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11week training under8_9

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www.balmaindfc.com.au Page 1 BALMAIN DFC 10 WEEK TRAINING PROGRAM Week 1 - Under 8 & 9 Years Training session structure The following would be the framework for a typical 1-hour or 1.5 hrs training session. Games 1, 2 & 3 should be run concurrently; each game should be lead by the “Head Coach” and have “assistant coaches” allocated to helping in each game both in its setup and monitoring. Game 1 Technique Games - Developing passing, receiving, control and dribbling skills Games 2 & 3 Technical & Tactical Games – 2 variations of Small Sided Games - 2v2 or 3v3 developing their attack and defensive skills Game 4 & 5 The Game – a Match with age related and standard Association rules applying the skills developed from above stages. This Game should be run as a standard 4 versus 4 format as played on your weekend match. We understand that most teams roster a House of up to 16 players, therefore to maximise a players participation and development, ensure 2 standard games are running simultaneously. No Under 6 & 7 games should be played with more than 4 per side. Legend:
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Page 1: 11week training under8_9

www.balmaindfc.com.au Page 1

BALMAIN DFC 10 WEEK TRAINING PROGRAM

Week 1 - Under 8 & 9 Years Training session structure

The following would be the framework for a typical 1-hour or 1.5 hrs training session.

Games 1, 2 & 3 should be run concurrently; each game should be lead by the “Head

Coach” and have “assistant coaches” allocated to helping in each game both in its setup

and monitoring.

Game 1 Technique Games - Developing passing, receiving, control and dribbling

skills

Games 2 & 3 Technical & Tactical Games – 2 variations of Small Sided Games - 2v2 or

3v3 developing their attack and defensive skills

Game 4 & 5 The Game – a Match with age related and standard Association rules

applying the skills developed from above stages. This Game should be run

as a standard 4 versus 4 format as played on your weekend match. We

understand that most teams roster a House of up to 16 players, therefore to

maximise a players participation and development, ensure 2 standard

games are running simultaneously. No Under 6 & 7 games should be

played with more than 4 per side.

Legend:

Page 2: 11week training under8_9

www.balmaindfc.com.au Page 2

WEEK 1 – UNDER 8 & 9 YEARS

Players

2 – 4 players.

Play Area

10 - 15m length, 5m width

Setup

4 cones, 1 ball per 2 players

Objective

Game 1 - Pass, Receive & dribble (10 Minutes)

Start with two players utilising the width of the game area. On coach’s signal

the two players pass and receive the ball (at least three times) whilst dribbling

the length of the game area. At the end cones swiftly turn and repeat passing

and receiving. When near the start point play a pass to one of the waiting

players for them to then proceed in the same fashion. Repeat a number of

times. Encourage players to pass the ball a short distance in front of their team-

mates.

Organise a challenge between the concurrent teams. First team to complete

four lengths of the complete course wins (each pair gets two turns). Note,

each team must successfully complete 3 passes per length of the course or be

disqualified.

Variation 1

A variation of above game, encourage teamwork with accurate and timed

passes in one-two combination play. Line 2 cones in the centre of the game

area to suggest defenders that you wish to beat with a quick 1-2 passing

combination, the first cone at 5m and second at 10m. On coach’s signal, 2

players begin their run and pass diagonally between the cones. When

reaching the end cones swiftly turn and attack with speed passing and

receiving until back to the starting point.

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Players

4

Play Area

8m X 8m (flexible)

Setup

8 cones 4 cones paired up 1m apart as illustrated, 2 balls

Objective

Game 2 - Pass, Receive & dribble (10 Minutes)

Two players from different corners dribble the ball from diagonally opposed

positions to the centre of the playing area. Once they reach the centre, they

pass the ball on the run toward a team-mate waiting behind the goal on the

right side. Then it is the receiver’s turn to dribble and pass the ball from the

centre of the playing area through the goal on his or her right side. Play the

game until the coach observes confidence in their play.

Variation 1

As above game, pass the ball to the left side.

Variation 2

As above game, increase the players speed

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Players

2 ( and/or multiple concurrent sessions)

Play Area

8m length, 8m width

Setup

4 cones, 1 ball

Objective

Game 3 - Attack Defence 1 v 1 (10 Minutes)

Two players standing in the centre 2m apart of the playing area, one player

has possession of the ball. The aim of the game is for the defender to win the

ball using delaying tactics and timing his or her tackle. The attacker will

attempt to dribble the ball past the defender to the opposing 8m goal-line.

Coaches will encourage the defenders to focus on the ball and body

movement of the attacker. Switch playing roles when goal is scored by

dribbling and controlling the ball over the goal-line or when defender

dispossesses the attacker and has ball under his or her control. Regularly

switch playing partners.

Encourage… Defenders to “steal” the ball for their own possession rather than kick it away.

Variation 1

Possession 1 V 1 Challenge the players to shield the ball from their defender

for as long as they can. They must stay inside the designated area. Switch

playing roles and partners regularly.

Variation 2 Possession 1 v 2 Add a second defender to add more pressure on the player

in possession. Stress the importance of staying calm to the player in possession

as they try to out-think their opponents. Swap roles regularly.

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Players

Assuming squad size of 10, 5 V 5 game format

Consider smaller groups (on smaller playing areas) in concurrent sessions.

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for

smaller groups a much smaller area is fine)

Setup:

4 cones to mark out field. 1 Ball,

Objective:

Game 4 - The Possession Game (10 Minutes)

As the name indicates possession is priority in this game. Teams in possession

are encouraged to pass the ball in any direction as many times to each other

without losing possession of the ball. Defenders will make the oppositions

passing game difficult and attempt to win the ball to gain possession for their

own team.

we encourage free play and emphasis the development of teamwork

between the teams and allow the players to learn and express themselves,

minimal instructions from coaches but please encourage shorter passing and

no booting or clearing it. Emphasise that there is no “direction” in which each

team must play. Team must stay within the game area and should the ball go

out, the ball is played in with a short kick-in by the other team. Team that

successfully completes three passes receives a point. If the team is quite

proficient you can increase the difficulty to five passes.

Coaches should observe the game and commend players in possession for

protecting the ball, looking up for passing options, getting into spaces to

receive the ball & completed passes. Commend defending team for

anticipating passes, clean dispossessions of the ball. Discourage “panic”

actions such as kicking the ball into the shins of an approaching defender. At

the end of the session make an assessment of the game emphasising the

positives.

Page 6: 11week training under8_9

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Players

Assuming squad size of 10, 5 V 5 game format

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for

smaller groups a much smaller area is fine)

Setup:

8 cones 4 cones setup 2 x 2m wide goals and 4 cones to mark up field, 1 Ball

Objective:

Game 5 - The Standard Game (10 Minutes)

This game will be played with your clubs standard competition age related

rules and formats that has been emailed to you by your Age Coordinator.

Please refer to this document and become familiar with these rules.

To complement this game, the clubs philosophy should also be referenced.

we encourage free play and emphasis the development of teamwork

between the teams and allow the players to learn and express themselves,

minimal instructions from coaches but please encourage shorter passing and

no booting or clearing it. Team must stay within the game area and should the

ball go out, the ball is played in with a short kick-in by the other team.

When a goal is scored, the team that conceded a goal will recommence from

the centre of the pitch.

Coaches should observe the game and commend players in possession for

protecting the ball, looking up for passing options, getting into spaces to

receive the ball & completed passes. Commend defending team for

anticipating passes, clean dispossessions of the ball. Discourage “panic”

actions such as kicking the ball into the shins of an approaching defender.

Page 7: 11week training under8_9

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WEEK 2 – UNDER 8 & 9 YEARS

Players

2

Play Area

10m length x 10m width

Setup

4 cones in a square

Objective

Pass & Switch

Player 1 passes the ball horizontally (but slightly forward) to player 2, who then dribbles

diagonally back across the playing area whilst player 1 runs behind the dribbler to the

opposite side and receives a return pass. Player 1 then dribbles to the end line. The

players start the same process going in the opposite direction. Therefore in this

variation players are always passing left to right. Repeat until you (the coach) observe

confidence in their play.

Variation 1

As above but passing from right to left. Encourage greater speed and the use of both

feet.

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Players

4

Play Area

8m X 8m (flexible)

Setup

8 cones 4 cones paired up 1m apart as illustrated, 2 balls

Objective

Pass, Receive & dribble (10 Minutes)

Two players from different corners dribble the ball from diagonally opposed positions to

the centre of the playing area. Once they reach the centre, they pass the ball on the

run toward a team-mate waiting behind the goal on the right side. Then it is the

receiver’s turn to dribble and pass the ball from the centre of the playing area through

the goal on his or her right side. Play the game until the coach observes confidence in

their play.

Variation 1

As above game, pass the ball to the left side.

Variation 2

As above game, increase the players speed

Page 9: 11week training under8_9

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Players

2 ( multiple concurrent sessions)

Play Area

8m length, 8m width

Setup

4 cones, 1 ball

Objective

Attack Defence 1 v 1 (10 Minutes)

Two players standing in the centre 2m apart of the playing area, one player has

possession of the ball. The aim of the game is for the defender to win the ball using

delaying tactics and timing his or her tackle. The attacker will attempt to dribble the

ball past the defender to the opposing 8m goal-line. Coaches will encourage the

defenders to focus on the ball and body movement of the attacker. Switch playing

roles when goal is scored by dribbling and controlling the ball over the goal-line or

when defender dispossesses the attacker and has ball under his or her control.

Regularly switch playing partners.

Encourage… Defenders to “steal” the ball for their own possession rather than kick it away.

Variation 1

Possession 1 V 1 Challenge the players to shield the ball from their defender for as long

as they can. They must stay inside the designated area. Switch playing roles and

partners regularly.

Variation 2 Possession 1 v 2 Add a second defender to add more pressure on the player in

possession. Stress the importance of staying calm to the player in possession as they try

to out-think their opponents. Swap roles regularly.

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Players

Assuming squad size of 10, 5 V 5 game format

Consider smaller groups (on smaller playing areas) in concurrent sessions.

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for

smaller groups a much smaller area is fine)

Setup:

4 cones to mark out field. 1 Ball,

Objective:

Game 4 - The Possession Game (10 Minutes)

As the name indicates possession is priority in this game. Teams in possession

are encouraged to pass the ball in any direction as many times to each other

without losing possession of the ball. Defenders will make the oppositions

passing game difficult and attempt to win the ball to gain possession for their

own team.

we encourage free play and emphasis the development of teamwork

between the teams and allow the players to learn and express themselves,

minimal instructions from coaches but please encourage shorter passing and

no booting or clearing it. Emphasise that there is no “direction” in which each

team must play. Team must stay within the game area and should the ball go

out, the ball is played in with a short kick-in by the other team. Team that

successfully completes three passes receives a point. If the team is quite

proficient you can increase the difficulty to five passes.

Coaches should observe the game and commend players in possession for

protecting the ball, looking up for passing options, getting into spaces to

receive the ball & completed passes. Commend defending team for

anticipating passes, clean dispossessions of the ball. Discourage “panic”

actions such as kicking the ball into the shins of an approaching defender. At

the end of the session make an assessment of the game emphasising the

positives.

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Players

Assuming squad size of 10, 5 V 5 game format

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for

smaller groups a much smaller area is fine)

Setup:

8 cones 4 cones setup 2 x 2m wide goals and 4 cones to mark up field, 1 Ball

Objective:

Game 5 - The Standard Game (10 Minutes)

This game will be played with your clubs standard competition age related

rules and formats that has been emailed to you by your Age Coordinator.

Please refer to this document and become familiar with these rules.

To complement this game, the clubs philosophy should also be referenced.

we encourage free play and emphasis the development of teamwork

between the teams and allow the players to learn and express themselves,

minimal instructions from coaches but please encourage shorter passing and

no booting or clearing it. Team must stay within the game area and should the

ball go out, the ball is played in with a short kick-in by the other team.

When a goal is scored, the team that conceded a goal will recommence from

the centre of the pitch.

Coaches should observe the game and commend players in possession for

protecting the ball, looking up for passing options, getting into spaces to

receive the ball & completed passes. Commend defending team for

anticipating passes, clean dispossessions of the ball. Discourage “panic”

actions such as kicking the ball into the shins of an approaching defender.

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Week 3 - Under 8 & 9 Years Training Session Structure

The following would be the framework for a typical 1-hour or 1.5 hrs training session.

Games 1, 2 & 3 should be run concurrently; each game should be lead by the “Head

Coach” and have “assistant coaches” allocated to helping in each game both in its setup

and monitoring.

Game 1 Technique Games - Developing passing, receiving, control and dribbling

skills

Games 2 & 3 Technical & Tactical Games – 2 variations of Small Sided Games - 2v2 or

3v3 developing their attack and defensive skills

Game 4 The Game – a Match with age related and standard Association rules

applying the skills developed from above stages. This Game should be run

as a standard 4 versus 4 format as played on your weekend match. We

understand that most teams roster a House of up to 16 players, therefore to

maximise a players participation and development, ensure 2 standard

games are running simultaneously. No Under 6 & 7 games should be

played with more than 4 per side.

Legend:

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WEEK 3 – UNDER 8 & 9 YEARS

Players

Team

Play Area

9m x 4m

Setup

10 cones – 2 lines of 3 cones setup 2m apart and 3m dividing the 2 lines of

cones. On each playing area ends are 2m goals setup approximately 3m

away. (Confused? See diagram below) 1 ball per player. Game 1 will run for

approx 10 – 15 minutes

Objective

Game 1: Beat the defender and “pass” through the goals.

The players from opposite ends dribble a ball toward their first central cone

(representing a defender). As player nears “the defender”, the player must

carry out a quick turn or drag of the ball to “beat the defender” and repeat

this for the subsequent “defenders”. After beating the 4th defender the player

now lines the ball up for a pass through the goal. The player continues past

(around) the goals and retrieves the ball and gets ready to continue from the

opposite side of the circuit. Before any variation, play the game until you

observe confidence in their play. Encourage the players to practice moves

such as feints, step-overs or other dribbling techniques to pass the defender.

After a few runs through encourage the players to increase their speed.

Tip: To avoid excessive standing around, get the next player in the queue to

start once the preceding player has reached the second defender (cone).

Variation 1

The Challenge

As above game, spilt the players into two teams and place them on opposite

ends. The first challenge is for the teams to complete the course and all have

their footballs “under control” in their goalmouth in the fastest time. Second

and subsequent players in the team only start once the first player has

controlled the ball in the goalmouth. Repeat as necessary.

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Players

2 V 2, 3 V 3. Player numbers per team will depend on your team’s size.

Play Area:

8m x 8m (suggestion only – use whatever space you have available, for smaller groups

a much smaller area is fine).

Setup:

4 cones to mark-out field for Possession Game and End-Line Game. 1 Ball per game. Games 2 & 3 will be running side-by-side and concurrently for 10 – 15 minutes.

Objective 1:

Game 2 - The Possession Game

As the name indicates possession is priority in this game. The team in possession is

encouraged to pass the ball in any direction as many times to each other without

losing possession of the ball. The other team will make the opposition’s passing game

difficult and attempt to win the ball to gain possession for their own team.

we encourage free play between the teams (i.e. we don’t limit the number of touches

a player may have before passing) and encourage the players to experiment and to

creatively express themselves. Minimal instructions from coaches but please

encourage shorter passing and no booting or clearing it (if someone “hoofs” it away,

make them get the ball). Emphasise that there is no “direction” in which each team

must play. Teams must stay within the game area and should the ball go out, the ball

is played in with a short kick-in by the other team. The team that successfully

completes three passes receives a point. If either of your teams is quite proficient you

can increase the difficulty to five passes for that team.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball and

completed passes. Commend the defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender. At the end of the session make an assessment of

the game emphasising the positives.

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Players

2 V 2, 3 V 3. Player numbers per team will depend on your team’s size.

Play Area:

8m x 8m (suggestion only – use whatever space you have available, for smaller groups

a much smaller area is fine).

Setup:

4 cones to mark-out field for Possession Game and End-Line Game. 1 Ball per game.

Games 2 & 3 will be running side-by-side and concurrently for 10 – 15 minutes.

Objective:

Game 3 - The End-Line Game

In this game teams in possession are encouraged to build-up play from their goal line

and pass the ball in any direction and maintaining possession with the main objective

of dribbling the ball over the end-line to score a point.

Defenders will make the oppositions build up play and passing game difficult and

attempt to win the ball to gain possession for their own team.

we encourage free play between the teams (i.e. we don’t limit the number of touches

a player may have before passing) and encourage the players to experiment and to

creatively express themselves. Minimal instructions from coaches but please

encourage shorter passing and no booting or clearing it (if someone “hoofs” it away,

make them get the ball). Team must stay within the game area and should the ball go

out, the ball is played in with a short kick-in by the other team.

3 successful passes = 1 point. Team that makes 3 successful passes AND dribbles over

opponents goal line = 2 points

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball the

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

Page 16: 11week training under8_9

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Players

5 v 5 or 6 v 6. Numbers per team will depend on the size of your squad.

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine)

Setup:

8 cones 4 cones setup 2 x 2m wide goals and 4 cones to mark up field, 1 Ball. Game 4

should be approx 15 – 20 minutes

Objective:

Game 4: The Standard Game

This game will be played with your clubs standard competition age related rules and

formats that has been emailed to you by your Age Coordinator. Please refer to this

document and become familiar with these rules.

To complement this game, the clubs philosophy should also be referenced.

we encourage free play and emphasise the development of teamwork between the

teams and allow the players to learn and express themselves, minimal instructions from

coaches but please encourage shorter passing and no booting or clearing it. Team

must stay within the game area and should the ball go out, the ball is played in with a

short kick-in by the other team.

When a goal is scored, the team that conceded a goal will recommence from the

centre of the pitch.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball &

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

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WEEK 4 – UNDER 8 & 9 YEARS

Players

2 – 3 players, depending on team numbers, run sessions side-by-side.

Play Area

6m x 6m

Setup

4 cones, Setup two goals 1m wide with a 4m gap between the two goals (as

illustrated), 1 ball. Game 1 will run for approx 10 – 15 minutes

Objective

Game 1: Side to Side Dribbling, Movement & Accurate Passing / Receiving

This game teaches the basics principles of Pass, Move & Support the player with the

ball.

To start, a player will dribble level with the goal cones and pass the ball through the

cones at a distance of 6 metres to other Player. Now he / she receives the ball behind

the goal and then dribbles back to the other cone goals and passes along the other

side where the other player will receive the ball again. Have the player continue this

exercise until you see confidence in their abilities. Vary the speed, direction, technique

or ask players to use their weaker foot. Further motivate the players by seeing which

group can complete 10 goals first.

Variation 1

As above setup and now three players. In this game, the players will circle the game

area instead of side to side movements. So the side with 2 players will begin with

player 1 dribbling and then passing through the goal cones to player 2 on the other

side. The receiver - player 2, dribbles to the next corner and passes through the goal

cones to the player 3. To continue the circular movement, after each pass, the passer

will run and follow the direction of the ball and takes the place of the last receiver.

Coaches should vary speed, direction, technique or ask players to use their weaker

foot.

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Players

2 V 2, 3 V 3. Player numbers per team will depend on your team’s size.

Play Area:

8m x 8m (suggestion only – use whatever space you have available, for smaller groups

a much smaller area is fine).

Setup:

4 cones to mark-out field for Possession Game and End-Line Game. 1 Ball per game. Games 2 & 3 will be running side-by-side and concurrently for 10 – 15 minutes.

Objective 1:

Game 2 - Maintain Possession Game

As the name indicates possession is priority in this game. The team in possession is

encouraged to pass the ball in any direction as many times to each other without

losing possession of the ball. The other team will make the opposition’s passing game

difficult and attempt to win the ball to gain possession for their team.

We encourage free play between the teams (i.e. we don’t limit the number of touches

a player may have before passing) and encourage the players to experiment and to

creatively express themselves. Minimal instructions from coaches but please

encourage shorter passing and no booting or clearing it (if someone “hoofs” it away,

make them get the ball). Emphasise that there is no “direction” in which each team

must play. Teams must stay within the game area and should the ball go out, the ball

is played in with a short kick-in by the other team. The team that successfully

completes three passes receives a point. If either of your teams is quite proficient you

can increase the difficulty to five passes for that team.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball and

completed passes. Commend the defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender. At the end of the session make an assessment of

the game emphasising the positives.

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Players

2 V 2, 3 V 3. Player numbers per team will depend on your team’s size.

Play Area:

8m x 8m (suggestion only – use whatever space you have available, for smaller groups

a much smaller area is fine).

Setup:

4 cones to mark-out field for Possession Game and End-Line Game. 1 Ball per game.

Games 2 & 3 will be running side-by-side and concurrently for 10 – 15 minutes.

Objective:

Game 3 - The End-Line Game

In this game teams in possession are encouraged to build-up play from their goal line

and pass the ball in any direction and maintaining possession with the main objective

of dribbling the ball over the end-line to score a point.

Defenders will make the oppositions build up play and passing game difficult and

attempt to win the ball to gain possession for their own team.

We encourage free play between the teams (i.e. we don’t limit the number of touches

a player may have before passing) and encourage the players to experiment and to

creatively express themselves. Minimal instructions from coaches but please

encourage shorter passing and no booting or clearing it (if someone “hoofs” it away,

make them get the ball). Team must stay within the game area and should the ball go

out, the ball is played in with a short kick-in by the other team.

3 successful passes = 1 point. Team that makes 3 successful passes AND dribbles over

opponents goal line = 2 points

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball the

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

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Players

5 v 5 or 6 v 6. Numbers per team will depend on the size of your squad.

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine)

Setup:

8 cones 4 cones setup 2 x 2m wide goals and 4 cones to mark up field, 1 Ball. Game 4

should be approx 15 – 20 minutes

Objective:

Game 4: The Standard Game

This game will be played with your clubs standard competition age related rules and

formats that has been emailed to you by your Age Coordinator. Please refer to this

document and become familiar with these rules.

To complement this game, the clubs philosophy should also be referenced.

we encourage free play and emphasise the development of teamwork between the

teams and allow the players to learn and express themselves, minimal instructions from

coaches but please encourage shorter passing and no booting or clearing it. Team

must stay within the game area and should the ball go out, the ball is played in with a

short kick-in by the other team.

When a goal is scored, the team that conceded a goal will recommence from the

centre of the pitch.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball &

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

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WEEK 5 – Under 8 & 9 Years Training Session Structure

Players

5

Play Area

8m x 8m

Setup

8 cones, setup play area as a Small Sided Game, goals are 2m, one ball. Games 1 &

2 should run side-by-side and concurrently for up to 30 minutes and players rotated

through the games after about 15 minutes.

Objective

Game 1 - Fast Attack 3 V 2 (Under 9’s only can field Goal-Keepers 3 V 4)

Create two teams – one with 3 attackers, the other 2 defenders. For Under 9s play 3

attackers, 2 Sweepers, and 2 Goal-keepers. The 3 attackers start with the ball on a

goal-line and start with a build-up attack. The attackers will try to beat the defender –

who is positioned in their half and protecting their goal zone, and score. The attack is

to be played at speed and shots on goal can only be taken when all attackers have

touched the ball at least once. The direction of the attack can be switched towards

either goal at any time, allowing the attackers to determine the best option to attack.

Restarts will begin with a kick-in from where the ball went out of play. When a goal is

scored restart occurs 2m to the left or right of the goal mouth. Build-up attacks are

encouraged, no speculative kicks. Ensure all players switch their playing roles.

The defenders must do everything possible to delay the attackers and thwart the

attempts at scoring. If a defender wins the ball, the defenders begin their own

possession based “attack” – they need to maintain possession with the other

defender(s) via dribbling or passing for as long as possible. All defenders need to be

“involved” even if the direction of the attack is not towards them; they must always

anticipate and be prepared for a possible change in direction. No defender must

enter the other half of the field; they must only defend in their own half.

Encourage… • Close ball control

• Fast, short accurate passing

• Maintaining possession is priority

• Find space

• Regularly looking up

• Intelligent off the ball movement and support – suggest triangular formations

• Defenders to analyse/assess the game from both playing ends, use delay and

blocking tactics and to time their attempts to win the ball accurately.

Variations As above game, add further pressure by adding a box-to-box defender (you as

coach may have to take one of the roles), roaming and challenging every move the

attackers make. The playing roles are switched immediately when possession is won

eg, defenders become attackers.

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Players

2 V 2, 3 V 3.

Play Area:

8m x 8m (suggestion only – use whatever space you have available, for smaller groups

a much smaller area is fine).

Setup:

4 cones to mark-out field. 1 Ball per game. Games 1 & 2 should run side-by-side and

concurrently for up to 30 minutes and players rotated through the games after about 15

minutes.

Objective 1:

Game 2 - Maintain Possession Game

As the name indicates possession is priority in this game. The team in possession is

encouraged to pass the ball in any direction as many times to each other without

losing possession of the ball. The other team will make the opposition’s passing game

difficult and attempt to win the ball to gain possession for their team.

The purpose of this game is to encourage players to consider playing the ball

backwards and sideways rather than constantly forwards when they are playing their

regular game. This is the way modern football is played and it allows teams to reduce

pressure on their own players and maintain possession whilst probing the opposing

defence for gaps that will lead to goal scoring opportunities. A step or two back really

can be the best way to go forward!

Initially we encourage free play between the teams (i.e. we don’t limit the number of

touches a player may have before passing) and encourage the players to experiment

and to creatively express themselves. Restrictions such as “two-touch” can be

introduced to further challenge the players. Minimal instructions from coaches but

please encourage shorter passing and no booting or clearing it (if someone “hoofs” it

away, make them get the ball). Emphasise that there is no “direction” in which each

team must play. Teams must stay within the game area and should the ball go out,

the ball is played in with a short kick-in by the other team. The team that successfully

completes three passes receives a point. If either of your teams is quite proficient you

can increase the difficulty to five passes for that team.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball and

completed passes. Commend the defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender. At the end of the session make an assessment of

the game emphasising the positives.

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Players

5 v 5 or 6 v 6. Numbers per team will depend on the size of your squad.

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine)

Setup:

8 cones 4 cones setup 2 x 2m wide goals and 4 cones to mark up field, 1 Ball. Game 4

should be approx 25-30 minutes

Objective:

Game 3: The Standard Game

This game will be played with your clubs standard competition age related rules and

formats that has been emailed to you by your Age Coordinator. Please refer to this

document and become familiar with these rules.

To complement this game, the clubs philosophy should also be referenced.

we encourage free play and emphasise the development of teamwork between the

teams and allow the players to learn and express themselves, minimal instructions from

coaches but please encourage shorter passing and no booting or clearing it. Team

must stay within the game area and should the ball go out, the ball is played in with a

short kick-in by the other team.

When a goal is scored, the team that conceded a goal will recommence from the

centre of the pitch.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball &

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

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WEEK 6 – Under 8 & 9 Years Training Session Structure

Players

5 – consider concurrent games.

Play Area

Each side of pentagon are 4m in length

Setup

5 cones as illustrated, 1 ball. Stopwatch (optional for Variation 1) Games 1 & 2 should run side-by-side and concurrently for up to 30 - 40 minutes and players rotated through

the games after about 15 - 20 minutes.

Objective

Game 1 - Pentagon Pass

5 players each positioned at a cone one player with a ball. Start with the players

simply passing the ball around the Pentagon regularly changing the direction in which

they are to pass. Get them to experiment with various techniques – stopping the ball

on one foot and passing with the other, first time pass etc. Ensure that they keep the

ball outside the pentagon.

Encourage…

• Good positioning of the body (get behind the ball) when receiving

• Good ball control

• Accurate passing to team-mates

• Sharp turning abilities (ask them to try different methods – underside of the foot,

inside of the foot, outside of the foot

• Regularly looking up. Important that they don’t always look at their feet.

Variation 1

Add a second ball. Give a second ball to a player two or three cones along from the

first. This will keep the players focussed and in anticipation for a pass every few

seconds.

Variation 2

Beat the clock – having established approximately how long it takes them to complete

a number of rotations challenge them to better their time. Restart the game if the ball

enters the pentagon. Try this in both directions.

Variation 3 Hexagon Passing Challenge. With two or more concurrent sessions have a race and

see which team can successfully complete five circuits first. Repeat in both directions.

Consider adding a second ball per team to this challenge too!

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Players

6

Play Area

8m x 8m

Setup

8 cones, setup play area as a Small Sided Game, goals are 2m, one ball. Games 1 &

2 should run side-by-side and concurrently for up to 30 - 40 minutes and players

rotated through the games after about 15 - 20 minutes.

Objective

Game 2 – Attack / Defend – 2 V 3 V1 (Under 9’s only can field Goal-Keepers)

Create two teams – one with 3 attackers, the other 3 defenders. The 3 attackers start

with the ball on a goal-line and start with a build-up attack. The attackers will try to

beat the defender(s) – who are positioned in their half and protecting their goal zone,

and score. Encourage the attack to be played at speed and shots on goal can only

be taken when all attackers have touched the ball at least once. The direction of the

attack can be switched towards either goal at any time, allowing the attackers to

determine the best option to attack.

Restarts will begin with a kick-in from where the ball went out of play. When a goal is

scored restart occurs 2m to the left or right of the goal mouth. Build-up attacks are

encouraged, no speculative kicks or long balls. Ensure all players switch their playing

roles.

The defenders must do everything possible to delay the attackers and thwart the

attempts at scoring. If a defender wins the ball, the defenders begin their own

possession based “attack” – they need to maintain possession with the other

defender(s) via dribbling or passing for as long as possible to score points - 3 passes =

1 point. All defenders need to be “involved” even if the direction of the attack is not

towards them; they must always anticipate and be prepared for a possible change in

direction. No defender must enter the other half of the field; they must only defend in

their own half.

Encourage… • Close ball control

• Fast, short accurate passing

• Maintaining possession is priority

• Find space

• Regularly looking up

• Intelligent off the ball movement and support – suggest triangular formations

• Defenders to analyse/assess the game from both playing ends, use delay and

blocking tactics and to time their attempts to win the ball accurately.

Variations As above game, add further pressure by adding a box-to-box defender (you as

coach may have to take one of the roles), roaming and challenging every move the

attackers make. The playing roles are switched immediately when possession is won

eg, defenders become attackers.

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Players

5 v 5 or 6 v 6. Numbers per team will depend on the size of your squad.

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine)

Setup:

8 cones 4 cones setup 2 x 2m wide goals and 4 cones to mark up field, 1 Ball. Game 3

should be approx 20-30 minutes

Objective:

Game 3: The Standard Game

This game will be played with your clubs standard competition age related rules and

formats that has been emailed to you by your Age Coordinator. Please refer to this

document and become familiar with these rules.

To complement this game, the clubs philosophy should also be referenced.

we encourage free play and emphasise the development of teamwork between the

teams and allow the players to learn and express themselves, minimal instructions from

coaches but please encourage shorter passing and no booting or clearing it. Team

must stay within the game area and should the ball go out, the ball is played in with a

short kick-in by the other team.

When a goal is scored, the team that conceded a goal will recommence from the

centre of the pitch.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball &

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

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WEEK 7 – Under 8 & 9 Years Training Session Structure

PLAYERS

4

Play Area

Approx 4m x 4m. Scale to the available space.

Setup

8 cones. 4 cones to form a square with additional cones on two sides as illustrated. 2

balls. Game 1 & 2 should be run side-by-side and concurrently for up to 30 minutes and players rotated through the games after about 10-15 minutes.

Objective

Game 1 - Dribble & Pass 1 – 2

Games starts with Two players in opposite corners - each with a ball and two players in

the centre of the game area. At the same time, the two players with the ball start to

dribble in & out of the cones until they reach the last cone. From the last cone the

players dribbling will pass the ball to their team-mates in the centre and then sprint to

the other cones and receive the ball back, (as a combination play 1 – 2 pass). Each

player dribbling should complete the course twice and swap roles with team-mate.

Encourage… • Close ball control – touching a cone will be seen as being dispossessed by a

defender.

• Use of both feet and all parts of their feet

• Regularly looking up

• Speed, acceleration (but always in control of the ball)

• Accurate passing to team-mate

• …regularly change the direction of play

Variation 1 The Challenge

As above game, the teams must challenge each other at who can dribble

the course the fastest and most accurately. The Challenge is who can do the

4 laps of the course the fastest.

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Players

6

Play Area

8m x 8m

Setup

8 cones, setup play area as a Small Sided Game, goals are 2m, one ball. Game 1 & 2

should be run side-by-side and concurrently for up to 30 minutes and players rotated

through the games after about 10-15 minutes.

Objective

Game 2 – Attack / Defend – 2 V 3 V 1 (Under 9’s only can field Goal-Keepers)

Create two teams – one with 3 attackers, the other 3 defenders. The 3 attackers start

with the ball on a goal-line and start with a build-up attack. The attackers will try to

beat the defender(s) – who are positioned in their half and protecting their goal zone,

and score. Encourage the attack to be played at speed and shots on goal can only

be taken when all attackers have touched the ball at least once. The direction of the

attack can be switched towards either goal at any time, allowing the attackers to

determine the best option to attack.

Restarts will begin with a kick-in from where the ball went out of play. When a goal is

scored restart occurs 2m to the left or right of the goal mouth. Build-up attacks are

encouraged, no speculative kicks or long balls. Ensure all players switch their playing

roles.

The defenders must do everything possible to delay the attackers and thwart the

attempts at scoring. If a defender wins the ball, the defenders begin their own

possession based “attack” – they need to maintain possession with the other

defender(s) via dribbling or passing for as long as possible to score points - 3 passes =

1 point. All defenders need to be “involved” even if the direction of the attack is not

towards them; they must always anticipate and be prepared for a possible change in

direction. No defender to enter the other half of the field; they must only defend in

their own half.

Encourage… • Close ball control

• Fast, short accurate passing

• Maintaining possession is priority

• Find space

• Regularly looking up

• Intelligent off the ball movement and support – suggest triangular formations

• Defenders to analyse/assess the game from both playing ends, use delay and

blocking tactics and to time their attempts to win the ball accurately.

Variations As above game, add further pressure by adding a box-to-box defender (you as

coach may have to take one of the roles), roaming and challenging every move the

attackers make. The playing roles are switched immediately when possession is won

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eg, defenders become attackers.

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Players

5 v 5 or 6 v 6. Numbers per team will depend on the size of your squad.

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine)

Setup:

8 cones 4 cones setup 2 x 2m wide goals and 4 cones to mark up field, 1 Ball. Game 3

should be approx 20-30 minutes

Objective:

Game 3: The Standard Game

This game will be played with your clubs standard competition age related rules and

formats that has been emailed to you by your Age Coordinator. Please refer to this

document and become familiar with these rules.

To complement this game, the clubs philosophy should also be referenced.

we encourage free play and emphasise the development of teamwork between the

teams and allow the players to learn and express themselves, minimal instructions from

coaches but please encourage shorter passing and no booting or clearing it. Team

must stay within the game area and should the ball go out, the ball is played in with a

short kick-in by the other team.

When a goal is scored, the team that conceded a goal will recommence from the

centre of the pitch.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball &

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

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WEEK 8 – Under 8 & 9 Years Training Session Structure

Players

3 players then 4 for Variation 3

Play Area

Triangle 5m x 5m x 5m, (Suggestion only – use whatever space you have available, for

smaller groups a much smaller area is fine).

Setup

3 cones setup as a triangle, 1 ball. Game 1 & 2 should be run side-by-side and concurrently for up to 30 minutes and players rotated through the games after about

15-20 minutes.

Objective

Game 1 - Triangular passing

This game has many variations and it’s a great game for young players to improve

their first touch and develop their passing, receiving, positioning technique. Firstly start

with 3 players posted at each cone and one player in possession of the ball. On

coach’s signal, the ball is passed, say clockwise, to the next player, who then controls

the ball around the cone and then continues the passing back to the starting point.

Coaches will encourage anticipation and movement around the cones with players

producing a good first touch and accurate passing with the ball travelling on the

outside of the triangle only. Vary the speed as players build their confidence.

Variation 1 & 2 Variation 3

Variation 1

As above game, players centre themselves between each side of triangle of cones.

With the ball being passed in all directions, the players will be encouraged to

constantly move, support, receive and communicate between their cones. Intensify

the game with one touch and vary the speed.

Variation 2

As Variation 1, The players must “pass and move” to where he/she has directed the

ball to. The player who receives the ball must do the same before other player arrives.

This is perfect game to encourage players to “Go To The Ball” when receiving.

Intensify the game with one touch and vary the speed.

Variation 3

As Variation 1 or 2, introduce a defender. The defender will stay in side the triangular

and pressure the attackers to make mistakes. Attackers are awarded 1 point by

making 5 successful passes. Should the defender win the ball, the roles are switched

with the player who lost possession. Intensify the game with one touch and vary the

speed.

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Players

4 - 6

Play Area

10m x 10m. (Suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine).

Setup

12 cones, setup play area as illustrated. 2 balls. Game 1 & 2 should be run side-by-

side and concurrently for up to 30 minutes and players rotated through the games

after about 15-20 minutes.

Objective

Game 1 - Dribble & Pass Challenge

This is a variation on an earlier drill but we’ve added some cones for the teams to

dribble through. Two teams of two or three are stationed at their opposing start/finish

points. Specify the direction of the game – clockwise or anticlockwise, and how many

circuits are to be completed – 2 each, 4 each etc. The race begins with the lead

players in each team completing the first turn by dribbling their ball in & out of four

cones and then across to the next four cones and then passing a short ball to their

team-mate waiting who receives the ball between start/finish point and their first

cone/corner, who then repeats the course (see diagram). The first team that

completes the specified number of circuits is the winner. Repeat and change

direction often – this will force the players to pass with their less-favoured foot and to

corner in both directions. The drill covers: receiving the ball at speed, dribbling in

confined and open spaces, cornering and passing … at speed.

Teams are disqualified and the game is restarted if:

• They intrude into the central course whilst dribbling the ball or running back

• They hit one of the cones – the game is designed to encourage speed and

accuracy so it is only fair …

• A bad pass to a team-mate

Encourage… • The players to experiment with different control and cornering techniques to

establish which is fastest for them - they’ll probably have to use several

depending on how in control or otherwise they are at different stages. Eg

using inside / outside / sole of left or right foot to direct the ball.

• Positioning of the their body when they receive the ball

• Speed and acceleration – it’s a race!

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Players

5 v 5 or 6 v 6. Numbers per team will depend on the size of your squad.

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine)

Setup:

8 cones 4 cones setup 2 x 2m wide goals and 4 cones to mark up field, 1 Ball. Game 3

should be approx 20-30 minutes

Objective:

Game 3: The Standard Game

This game will be played with your clubs standard competition age related rules and

formats that has been emailed to you by your Age Coordinator. Please refer to this

document and become familiar with these rules.

To complement this game, the clubs philosophy should also be referenced.

we encourage free play and emphasise the development of teamwork between the

teams and allow the players to learn and express themselves, minimal instructions from

coaches but please encourage shorter passing and no booting or clearing it. Team

must stay within the game area and should the ball go out, the ball is played in with a

short kick-in by the other team.

When a goal is scored, the team that conceded a goal will recommence from the

centre of the pitch.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball &

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

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WEEK 9 – Under 8 & 9 Years Training Session Structure

Players

4 players

Play Area

6m x 6m, (Suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine).

Setup

5 cones. 4 cones setup in a square and 1 in the centre with a ball placed on top, 2

ball. To reduce “standing around”, games 1 & 2 should be run side-by-side and concurrently for up to 30 minutes and players rotated through the games after about 10

minutes.

Objective

Game 1 - Guard the Tower

This drill is a great game that focuses on passing in numbers and maintaining

possession.

Organise the teams with three attackers and one defender who will be the Guard of

the Tower. Take a ball and place it on the top of a disc/cone in the middle of the

game area, this will become the “Tower”.

The objective of this game is for the three attackers to pass the ball around the

defender in an attempt to knock down the tower with a pass. Defender stops any

attempt to knock down tower.

Remember to change playing roles.

Encourage… Instruct players to get their heads up to find the pass.

Players are passing the ball with proper weight on the ball.

Players are moving about the game area in order to find open space – with and

without the ball.

Making Intelligent passes.

Ask players to keep formation eg triangle

Good ball control and technique

Defender encouraged to read the attacker’s game and attempt to close down the

play and win the ball.

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Players

2 V 2, 3 V 3 or overloads games 2 v 3, 4 v 3 etc. this will depend on your team’s size.

Play Area:

10m x 10m (suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine).

Setup:

14 cones to mark-out field and Open Goal zones – Apex of Zones 3 metres. 1 Ball. To

reduce “standing around”, games 1 & 2 should be run side-by-side and concurrently for up to 30 minutes and players rotated through the games after about 10

minutes.

Objective:

Game 2 - “Open Goal Zone”

As per all our previous games, teams in possession must be encouraged to build-up

play from their own half and pass the ball in any direction whilst maintaining possession

with the main objective in this game to shoot from distance into an “Open Goal” that

is unmanned. No team member, defending or attacking are allowed to enter the

Zone, see illustration.

Defenders will make the oppositions build up play and passing game difficult and

attempt to win the ball to gain possession for their own team.

We encourage free play between the teams (i.e. we don’t limit the number of touches

a player may have before passing) and encourage the players to experiment and to

creatively express themselves. Minimal instructions from coaches but please

encourage shorter passing and no booting or clearing it (if someone “hoofs” it away,

make them get the ball). Team must stay within the game area and should the ball go

out, the ball is played in with a short kick-in by the other team.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball the

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

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Players

5 v 5 or 6 v 6. Numbers per team will depend on the size of your squad.

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine)

Setup:

8 cones 4 cones setup 2 x 2m wide goals and 4 cones to mark up field, 1 Ball. Game 3

should be approx 20-30 minutes

Objective:

Game 3: The Standard Game

This game will be played with your clubs standard competition age related rules and

formats that has been emailed to you by your Age Coordinator. Please refer to this

document and become familiar with these rules.

To complement this game, the clubs philosophy should also be referenced.

we encourage free play and emphasise the development of teamwork between the

teams and allow the players to learn and express themselves, minimal instructions from

coaches but please encourage shorter passing and no booting or clearing it. Team

must stay within the game area and should the ball go out, the ball is played in with a

short kick-in by the other team.

When a goal is scored, the team that conceded a goal will recommence from the

centre of the pitch.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball &

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

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WEEK 10 – Under 8 & 9 Years Training Session Structure

Players

6 players

Play Area

10m x 6m (suggestion only – use whatever space you have available)

Setup

6 cones as illustrated. 1 ball To reduce “standing around”, games 1 & 2 should be run side-by-side and concurrently for up to 30 minutes and players rotated through the

games after about 10 minutes.

Objective

Game 1 – 2 Passes and Shoot

Accurate shooting and passing takes regular practice. This is a useful way of

organising a group for repetitive shooting/passing practice – what kid does not like

shooting at goal? Form two teams of three situated in their designated half of the

player area. The game will be played like a volley ball match (without a net) where

two passes will be constructed with the third being a shot on goal or end-line. This

game will encourage basic team passing and build-up play from the defence. The

game begins with 1 player passing (along the ground) from the goal-line to a team-

mate. The receiver then passes the ball to the third player who will then go on to

shoot in an effort to get across the opposing end-line. The build-up play is only played

in a team’s own half. The other team (Defending) will endeavour to shut down and

block their attack and stop the ball from crossing their end line.

Coaches should demonstrate good shooting or passing technique and also need for

having a look at the target on the run up, and the importance of accuracy before

power. Coaches should also encourage defenders to read the game well and

anticipate the attacking team movement and where the ball “may” go,

Encourage… Good technique – pass / shot

Focus on ball

The shooter or third person should Look up and select shot

Firm ankle and “locked ankle” on shooting

Use of both feet and all parts of their feet

“Accuracy before power” – Otherwise you’ll waste all the game time chasing errant

footballs.

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Players

2 V 2, 3 V 3 or overloads games 2 v 3, 4 v 3 etc. this will depend on your team’s size.

Play Area:

10m x 10m (suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine).

Setup:

14 cones to mark-out field and Open Goal zones – Apex of Zones 3 metres. 1 Ball. To

reduce “standing around”, games 1 & 2 should be run side-by-side and concurrently

for up to 30 minutes and players rotated through the games after about 10 minutes.

Objective:

Game 2 - “Open Goal Zone”

As per all our previous games, teams in possession must be encouraged to build-up

play from their own half and pass the ball in any direction whilst maintaining possession

with the main objective in this game to shoot from distance into an “Open Goal” that

is unmanned. No team member, defending or attacking are allowed to enter the

Zone, see illustration.

Defenders will make the oppositions build up play and passing game difficult and

attempt to win the ball to gain possession for their own team.

We encourage free play between the teams (i.e. we don’t limit the number of touches

a player may have before passing) and encourage the players to experiment and to

creatively express themselves. Minimal instructions from coaches but please

encourage shorter passing and no booting or clearing it (if someone “hoofs” it away,

make them get the ball). Team must stay within the game area and should the ball go

out, the ball is played in with a short kick-in by the other team.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball the

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

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Players

5 v 5 or 6 v 6. Numbers per team will depend on the size of your squad.

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine)

Setup:

8 cones 4 cones setup 2 x 2m wide goals and 4 cones to mark up field, 1 Ball. Game 3

should be approx 20-30 minutes

Objective:

Game 3: The Standard Game

This game will be played with your clubs standard competition age related rules and

formats that has been emailed to you by your Age Coordinator. Please refer to this

document and become familiar with these rules.

To complement this game, the clubs philosophy should also be referenced.

we encourage free play and emphasise the development of teamwork between the

teams and allow the players to learn and express themselves, minimal instructions from

coaches but please encourage shorter passing and no booting or clearing it. Team

must stay within the game area and should the ball go out, the ball is played in with a

short kick-in by the other team.

When a goal is scored, the team that conceded a goal will recommence from the

centre of the pitch.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball &

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

Page 40: 11week training under8_9

www.balmaindfc.com.au Page 40

WEEK 11 - Training Session

Players

Team

Play Area:

20m x 20m or larger if space is available – make do with what you have!

Setup:

10 cones setup as illustrated with standard goals say 3 – 5m apart.

Objective:

Improve Attack / Shooting - Game 1

This game has two drills in one. First drill focuses on the ball control, dribbling through

cones (encourage both feet) and a shot on goal. Second drill is “one – two” passing &

moving between the cones and shot on goal. When a player completes a drill they

move to next drill - keep the practice moving and dynamic.

Encourage: • High Level of ball technique – firm good passing, controlling using both feet,

close ball control

• Knowing when best to play the ball to a team-mate

• Awareness of the game and good communication with team-mate

• Vary speed of runs with and without ball.

• Observe the goalkeepers position and goal area before shooting.

• Ask players to focus on the ball when shooting and aware (develop) of their

own technique.

Page 41: 11week training under8_9

www.balmaindfc.com.au Page 41

Players

Team

Play Area

20m x 20m or larger if space is available. Make do with what you have!

Setup

6 cones setup as illustrated with standard goals say 3 – 5m apart.

Objective

Improve Attack / Shooting - Game 2

This game involves two players in a quick combo play and shot. Run the same drill on

opposite sides of the game area to ensure continuous play. Also start the drill from

right to left with players using their right foot to control and shoot then switch to left to

right with player using left foot.

Player 2 receives a pass and turns the ball goal side from player 1. Player 1 sprints to

receive an angled pass from player 2. Player 1 then takes shot on goal. After the

shot, player 1 now switches roles with player 2 and player 2 lines up with other team-

mates behind the goals. Keep the practice moving and dynamic.

Once players are confident with this style of play, Intensify the game by introducing a

defender. The defender will stand two metres inline with goals and will attempt to

deny the attacker a clear shot on goal and / or win the ball. The defender must

come into play once attackers reach the cone at player 2.

.

Encourage… • High Level of ball technique – firm good passing, controlling using both feet,

close ball control

• Knowing when best to play the ball to a team-mate

• Awareness of the game and good communication with team-mate

• Vary speed of runs with and without ball.

• Observe the goalkeepers position and goal area before shooting.

• Ask players to focus on the ball when shooting and aware (develop) of their

own technique.

Page 42: 11week training under8_9

www.balmaindfc.com.au Page 42

Players

Team

Play Area:

20m x 20m or larger if space is available. Make do with what you have!

Setup:

4 cones setup as illustrated with standard goals say 3 – 5m apart.

Objective:

Improve Attack / Shooting - Game 3

This game involves two players in a fast 1 v 1 play and shot. Goals are setup on both

sides of game area to alternate the direction of play when one direction of play is

complete.

Player 1 hits a long ball to Player 2 who runs out and “anticipates” an attack. Player 1

now the defender sprints out to defend the goals. With limited time, player 2 dribbles

the ball and shoots at goals before defender can block the shot. Ensure attack /

defend roles, plus direction of play switched. Keep the practice moving and dynamic.

Once players are confident with this style of play, Intensify the game by introducing a

second defender. The defenders will stand two metres either side of their goals and

will attempt to deny the attacker a clear shot on goal and / or win the ball. The

defender must come into play once attacker receives the ball.

Page 43: 11week training under8_9

www.balmaindfc.com.au Page 43

Players

Team

Play Area:

30m x 20m (suggestion only – use whatever space you have available, for smaller

groups a much smaller area is fine)

Setup:

8 cones 4 cones setup as your standard age goals and 4 cones to mark up field, 1 Ball.

Objective:

Game 4 - The Standard Game

This game will be played with your clubs standard competition age related rules and

formats that has been emailed to you by your Age Coordinator. Please refer to this

document and become familiar with these rules.

To complement this game, the clubs philosophy should also be referenced.

We encourage free play and emphasis the development of teamwork between the

teams and allow the players to learn and express themselves, minimal instructions from

coaches but please encourage shorter passing and no booting or clearing it. Team

must stay within the game area and should the ball go out, the ball is played in with a

short kick-in by the other team. When a goal is scored, the team that conceded a

goal will recommence from the centre of the pitch.

Coaches should observe the game and commend players in possession for protecting

the ball, looking up for passing options, getting into spaces to receive the ball and

completed passes. Commend defending team for anticipating passes, clean

dispossessions of the ball. Discourage “panic” actions such as kicking the ball into the

shins of an approaching defender.

Page 44: 11week training under8_9

www.balmaindfc.com.au Page 44


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