Date post: | 01-Jan-2016 |
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2010 THE SYSTEM
67 SLANT
SLANTSCONCEPT:
Pick a side with the most grass or best match-up
Slant (or converted )Hitch,
Check-down
ACE 67
X
F
H
Q
ZY
51 0
1 52 0
3
2 0
1 5
1 0
5
GRASS GRASS
ACE 67POS. RULE
LT 60’S
LG 60’S
C 60’S
RG 60’S
RT 60’S
X Read Slant
Y Inside Slant – Be Flat & Do not cross the center (Read Grass)
Z Read Slant
H Inside Slant – Be Flat & Do not cross the center (Read Grass)
F 1002 count then Check-Down- if man break in or out/if zone settle
QB READS
Pick a side on pre-snap with the most grass or best match-up and pre-determine to throw that slant or converted hitch to the Check-down
EARLY 67
X
F
H
Q
ZY
51 0
1 52 0
2 0
1 5
1 0
5
GRASS GRASS
Can also run Ace Lt 67
EARLY 67POS. RULE
LT 60’S
LG 60’S
C 60’S
RG 60’S
RT 60’S
X Read Slant
Y Inside Slant – Be Flat & Do not cross the center (Read Grass)
Z Read Slant
H Go Outside (hit defenders shoulder if he squats)
F 1002 count then Check-Down- if man break in or out/if zone settle
QB READS Pick a side on pre-snap with the most grass or best match-up and pre-determine to throw that slant or converted hitch to the Check-down
EMPTY RT 67
XFH
Q
ZY
51 0
1 52 0
3
2 0
1 5
1 0
5
GRASS GRASS
Can also run Empty Lt 67
EMPTY RT 67POS. RULE
LT 60’S
LG 60’S
C 60’S
RG 60’S
RT 60’S
X Read Slant
Y Inside Slant – Be Flat & Do not cross the center (Read Grass)
Z Read Slant
H Inside Slant – Be Flat & Do not cross the center (Read Grass)
F Go Outside (hit defenders shoulder if he squats)
QB READS Pick a side on pre-snap with the most grass or best match-up and pre-determine to throw that slant or converted hitch to the Check-down
BLUE 67
X
FH Q
ZY
51 0
1 52 0
3
2 0
1 5
1 0
5
GRASS GRASS
2
BLUE 67 POS. RULE
LT 60’S
LG 60’S
C 60’S
RG 60’S
RT 60’S
X 3 Step Read Slant if hard cover corner – If Off Cover convert to 6 yard Hitch peek
Y 1 Slant – Be Flat & Do not cross the center (Read Grass) hot
Z 3 Step Read Slant if hard cover corner – If Off Cover convert to 6 yard Hitch peek
H 1002 count then Check-Down- if man break in or out/if zone settle
F 1002 count then Check-Down- if man break in or out/if zone settle
QB READS Pick a side on pre-snap with the most grass or best match-up and pre-determine to throw that slant or converted hitch to the Check-down (all-hot)
BLUE 67 AND GO
X
FH Q
ZY
51 0
1 52 0
3
2 0
1 5
1 0
5
GRASS GRASS
BLUE 67 AND GO POS. RULE
LT 60’S
LG 60’S
C 60’S
RG 60’S
RT 60’S
X 3 Step Slant & Go (sell slant-beat defender on go-take best release
Y 1 Slant & Go (sell slant-beat defender on go-take best release) hot
Z 3 Step Slant & Go (sell slant-beat defender on go-take best release
H 1002 count then Check-Down- if man break in or out/if zone settle
F 1002 count then Check-Down- if man break in or out/if zone settle
QB READS Pick a receiver with the best match-up and pump slant/ reset feet and throw go (all hot-break routes if blitz)
ACE 67 AND GO
X
F
H
Q
ZY
51 0
1 52 0
3
2 0
1 5
1 0
5
GRASS GRASS
ACE 67 AND GO POS. RULE
LT 60’S
LG 60’S
C 60’S
RG 60’S
RT 60’S
X 3 Step Slant & Go (sell slant-beat defender on go-take best release
Y 1 Slant & Go (sell slant-beat defender on go-take best release) hot
Z 3 Step Slant & Go (sell slant-beat defender on go-take best release
H 1 Slant & Go (sell slant-beat defender on go-take best release) hot
F 1002 count then Check-Down- if man break in or out/if zone settle
QB READS Pick a receiver with the best match-up and pump slant/ reset feet and throw go (all hot if blitz break route)