2GA - Final Assignment
PAYBACK
Done By: Larry LowCai Wei LiangFoong Jing Hui
Content
1. Job Scope
2. Game Background-Story-Objective-Characters-Characters’ sprite-Game Environment
3. Game Instruction-Game Features-Control
4. Obstacles-Solutions
5. Game Demo
Job Scope
Producer: Larry Low Yun Long
Programmers: Larry Low Yun LongFong Jing Hui
Level Design: Cai Wei Liang
Character Design: Melvin Chua (from 3D)
Animation: Larry Low Yun Long
Story: Cai Wei LiangConcept
Playtesters: Larry Low Yun LongFong Jing Hui
Game Background
Story:The story revolves around Johnny,
whom is an outcast leading
a seemingly boring life consisting of
the same routines everyday…..
Objectives:
To defeat Mr. Tommy Shark
Game Background
Characters:
Johnny Humprey GeneticallySuperior People
Mr. Tommy Shark
Game Background
Characters’ Sprites:
Johnny Humprey
Game Background
Characters’ Sprites:
Genetically Superior People
Game Background
Characters’ Sprites:
Mr. Tommy Shark
Game Background
Game Environment:
The game takes place in the future, in a world where rapid technology and medical advances has…..
Game Background
Level Design
1st Level
2nd Level
Game Instruction
Game Features:
1. Hiding Behind Objects- Escape from enemies’ sight- Dodge incoming bullets
2. Unique and Funny weapons- Pencil- Pen- Eraser(Not Implemented)
3. Alert AI- Spot Player in close range- Run around to look for players
4. Character Expression- Give feedbacks to player to understand whether their character’s status
5. Sprinting-Press Shift to run
Game Instruction
Game Control:
Press to Hide to unhide
Press or to walk
Press or + “SHIFT” to Run
Game Instruction
Game Control:
Press Space to Active weapon
Press 1, 2 or 3To switch weapons
1. Arm 2. Pencil 3. Pen
Obstacles
1. AI’s sense
2. Weapon(Pencil)
3. Animation Clash- Hide- Enemy
4. AI’s FeedBack
Solutions
DEMO
Q & A