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10 INPUT DEVICES AND THEIR FUNCTIONS
1. KEYBOARD
A keyboard consists of a series of keys that can be pressed
to input commands or letters. These are used to write
documents but can be used to navigate user interfaces in
lieu of a mouse.
2. MOUSE
A mouse consists of a ball or laser that tracks the movement
of the device. The computer is able to register the
movement of the mouse and translate it as movement of the
cursor on the screen. A mouse also contain buttons that
allow the user to select objects, move windows or open
applications. Many also include a scrolling wheel to allow for
scrolling through long documents or Web pages.
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3. TRACKBALL
These devices work like a standard mouse except the users
rolls a ball inside a base rather than moving the device
across the table top. Many users prefer a trackball to a
mouse, because it involves less wrist movement, reducing
repetitive-motion issues.
4. TOUCHPAD
This is a device typically found on laptop computers. It works
like a mouse or trackball, except it's a flat panel you move
your finger across. The motion of your finger registers as
cursor movement on the screen. Many touchpads now
enable gestures to scroll through documents or zoom in on a
photo. Buttons are typically below the touchpad.
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5. GRAPHICS TABLET
These devices are used like a piece of paper and a pencil.
These allow artists to draw more naturally in a graphics
application. They have a stylus that looks like a plastic pencil
that you can use to draw on a flat panel. The device will
register the pressure of the user's hand to draw lighter or
darker lines on screen. Many even have erasers on the back
that allow you to erase mistakes with the stylus.
6. TOUCHSCREEN MONITOR
These devices double as an output and input device. They
display the computer environment on screen, and allow a
user to manipulate and interface with it just by touching the
screen. These can take the place of a mouse and even a
keyboard if a virtual keyboard application is installed.
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7. JOYSTICK
These devices are primarily used for computer gaming. They
consist of a stick on a base with various buttons that all have
different functions. It operates similar to a yoke on an
aircraft, making them suitable for flight simulators.
8. SCANNER
These devices allow a user to input a photograph or
document into the computer. By placing a piece of media in
a scanner, you can create an image file that can be opened
and manipulated on the computer.
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9. MICROPHONE
This is a device used to input voice data and sound. You hold
the microphone up to a source, most likely a person's mouth,
and it registers the sounds and inputs them into audio
recording applications. This will let you do many things, from
recording a song to talking to someone on Skype.
10. WEBCAM
This is a small video camera that takes video and inputs it
into the computer. These allow you to record and send small
videos or have a video chat with someone over the Internet.
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10 OUTPUT DEVICES AND THEIR FUNCTIONS
1. COMPUTER MONITOR - Computer has a got a monitor or
display Unit that allows one to see whatever is being
done, when typing in word you will be able to see the
words, sentence as you type from the computer monitor,
a monitor is basically a electronic screen on which words,
numbers, texts, graphics and drawing can be viewed.
2. PRINTER - as an external output device that enables one
to output all relevant soft copies into a hardcopy materials
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like paper, basically printer print what you have in your
screen.
3. SPEAKERS - Speaker gives you a sound output if
connected to your computer, while other computers
comes with built in speakers some operate with external
speakers.
4. HARD DISK - a computer hard disk is also an output
device where one can store all the information in one
place.
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5. HEADPHONE - These are also computer output devices.
Headphones give sound output from the computer. They
are similar to speakers, except they are worn on the ears
so only one person can hear the output at a time.
6. FLOPPY DISKS - These were some of the original output
devices that were used to save data, but time has seen
them getting out of market for the newer output devices.
7. FLASH DISK - This is one of the portable output devices
that can be used in any computer as long as you have a
USB connection.
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8. COMPACT DISK - Some compact disks can be used to
put information on. This is called burning information to a
CD.
9. COMPUTER VCD - is the higher version of a CD does
output both audios and video files
10. Computer DVD - is a higher version of computer VCD
does output both audios and video files
7 INTERNAL DEVICES THAT CAN BE FOUND INSIDE
SYSTEM UNIT AND THEIR FUNCTIONS
1. MOTHERBOARD: The motherboard is the main
component of computer. It is a large rectangular board
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with integrated circuitry that connects the other parts of
the computer including the CPU, the RAM, the disk
drives(CD, DVD, hard disk, or any others) as well as any
peripherals connected via the ports or the expansion slots.
2. OPTICAL DRIVE: An optical drive is any storage device
that uses light to read and write information. Common
optical disc drives include CD, DVD, and Blu-ray drives. An
optical drive in a computer system allows you to use CDs,
DVDs, and Blu-ray discs to listen to music or watch a
movie.
3. POWER SUPPLY UNIT: A power supply unit (PSU)
converts mains AC to low-voltage regulated DC power for
the internal components of a computer.
4. HARD DISK DRIVE: A hard disk drive is a hardware
device that's used to store information like software and
files. Hard disk drives are the mechanism that reads and
writes data on a hard disk.
5. FLOPPY DRIVE: The floppy drive is the piece of computer
hardware that's used to read and write data on 3.5 or 5.25
inch floppy diskettes.
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6. CASE FAN: Alternatively referred to as a system fan, a
case fan is a fan located inside a computer case attached
to the front or back of the computer that helps bring air
into the case and also take hot air out of the case.
7. RAM: The Random-Access Memory (RAM) stores the
code and data that are being actively accessed by the
CPU.
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GENERATIONS OF COMPUTER
1. First Generation (1940-1956) Vacuum Tubes
The first computers used vacuum tubes for circuitry and
magnetic drums for memory, and were often enormous,
taking up entire rooms. They were very expensive to operate
and in addition to using a great deal of electricity, generated
a lot of heat, which was often the cause of malfunctions.
First generation computers relied on machine language, the
lowest-level programming language understood by
computers, to perform operations, and they could only solve
one problem at a time. Input was based on punched cards
and paper tape, and output was displayed on printouts.
2. Second Generation (1956-1963) Transistors
Transistors replaced vacuum tubes and ushered in the
second generation of computers. The transistor was invented
in 1947 but did not see widespread use in computers until
the late 1950s. The transistor was far superior to the vacuum
tube, allowing computers to become smaller, faster,
cheaper, more energy-efficient and more reliable than their
first-generation predecessors. Though the transistor still
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generated a great deal of heat that subjected the computer
to damage, it was a vast improvement over the vacuum
tube. Second-generation computers still relied on punched
cards for input and printouts for output.
3. Third Generation (1964-1971) Integrated Circuits
The development of the integrated circuit was the hallmark
of the third generation of computers. Transistors were
miniaturized and placed on silicon chips, called
semiconductors, which drastically increased the speed and
efficiency of computers.
Instead of punched cards and printouts, users interacted
with third generation computers through keyboards and
monitors and interfaced with an operating system, which
allowed the device to run many different applications at one
time with a central program that monitored the memory.
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