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2010 THE SYSTEM

Date post: 01-Jan-2016
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2010 THE SYSTEM. 67 SLANT. SLANTS. CONCEPT: Pick a side with the most grass or best match-up Slant (or converted ) Hitch, Check-down. ACE 67. 2 0. 2 0. 1 5. 1 5. 1 0. 1 0. GRASS. GRASS. 5. 5. 3. X. Y. H. Z. F. Q. ACE 67. EARLY 67. 2 0. 2 0. 1 5. 1 5. 1 0. - PowerPoint PPT Presentation
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2010 THE SYSTEM 67 SLANT
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Page 1: 2010 THE SYSTEM

2010 THE SYSTEM

67 SLANT

Page 2: 2010 THE SYSTEM

SLANTSCONCEPT:

Pick a side with the most grass or best match-up

Slant (or converted )Hitch,

Check-down

Page 3: 2010 THE SYSTEM

ACE 67

X

F

H

Q

ZY

51 0

1 52 0

3

2 0

1 5

1 0

5

GRASS GRASS

Page 4: 2010 THE SYSTEM

ACE 67POS. RULE

LT 60’S

LG 60’S

C 60’S

RG 60’S

RT 60’S

X Read Slant

Y Inside Slant – Be Flat & Do not cross the center (Read Grass)

Z Read Slant

H Inside Slant – Be Flat & Do not cross the center (Read Grass)

F 1002 count then Check-Down- if man break in or out/if zone settle

QB READS

Pick a side on pre-snap with the most grass or best match-up and pre-determine to throw that slant or converted hitch to the Check-down

Page 5: 2010 THE SYSTEM

EARLY 67

X

F

H

Q

ZY

51 0

1 52 0

2 0

1 5

1 0

5

GRASS GRASS

Can also run Ace Lt 67

Page 6: 2010 THE SYSTEM

EARLY 67POS. RULE

LT 60’S

LG 60’S

C 60’S

RG 60’S

RT 60’S

X Read Slant

Y Inside Slant – Be Flat & Do not cross the center (Read Grass)

Z Read Slant

H Go Outside (hit defenders shoulder if he squats)

F 1002 count then Check-Down- if man break in or out/if zone settle

QB READS Pick a side on pre-snap with the most grass or best match-up and pre-determine to throw that slant or converted hitch to the Check-down

Page 7: 2010 THE SYSTEM

EMPTY RT 67

XFH

Q

ZY

51 0

1 52 0

3

2 0

1 5

1 0

5

GRASS GRASS

Can also run Empty Lt 67

Page 8: 2010 THE SYSTEM

EMPTY RT 67POS. RULE

LT 60’S

LG 60’S

C 60’S

RG 60’S

RT 60’S

X Read Slant

Y Inside Slant – Be Flat & Do not cross the center (Read Grass)

Z Read Slant

H Inside Slant – Be Flat & Do not cross the center (Read Grass)

F Go Outside (hit defenders shoulder if he squats)

QB READS Pick a side on pre-snap with the most grass or best match-up and pre-determine to throw that slant or converted hitch to the Check-down

Page 9: 2010 THE SYSTEM

BLUE 67

X

FH Q

ZY

51 0

1 52 0

3

2 0

1 5

1 0

5

GRASS GRASS

2

Page 10: 2010 THE SYSTEM

BLUE 67 POS. RULE

LT 60’S

LG 60’S

C 60’S

RG 60’S

RT 60’S

X 3 Step Read Slant if hard cover corner – If Off Cover convert to 6 yard Hitch peek

Y 1 Slant – Be Flat & Do not cross the center (Read Grass) hot

Z 3 Step Read Slant if hard cover corner – If Off Cover convert to 6 yard Hitch peek

H 1002 count then Check-Down- if man break in or out/if zone settle

F 1002 count then Check-Down- if man break in or out/if zone settle

QB READS Pick a side on pre-snap with the most grass or best match-up and pre-determine to throw that slant or converted hitch to the Check-down (all-hot)

Page 11: 2010 THE SYSTEM

BLUE 67 AND GO

X

FH Q

ZY

51 0

1 52 0

3

2 0

1 5

1 0

5

GRASS GRASS

Page 12: 2010 THE SYSTEM

BLUE 67 AND GO POS. RULE

LT 60’S

LG 60’S

C 60’S

RG 60’S

RT 60’S

X 3 Step Slant & Go (sell slant-beat defender on go-take best release

Y 1 Slant & Go (sell slant-beat defender on go-take best release) hot

Z 3 Step Slant & Go (sell slant-beat defender on go-take best release

H 1002 count then Check-Down- if man break in or out/if zone settle

F 1002 count then Check-Down- if man break in or out/if zone settle

QB READS Pick a receiver with the best match-up and pump slant/ reset feet and throw go (all hot-break routes if blitz)

Page 13: 2010 THE SYSTEM

ACE 67 AND GO

X

F

H

Q

ZY

51 0

1 52 0

3

2 0

1 5

1 0

5

GRASS GRASS

Page 14: 2010 THE SYSTEM

ACE 67 AND GO POS. RULE

LT 60’S

LG 60’S

C 60’S

RG 60’S

RT 60’S

X 3 Step Slant & Go (sell slant-beat defender on go-take best release

Y 1 Slant & Go (sell slant-beat defender on go-take best release) hot

Z 3 Step Slant & Go (sell slant-beat defender on go-take best release

H 1 Slant & Go (sell slant-beat defender on go-take best release) hot

F 1002 count then Check-Down- if man break in or out/if zone settle

QB READS Pick a receiver with the best match-up and pump slant/ reset feet and throw go (all hot if blitz break route)


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