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AnimationAnimationTwo-Legged Walk
Cycle
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AnimationAnimation
A walk is the first thing to learn to learn walk of all kinds cause walks are about the toughest thing to do
right
The Animator’s Survival Kit, 2001
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AnimationAnimation
•Working in a pose to pose method allows you establish your timing early in the process of creating an animated sequence.
•After your timing has been established you can then create the poses that will define the spacing between your timing poses.
Timing and Spacing
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AnimationAnimation
•The spacing poses will depend on your timing poses so you must nail down the timing poses first.
•Fussing with inbetweens comes much later in the process and is entirely dependent on the quality of poses you create first. We will start with the timing poses only.
Timing and Spacing
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AnimationAnimation
•So, what constitutes a timing pose? A timing pose defines an extreme in the movement that occurs at a specific moment. •In this case, we will use the moment when the heel of the foot first contacts the ground. We will call this pose the contact pose.
Timing and Spacing
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AnimationAnimation
•We will not be using the term key pose for this because key poses are story telling poses and not necessarily extremes in movement
Timing and Spacing
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AnimationAnimation
•This work method allows you to start with the most important elements first
• leaving less important details until later.
Animating in Passes
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AnimationAnimation
•Although animating for 24 frames per second.
Creating Extremes
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AnimationAnimation
•Ultimately, the cycle will be 24 frames in length (from frame 1 to frame 25) and will include two steps.
• First, create a contact pose, then an opposing contact pose, and also create a copy of the original contact pose.
Creating Extremes
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AnimationAnimation
•For a seamless loop first and last poses in the cycle must be identical.
• Any changes made to the first pose must also be made to the last since they are in fact the same.
Creating Extremes
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AnimationAnimation
Walk cycle
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AnimationAnimation
Walk cycle
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AnimationAnimation
Walk cycle
12 Principle12 Principleof of
AnimationAnimation
Walk cycle
12 Principle12 Principleof of
AnimationAnimation
Walk cycle
12 Principle12 Principleof of
AnimationAnimation
Walk cycle
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AnimationAnimation
Walk cycle
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AnimationAnimation
Arc in Walk cycle
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AnimationAnimation
•Different from side than front
Walk cycle
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AnimationAnimation
Walk cycleWalk cycle different from front to side
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AnimationAnimation
Walk cycle
Walk cycle different from front to side