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1 Chapter 7 – Transport Layer Protocols TCP and UDP SPX and NCP.

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1 Chapter 7 – Transport Layer Protocols TCP and UDP SPX and NCP
Transcript

1

Chapter 7 – Transport Layer Protocols

TCP and UDP SPX and NCP

2

TCP Characteristics TCP is the acronym for Transmission

Control Protocol. TCP is

Connection oriented Reliable

It is used to carry large amounts of data. It provides services that Internet Protocol

(IP) lacks. TCP is defined in Request for Comments

(RFC) 793. (www.ietf.org)

3

TCP Functions

Guaranteed delivery Packet acknowledgment Flow control Error detection Error correction

4

Segmentation Occurs when the Application layer Protocol

passes more data to TCP than can fit in a single packet.

TCP splits application layer messages into datagram-sized segments and encapsulates each segment with its own header.

The collection of segments is called a sequence.

5

Segmentation (Continue) The destination system reassembles the

segments into the original sequence.

The segmentation process is completely separate from the network layer fragmentation process.

6

The TCP Message Format

7

Port Numbers and Sockets A port number refers to a specific

application or process running on a computer.

A socket is a combination of a port number and an IP address.

The Internet Assigned Numbers Authority (IANA) assigns well-known port numbers to common Internet applications.

8

Port Numbers and Sockets The most commonly used port numbers

are listed in the Services file on computers running TCP/IP. (page 184-185, table 7.1)

Clients choose ephemeral (momentary) port numbers at random.

9

Control Bits

Control Bit

Function

URG Indicates that the segment contains urgent data

ACK Indicates that the message acknowledges a previously transmitted segment

PSH Indicates that the receiving system should forward the message immediately rather than wait for the rest of the sequence

RST Resets the TCP connection and discards the segments received so far

SYN Synchronizes the Sequence Number values for both systems

FIN Terminates a TCP connection

10

Three-Way Handshake Functions (Establishing a Connection)

Verify that both computers are operating and ready to receive data

Exchange initial sequence numbers (ISNs)

Exchange maximum segment sizes (MSSs)

Exchange port numbers

11

Three-Way Handshake Messages

TCP Connection

12

Transmitting Data

Information needed to transmit data: Port number Sequence number MSS

13

Packet Acknowledgment

TCP implements packet acknowledgment by using the Sequence Number and Acknowledgment Number fields.

The Sequence Number field specifies the number of bytes transmitted.

The Acknowledgment Number field specifies the number of bytes received.

14

Delayed Acknowledgments

TCP systems do not have to individually acknowledge every packet they receive.

The frequency of acknowledgment is left up to the individual TCP implementation.

15

Positive and Negative Acknowledgments With positive acknowledgment with

retransmission, TCP systems acknowledge only the number of bytes they have received correctly.

With negative acknowledgment, the computer specifies the information that it has not received correctly. All data beginning with the failed segment is

retransmitted. Messages that are not acknowledged are

retransmitted.

16

TCP Error Detection

TCP provides the only end-to-end error detection for the application layer data.

TCP computes a checksum based on The TCP header The application layer information in the TCP

Data field A pseudo-header created from some of the

fields in the IP header (pseudo-header ensures datagrams are delivered to the correct computer and correct transport layer)

17

TCP Checksum Value

18

Flow Control Flow control allows a receiving system to control

the transmission rate of the sending system. Each computer has a buffer for storing incoming

packets. When a computer transmits too quickly, the buffer

on the receiving system can fill up, causing packets to be dropped.

TCP uses the Window field in its acknowledgment messages to implement flow control.

The Window value indicates how much buffer space the receiving system has available.

The sending system is permitted to transmit only the number of bytes specified in the Window field.

19

Sliding Window Technique

20

Terminating the Connection

21

UDP Characteristics

UDP is the acronym for User Datagram Protocol.

UDP is defined in RFC 768. It is a connectionless protocol. It is used primarily for brief

request/reply transactions.

22

The UDP Message Format

23

SPX Characteristics

SPX is the acronym for Sequenced Packet Exchange.

SPX is a connection-oriented protocol.

It provides packet acknowledgment and flow control.

It is used infrequently by NetWare. Messages are carried in Internet Packet

Exchange (IPX) datagrams.

24

The SPX Message Format

25

NCP Characteristics

NCP is the acronym for NetWare Core Protocol.

NCP is used for NetWare file sharing traffic.

It is much more frequently used than SPX.

Messages are carried in IPX datagrams. NCP requires an acknowledgment for

each transmitted message.

26

The NCP Request Message Format

27

The NCP Reply Message Format

28

Chapter Summary TCP

Connection-oriented protocol Used to carry relatively large amounts of data Provides guaranteed delivery, packet

acknowledgment, flow control, error detection, and error correction

UDP Connectionless protocol Essentially a subset of TCP Generates less overhead than TCP does Used primarily for brief transactions consisting of a

single request and a single reply

29

Chapter Summary (Cont.) SPX

Connection-oriented protocol Provides packet acknowledgment and flow

control, much like TCP NCP

Used for NetWare file sharing traffic, among many other functions

Used much more frequently than SPX Requires an acknowledgment for each

message transmitted


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