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ECGD 4121 – Transportation Engineering IECGD 4121 – Transportation Engineering I
Lecture 4Lecture 4
Faculty of Applied Engineering and Urban PlanningFaculty of Applied Engineering and Urban Planning
Civil Engineering DepartmentCivil Engineering Department
22ndnd Semester 2008/2009 Semester 2008/2009
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Traffic EngineeringTraffic Engineering
CharacteristicsCharacteristicsofof
System ComponentsSystem Components
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Components of Highway ModeComponents of Highway Mode
System Components:System Components:
• DriverDriver
• Pedestrian (and others)Pedestrian (and others)
• Vehicle:Vehicle:
Passenger vehiclePassenger vehicle
Heavy truckHeavy truck
BusBus
• Road pavementRoad pavement
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Impact of Interaction amongImpact of Interaction amongDriver – Vehicle - RoadDriver – Vehicle - Road
Impact the following design parameters:Impact the following design parameters:• Length of acceleration and deceleration Length of acceleration and deceleration
laneslanes• Maximum highway gradesMaximum highway grades• Minimum turning radiusMinimum turning radius• Lane widths and clearance heightsLane widths and clearance heights• Location of traffic controlsLocation of traffic controls• Speed limits and traffic signal timingSpeed limits and traffic signal timing• Stopping sight distancesStopping sight distances• Sight passing distancesSight passing distances• Roadside safety featuresRoadside safety features
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System CharacteristicsSystem Characteristics
• Human CharacteristicsHuman Characteristics
Visual ReceptionVisual Reception
Hearing PerceptionHearing Perception
Perception-Reaction ProcessPerception-Reaction Process
• Vehicle CharacteristicsVehicle Characteristics
Static and Dynamic CharacteristicsStatic and Dynamic Characteristics
• Road CharacteristicsRoad Characteristics
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• Human as an active essential component of Human as an active essential component of traffic system, distinguishes TE from virtually all traffic system, distinguishes TE from virtually all other CE fields.other CE fields.
• This component is widely variable and may be This component is widely variable and may be unpredictable in capabilities and characteristics.unpredictable in capabilities and characteristics.
• PhysiologicalPhysiological
Measurable and usually quantifiableMeasurable and usually quantifiable
• PsychologicalPsychological
More difficult to measure and quantifyMore difficult to measure and quantify
Human CharacteristicsHuman Characteristics
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Human CharacteristicsHuman Characteristics
• Perception-Reaction Time (PRT)Perception-Reaction Time (PRT)
• Visual ReceptionVisual Reception
• Walking SpeedWalking Speed
• Hearing PerceptionHearing Perception
• Actions taken by drivers depend on their Actions taken by drivers depend on their
ability to receive, evaluate, and respond to ability to receive, evaluate, and respond to
expected and unexpected situationsexpected and unexpected situations
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Driver:Driver:
• Wide range of system usersWide range of system users
• Wide range of drivers use the system:Wide range of drivers use the system:
Ages: from 16 up to 80 years oldAges: from 16 up to 80 years old
Various mental and ethical conditionsVarious mental and ethical conditions
Physical abilities (sight, hearing, etc)Physical abilities (sight, hearing, etc)
ExperienceExperience
Human CharacteristicsHuman Characteristics
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• Driving is the task of monitoring and Driving is the task of monitoring and responding to a continuous series of responding to a continuous series of visual and audio cuesvisual and audio cues
• Driving task has three levels:Driving task has three levels: Operational (Control): vehicle control Operational (Control): vehicle control
through second-to-second driver’s through second-to-second driver’s actions, speedactions, speed
Tactical (Guidance): vehicle guidance Tactical (Guidance): vehicle guidance through maintenance of a safe speed through maintenance of a safe speed and proper pathand proper path
Strategic (Navigation): route planningStrategic (Navigation): route planning
Human CharacteristicsHuman Characteristics
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Driver decision process involves:Driver decision process involves:
• SensingSensing
• PerceivingPerceiving
• AnalyzingAnalyzing
• DecidingDeciding
• RespondingResponding
Human CharacteristicsHuman Characteristics
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SensingSensing• Feeling: forces on the vehicleFeeling: forces on the vehicle• Seeing: critically important means of Seeing: critically important means of
acquiring information:acquiring information: Ability to see fine details, depth Ability to see fine details, depth
perception, peripheral vision, ‘night’ perception, peripheral vision, ‘night’ vision, glare recoveryvision, glare recovery
• Hearing: important for drivers, cyclists and Hearing: important for drivers, cyclists and pedestrianspedestrians
• Smelling: detecting emergencies e.g. Smelling: detecting emergencies e.g. overheated engine, burning brakes, fireoverheated engine, burning brakes, fire
Human CharacteristicsHuman Characteristics
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• Perception time is delay between visibility and Perception time is delay between visibility and determining there is a potential hazarddetermining there is a potential hazard
• Perception and Reaction time consists of four Perception and Reaction time consists of four stagesstages Perception: Sees or hears situationPerception: Sees or hears situation Identification: Identify situationIdentification: Identify situation Emotion: Decides on course of action Emotion: Decides on course of action
(swerve, stop, change lanes, etc.)(swerve, stop, change lanes, etc.) Reaction: Acts (time to start events in Reaction: Acts (time to start events in
motion but not actually do action). Foot motion but not actually do action). Foot begins to hit brake, not actual deceleration.begins to hit brake, not actual deceleration.
Human CharacteristicsHuman Characteristics
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• Perception-reaction time usually ranges Perception-reaction time usually ranges
between 0.5 to 7.0 seconds.between 0.5 to 7.0 seconds.
• Perception-reaction time is often assumed to Perception-reaction time is often assumed to
be 2.5 seconds (true for about 85% of drivers).be 2.5 seconds (true for about 85% of drivers).
• At 100 km/hr a vehicle travels about 70 meters At 100 km/hr a vehicle travels about 70 meters
during that time interval.during that time interval.
Human CharacteristicsHuman Characteristics
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Perception-Reaction Time FactorsPerception-Reaction Time Factors
• Environment:Environment: Urban vs. RuralUrban vs. Rural Night vs. DayNight vs. Day Wet vs. DryWet vs. Dry
• AgeAge• Physical Condition:Physical Condition:
FatigueFatigue MedicalMedical Drugs/AlcoholDrugs/Alcohol
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• Visual acuity and ability (Visual acuity and ability (lighting conditions, lighting conditions,
presence of fog, snow, etc.presence of fog, snow, etc.))
• Complexity of situation and complexity of Complexity of situation and complexity of
necessary response (necessary response (more complex more complex more more
time is consumedtime is consumed))
• Expected versus unexpected situation (Expected versus unexpected situation (traffic traffic
light turning red vs. dog darting into roadlight turning red vs. dog darting into road))
Perception-Reaction Time FactorsPerception-Reaction Time Factors
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Effect of Task ComplexityEffect of Task Complexity
wherewherettrr = = reaction time (s)reaction time (s)aa = = minimum reaction time under different minimum reaction time under different
alternative circumstances (s)alternative circumstances (s)bb = = 0.13 (slope)0.13 (slope)NN = = no. of alternativesno. of alternatives
Nbatr 2log
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Visual AcuityVisual Acuity
• Visual acuity: Visual acuity: It refers to the sharpness with It refers to the sharpness with
which a person can see an object.which a person can see an object.
• One measurement of it is the recognition One measurement of it is the recognition
acuity obtained using Snellen Chart.acuity obtained using Snellen Chart.
• Visual acuity is either static when no motion Visual acuity is either static when no motion
is involved, and dynamic when relative motion is involved, and dynamic when relative motion
is involved.is involved.
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Snellen ChartSnellen Chart
• A person with normal A person with normal visual acuity (20/20) visual acuity (20/20) can recognize 1/3” can recognize 1/3” letters under well letters under well lighting conditions lighting conditions from 20’from 20’
• A person with 20/40 A person with 20/40 requires object be requires object be twice as large at twice as large at same distancesame distance
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ExampleExample
• A driver with 20/20 vision can see signs up to A driver with 20/20 vision can see signs up to 90’ away. How close must a driver with 20/50 90’ away. How close must a driver with 20/50 vision be?vision be?
• X = (90)[(Bad/Good)] = (90)[(20/50)/(20/20)]X = (90)[(Bad/Good)] = (90)[(20/50)/(20/20)]• X = 36’X = 36’• If those letters were 2” high, how high should If those letters were 2” high, how high should
they be for a driver with 20/60 visions (same they be for a driver with 20/60 visions (same distance)?distance)?
• H = (2)(Good/Bad) = (2)[(20/20)/(20/60)]H = (2)(Good/Bad) = (2)[(20/20)/(20/60)]• H = H = 6 6 ’’
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Static Acuity and Letter SizeStatic Acuity and Letter Size
Acuity (ft/ft)Acuity (ft/ft) 20/1020/10 20/2020/20 20/3020/30 20/4020/40 20/5020/50 20/6020/60
Index L/H (ft/in)Index L/H (ft/in) 114.6 114.6 57.3 57.3 38.2 38.2 28.7 28.7 22.9 22.9 19.1 19.1
• Visual acuity is worse when an object is movingVisual acuity is worse when an object is moving
• During night conditions, the visual acuity is one During night conditions, the visual acuity is one column worsecolumn worse
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ExampleExample
How large should the letters size be to be recognizable How large should the letters size be to be recognizable at a distance of 90 ft by a person with the 20/60 vision?at a distance of 90 ft by a person with the 20/60 vision?
)50/20(20/2050/20 LL
ft36)50/20(9050/20 L
ft/in1.19)/( 60/20 HL
nchH i7.41.19/9060/20
A driver with 20/20 vision can read a sign from A driver with 20/20 vision can read a sign from a distance of 90 ft. How close must a person a distance of 90 ft. How close must a person with the 20/50 vision be in order to read the with the 20/50 vision be in order to read the same sign?same sign?
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Roadway Sign ReadabilityRoadway Sign Readability
• Maximum distance a driver can read a road Maximum distance a driver can read a road sign within his vision acuity =sign within his vision acuity =
(letter height in inches)*(vision acuity)(letter height in inches)*(vision acuity)• Example:Example:
letter height of road sign = 4 inchesletter height of road sign = 4 inches a driver can read a road sign at a distance a driver can read a road sign at a distance
of 28.7 ft for each inch of letter heightof 28.7 ft for each inch of letter height• Solution:Solution:
readability = (4 in)(28.7 ft/in) = 114.8 ftreadability = (4 in)(28.7 ft/in) = 114.8 ft
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Sign LegibilitySign Legibility
A sign should be legible at a sufficient distance A sign should be legible at a sufficient distance in advance so that the motorist gets time to in advance so that the motorist gets time to perceive the sign, its information, and perform perceive the sign, its information, and perform any required maneuver.any required maneuver.
Rule of thumb:Rule of thumb:LD = 50HLD = 50H
where:where:LD = Legibility distance (ft), andLD = Legibility distance (ft), and
H = Height of letters on the sign (inch)H = Height of letters on the sign (inch)
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Human Visual FactorsHuman Visual Factors
Visual Acuity Factors:Visual Acuity Factors:• 20° cone of satisfactory vision 20° cone of satisfactory vision • 10° cone of clear vision (traffic signs and 10° cone of clear vision (traffic signs and signals should be within this cone)signals should be within this cone)
• 3° cone of optimum vision3° cone of optimum vision• 160160° cone of vision defines the peripheral vision ° cone of vision defines the peripheral vision (Driver can see object but with no clear details)(Driver can see object but with no clear details)
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Aging Impact on VisionAging Impact on Vision
• Older persons experience low light level:Older persons experience low light level: Rules of thumb – after 50 the light you can Rules of thumb – after 50 the light you can
see halves with each 10 yearssee halves with each 10 years
• Glare – overloading eye with light:Glare – overloading eye with light: Older drivers can take twice as long to Older drivers can take twice as long to
recover from glarerecover from glare
• Poor discrimination of colorPoor discrimination of color
• Poor contrast sensitivityPoor contrast sensitivity
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Pedestrian CharacteristicsPedestrian Characteristics
Walking Speed:Walking Speed:
• 4.0 fps Safe or 154.0 fps Safe or 15thth
• 5.0 fps Median or 505.0 fps Median or 50thth
• 6.0 fps or 856.0 fps or 85thth
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Design VehicleDesign Vehicle
• Design Vehicle: the largest and slowest Design Vehicle: the largest and slowest
vehicle likely to use a facility with vehicle likely to use a facility with
considerable frequency.considerable frequency.
• Three Characteristics:Three Characteristics:
PhysicalPhysical
OperatingOperating
EnvironmentalEnvironmental
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Physical CharacteristicsPhysical Characteristics
• Type Passenger CarType Passenger Car MotorcycleMotorcycle TruckTruck
• Size (Several examples)Size (Several examples) LengthLength HeightHeight WeightWeight WidthWidth Minimum Turning RadiusMinimum Turning Radius
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Operating CharacteristicsOperating Characteristics
• AccelerationAcceleration
• Deceleration and brakingDeceleration and braking
• Power/weight ratiosPower/weight ratios
• Turning radiusTurning radius
• HeadlightsHeadlights
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Environmental CharacteristicsEnvironmental Characteristics
• NoiseNoise
• ExhaustExhaust
• Fuel EfficiencyFuel Efficiency
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Vehicle CharacteristicsVehicle Characteristics
• Static: those characteristics that are Static: those characteristics that are independent of the interaction with the independent of the interaction with the transportation facilitytransportation facility
• Dynamic: those characteristics that depend Dynamic: those characteristics that depend on the interaction with the transportation on the interaction with the transportation facilityfacility
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Vehicle PerformanceVehicle Performance
Impact of vehicle performance on:Impact of vehicle performance on:
• Road DesignRoad Design
• Traffic operationsTraffic operations
• Truck Performance on GradesTruck Performance on Grades
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Motion of VehiclesMotion of Vehicles
• Rectilinear motionRectilinear motion
Constant acceleration rateConstant acceleration rate
Acceleration as function of speedAcceleration as function of speed
• Motion on circular curvesMotion on circular curves
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Travel SpeedTravel Speed
12
12
tt
xxv
TimeTime
DistanceDistance
tt22tt11
xx11
xx22
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Spot SpeedSpot Speed
dt
dxv
TimeTime
DistanceDistance
tt11
xx11
VV
36
Average Acceleration RateAverage Acceleration Rate
12
12
tt
vva
TimeTime
SpeedSpeed
tt22tt11
vv11
vv22
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Spot Acceleration RateSpot Acceleration Rate
dt
dva
TimeTime
SpeedSpeed
tt11
vv11aa
38
Constant Acceleration MotionConstant Acceleration Motion
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ExampleExample
From the given From the given data, calculate the data, calculate the acceleration rate acceleration rate at a distance of 2’ at a distance of 2’ from the origin from the origin reference point. reference point.
DistanceDistance((ftft))
SpeedSpeed((ft/sft/s))
00 19.419.4
11 19.619.6
22 20.020.0
33 20.820.8
44 21.321.3[ a = 5.91 ft/s[ a = 5.91 ft/s2 2 ]]
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Power RequirementsPower Requirements
• Engine power required to overcome air grade, Engine power required to overcome air grade,
curve, and friction resistance to keep vehicle curve, and friction resistance to keep vehicle
in motionin motion
• Power: rate at which work is donePower: rate at which work is done
• 1 HP = 550 lb-ft/sec1 HP = 550 lb-ft/sec
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Power RequirementsPower Requirements
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Hill Climbing AbilityHill Climbing Ability
Force acting on a vehicle:Force acting on a vehicle:
• Engine PowerEngine Power
• Air ResistanceAir Resistance
• Grade ResistanceGrade Resistance
• Rolling ResistanceRolling Resistance
• FrictionFriction
• WeightWeight
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Braking on GradesBraking on Grades
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Braking DistanceBraking Distance
• DDbb = distance from brakes enact to final speed = distance from brakes enact to final speed• DDbb = f (velocity, grade, friction) = f (velocity, grade, friction)• DDbb = (V = (V00
22 – V – V22)/[30(f ± G)] (US))/[30(f ± G)] (US)oror
• Db = (VDb = (V0022 – V – V22)/[254(f ± G)] (Metric))/[254(f ± G)] (Metric)
Db = braking distance (feet or meters)Db = braking distance (feet or meters) VV00 = initial velocity (mph or kph) = initial velocity (mph or kph) V = final velocity (mph or kph)V = final velocity (mph or kph) f = coefficient of frictionf = coefficient of friction G = Grade (decimal)G = Grade (decimal) 30 or 254 = conversion coefficient30 or 254 = conversion coefficient
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Db = braking distanceu = initial velocity when applying brakesa = vehicle accelerationg = acceleration of gravity (32.2 ft/sec2)G = grade (decimal)
• AASHTO represents friction as (a/g) which is a AASHTO represents friction as (a/g) which is a function of the roadway, tires, etcfunction of the roadway, tires, etc• Can be used if deceleration is known (usually Can be used if deceleration is known (usually not) or use previous equation with frictionnot) or use previous equation with friction
Db = _____u2_____ 30({a/g} ± G)
Braking DistanceBraking Distance
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Vehicle Braking Distance
Factors:Factors:
• Braking SystemBraking System
• Tires ConditionTires Condition
• Roadway SurfaceRoadway Surface
• Initial SpeedInitial Speed
• Weather Conditions (wind, snow, etc.)Weather Conditions (wind, snow, etc.)
• GradeGrade
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Coefficient of frictionCoefficient of friction
Pavement ConditionPavement Condition MaximumMaximum SlideSlide
Good, DryGood, Dry 1.001.00 0.800.80
Good, WetGood, Wet 0.900.90 0.600.60
Poor, DryPoor, Dry 0.800.80 0.550.55
Poor, WetPoor, Wet 0.600.60 0.300.30
Snow & IceSnow & Ice 0.250.25 0.100.10
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Skid MarkSkid Mark
• A skid mark is a tire mark on the road surface A skid mark is a tire mark on the road surface produced by a tire that is locked, that is not produced by a tire that is locked, that is not rotating.rotating.
• A skid mark typically appears very light at the A skid mark typically appears very light at the beginning of the skid getting darker as the beginning of the skid getting darker as the skid progresses and comes to an abrupt end if skid progresses and comes to an abrupt end if the vehicle stops at the end of the skid. the vehicle stops at the end of the skid.
• A skid mark is left when the driver applies the A skid mark is left when the driver applies the brakes hard, locking the wheels, but the car brakes hard, locking the wheels, but the car continues to slide along the road. Steering is continues to slide along the road. Steering is not possible with the front wheels locked. Skid not possible with the front wheels locked. Skid marks are generally straight but may have marks are generally straight but may have some curvature due to the slope of the road.some curvature due to the slope of the road.
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Sight distanceSight distance
• Distance a driver can see ahead at any Distance a driver can see ahead at any
specific timespecific time
• Must allow sufficient distance for a driver Must allow sufficient distance for a driver
to perceive/react and stop when necessaryto perceive/react and stop when necessary
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Stopping Sight DistanceStopping Sight Distance
where:S = braking distancev = initial velocity when brakes are appliedG = grade (decimal)t = time to perceive/reacta = vehicle accelerationg = acceleration due to gravity (32.2 ft/sec2)
Distance to stop vehicle, includes P/R and braking distance
S = 1.47vt + _____v2_____ 30({a/g} ± G)
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where:S = braking distancev = initial velocity when brakes are appliedf = coefficient of frictionG = grade (decimal)t = time to perceive/react
With assumed acceleration, using friction
S = 1.47vt + _____v2_____ 30(f ± G)
Stopping Sight DistanceStopping Sight Distance
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SSD ExampleSSD Example
• A vehicle is traveling at uniform velocity, at tA vehicle is traveling at uniform velocity, at t00 the driver realizes a stopping vehicle in the the driver realizes a stopping vehicle in the road ahead and the driver brakes and stopsroad ahead and the driver brakes and stops
• Grade = + 1%Grade = + 1%• ttP/RP/R = 0.8 sec = 0.8 sec• The braking vehicle leaves skid marks that are The braking vehicle leaves skid marks that are
405 feet long405 feet long• Assume normal deceleration (11.2 ft/secAssume normal deceleration (11.2 ft/sec22))• Should the police office at the scene cite the Should the police office at the scene cite the
driver for traveling over the 55 mph posted driver for traveling over the 55 mph posted speed limit?speed limit?
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SSD = 1.47vt + _____v2_____ 30({a/g} ± G)
Stopping distance = 405 feet
405 feet = 1.47v(0.8 sec) +
________v2________
30({11.2/32.2} +
0.01)
405 feet = 1.17v + ________v2________
30(0.358)
405 feet = 1.17v + ________v2________
10.73
Solving for v, v = 59.9 mph
SSD ExampleSSD Example
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Motion on Circular CurvesMotion on Circular Curves
dt
dvat
R
van
2
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Motion on Circular CurvesMotion on Circular Curves
56
Minimum Radius of a Circular CurveMinimum Radius of a Circular Curve
Where:Where:
• vv = vehicle velocity (mph) = vehicle velocity (mph)
• ee = tan = tan (rate of superelevation) (rate of superelevation)
• ffss = coefficient of side friction (depends on = coefficient of side friction (depends on
design speed)design speed)
)(15
2
sfe
vR
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• ExampleExample
Design speed = 65 mphDesign speed = 65 mph
Rate of superelevation = 0.05Rate of superelevation = 0.05
Coefficient of side friction = 0.11Coefficient of side friction = 0.11
• SolutionSolution
Minimum radiusMinimum radius
RRminmin = (65) = (65)22/[15(0.05+0.11)] = 1760 ft/[15(0.05+0.11)] = 1760 ft
Minimum Radius of a Circular CurveMinimum Radius of a Circular Curve
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Change Interval at Traffic SignalsChange Interval at Traffic Signals
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• Vehicle Able to Stop = D = 1.47(V)(t)+(VVehicle Able to Stop = D = 1.47(V)(t)+(V22)/30(f))/30(f)• Vehicle Travel Through = D + W + LVehicle Travel Through = D + W + L
• Change Interval (Amber) = Change Interval (Amber) = V
LWD
47.1
• Change Interval = Change Interval =
==• t = 1.0 secondt = 1.0 second
V
LWf
VVt
47.130
47.12
V
LW
f
Vt
47.1))(30(47.1
Change Interval at Traffic SignalsChange Interval at Traffic Signals
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Roadway ComponentsRoadway Components
• Roads serve four functions since they cater Roads serve four functions since they cater for:for: moving vehiclesmoving vehicles parked vehiclesparked vehicles pedestrians and non-motorized vehiclespedestrians and non-motorized vehicles allow development and access to abutting allow development and access to abutting
properties and facilitiesproperties and facilities• Functions are inherently conflicting and Functions are inherently conflicting and
inconsistent:inconsistent: ‘‘movement’ versus ‘access’movement’ versus ‘access’
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Roadway ComponentsRoadway Components
• Important design considerations:Important design considerations: CapacityCapacity SafetySafety
• Design includes:Design includes: Horizontal alignmentHorizontal alignment Vertical alignmentVertical alignment Pavement designPavement design Line marking and signageLine marking and signage