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10:15-11:15am Ballroom/Room 2009 NSDL Annual Meeting, Washington, DC.

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Supporting Social Interaction in the Ensemble Pathway Project  90% of users are “audience”, or lurkers  They tend to read, observe, don’t actively contribute  9% of users are “editors”  Sometimes modifying content, rarely from scratch  1% of users are “creators”  Driving large amounts of social group’s activity  Not representative!  $64k question  What can we do about this? Challenge: principle Source: “Participation Inequality”
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www.computingportal.org 2009-11-18 @ 10:15-11:15am Ballroom/Room 1 @ 2009 NSDL Annual Meeting, Washington, DC
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Page 1: 10:15-11:15am Ballroom/Room 2009 NSDL Annual Meeting, Washington, DC.

www.computingportal.org

2009-11-18 @ 10:15-11:15amBallroom/Room 1 @ 2009 NSDL Annual Meeting, Washington, DC

Page 2: 10:15-11:15am Ballroom/Room 2009 NSDL Annual Meeting, Washington, DC.

Rewardsor, “How to architect the right

carrot…”

They will come…(and return again and again, forming an active, thriving community)

Dan GarciaUC

Berkeley

Page 3: 10:15-11:15am Ballroom/Room 2009 NSDL Annual Meeting, Washington, DC.

Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org

90% of users are “audience”, or lurkers They tend to read, observe,

don’t actively contribute 9% of users are “editors”

Sometimes modifying content, rarely from scratch

1% of users are “creators” Driving large amounts of

social group’s activity Not representative! $64k question

What can we do about this?

Challenge: 90-9-1 principle

Source: www.90-9-1.com

“Participation Inequality”

Page 4: 10:15-11:15am Ballroom/Room 2009 NSDL Annual Meeting, Washington, DC.

Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org

Make it easier to contribute Clicking stars for a

rating vs writing natural language review

Promote quality contributions Reputation rankings

Reward participants Examples follow…

How to Overcome it…

No postings from 90% of users

Source: www.useit.com/alertbox/particip

ation_inequality.html

Page 5: 10:15-11:15am Ballroom/Room 2009 NSDL Annual Meeting, Washington, DC.

Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org

Example : planetmath.org

Page 6: 10:15-11:15am Ballroom/Room 2009 NSDL Annual Meeting, Washington, DC.

Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org

Example : stackoverflow.com (1)

Page 7: 10:15-11:15am Ballroom/Room 2009 NSDL Annual Meeting, Washington, DC.

Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org

Example : stackoverflow.com (2)

Page 8: 10:15-11:15am Ballroom/Room 2009 NSDL Annual Meeting, Washington, DC.

Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org

Building a Rewards System Top N users

+ Easy to see who is the top earner, recent top user– Hard to boil down the categories into a single #

Badges+ Allows for lots of topics, gold / silver / bronze

clustering allows easy categorization Xbox, runescape, WoW achievements, Spore

similar What would be appropriate badges (open

question)…for both curators and users

We have to fight gamers of the system Rewards “moderators” can monitor health

Page 9: 10:15-11:15am Ballroom/Room 2009 NSDL Annual Meeting, Washington, DC.

Supporting Social Interaction in the Ensemble Pathway Projectwww.computingportal.org

Ensemble Rewards Demowww.computingportal.org/site/node/264


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