Design Brief Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student Name . Student Name . Student Name CollectDev Collaborative urban planning and design is an objective which is increasingly being pursued through technological means. Finding ways to model urban environments and enable broad participation in their development seems more realizable than ever, as researchers, public officials and private agencies continue to advance the field with innovative practices. My intention is to outline a platform for ordinary citizens to identify development needs, collectively prioritize development projects, and have iterative input into the development of projects as they evolve. This requires having some mechanism where citizens can reflect their preferences by voting, and have the outcomes of their votes relayed back to them. Voting should be widely accessible, through SMS or other mobile technology widely available to citizens in developing countries, as should the visualization of voting outcomes.
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Page 1: 01|Design Brief Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student Name. Student Name. Student Name CollectDev Collaborative.

01|Design Brief

Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student Name . Student Name . Student Name

CollectDev

Collaborative urban planning and design is an objective which is increasingly being pursued through technological means. Finding ways to model urban environments and enable broad participation in their development seems more realizable than ever, as researchers, public officials and private agencies continue to advance the field with innovative practices. My intention is to outline a platform for ordinary citizens to identify development needs, collectively prioritize development projects, and have iterative input into the development of projects as they evolve. This requires having some mechanism where citizens can reflect their preferences by voting, and have the outcomes of their votes relayed back to them. Voting should be widely accessible, through SMS or other mobile technology widely available to citizens in developing countries, as should the visualization of voting outcomes.

Page 2: 01|Design Brief Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student Name. Student Name. Student Name CollectDev Collaborative.

Precedents in Computer Supported Collaborative Design (CSCD)

Page 3: 01|Design Brief Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student Name. Student Name. Student Name CollectDev Collaborative.

Precedents in Participatory Urbanism

Negative (corrective) Interventions Positive Interventions

Page 4: 01|Design Brief Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student Name. Student Name. Student Name CollectDev Collaborative.

Indigenous knowledge of needed development projects

Desire lines

Waste disposal sites

Transportation inefficiencies

Page 5: 01|Design Brief Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student Name. Student Name. Student Name CollectDev Collaborative.

Proposed grid substitute for GPS capability

An initial grid is provided to the user. User input determines the next grid sent, progressively zooming in on the intervention site.

Page 6: 01|Design Brief Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student Name. Student Name. Student Name CollectDev Collaborative.

Interface and Interaction Scheme

A picture is taken of the site (optional), or options are selected from a menu for development proposals. Similar proposals are aggregated by location.

Page 7: 01|Design Brief Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student Name. Student Name. Student Name CollectDev Collaborative.

a. b.

Interface and Interaction Scheme

Development scenarios generated by a design agency/voting platform are relayed back to citizen participants for prioritization.

Page 8: 01|Design Brief Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student Name. Student Name. Student Name CollectDev Collaborative.

Information Architecture

Page 9: 01|Design Brief Harvard Graduate School of Design | REALTIME CITIES 2014 | Project Name | Student Name. Student Name. Student Name CollectDev Collaborative.

Information Architecture and Interaction Scheme

Interaction Paradigm: First-Order Self-Regulating (system goal determined by involved citizen participants, but while outside of system loop)


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