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2D Techniques to Represent 3D. Perspective – Brief History Perspective is a technique used to...

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PERSPECTIVE 2D Techniques to Represent 3D
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Page 1: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

PERSPECTIVE2D Techniques to Represent 3D

Page 2: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Perspective – Brief History Perspective is a technique used to represent three-dimensional images on a two-dimensional picture plane.

Developed and formalized into the methods we still use today by two 15th century architects Leon Baptista Alberti (1404-72) Filippo Brunelleschi (1377-1446).

Page 3: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Leon Baptista Alberti

Page 4: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Filippo Brunelleschi

Page 5: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Point of View For 500 years, perspective drawing remained

one of the basic principles of Western art until it was challenged by the ideas of the Cubists at the start of the 20th century

Cubist Landscape by Baciamille

Page 6: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Dora Marr – Picasso’s Muse

Page 7: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Classical Perspective According to Leonardo da Vinci, there are

three aspects of perspective The size of objects should seem to diminish

(become smaller) according to distance Colors should change (become

weaker/paler) the farther away they are from the eye

Objects should be drawn or painted less carefully (less finished) the farther away they are

Page 8: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Leonardo da Vinci: 1452-1519

Page 9: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Using Perspective

Two main elements in perspective drawing: Linear Perspective which deals with the

organization of shapes in space. Aerial Perspective which deals with the

atmospheric effects on tones and colors. Also called Atmospheric Perspective

Page 10: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Linear & Aerial Perspectives

The image on the left is an example of Linear Perspective. It shows some of the lines are used to arrange & align the shapes of blocks and columns to create an illusion of depth and distance.

The image on the right displays the atmospheric effects of Aerial Perspective. You can see how the tones weaken and the colors pale as they recede from view.

Page 11: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

The Picture & Ground Planes The Picture Plane is the flat two-

dimensional surface on which we draw or project an image in perspective.

In this illustration, it is simple to draw the two rectangles as long as they are parallel to the picture plane.

The Ground Plane is at 90 degrees to the picture plane.

In this illustration, the ground plane is the grey surface on which the shapes appear to be standing. It starts at the bottom of the picture plane, stretches back to the horizon and is emphasized by the shadows which are cast upon it.

Page 12: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Non-Parallel Planes When an object is at an

angle to the picture plane, it is more difficult to render its shape. This is where the rules of perspective drawing come into play.

In this illustration, the rectangles are seen at an angle of 90 degrees to the picture plane as they recede along the ground plane. This creates an illusion of depth. Their shapes are no longer identical and have changed according to the rules of perspective.

Page 13: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

The Horizon/Eye Level The horizon/eye level is the horizontal axis

around which a perspective drawing is constructed.

Outdoors, the horizon is used as a point of reference to judge the scale and distance of objects in relation to the viewer.

In perspective drawing, the horizon also happens to be the viewer's eye-level.

The term, 'eye level', is often used rather than 'horizon' because the horizon may be hidden by walls, buildings, trees, hills etc.

Page 14: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Location of the Horizon The location of the eye level/horizon line in a

composition will have a profound effect as the image automatically becomes an extension of the viewer’s personal space.

Since the horizon is also the viewer’s eye level, he can more easily understand the scale and space of the image in relation to his own body

This effect works whether objects are small or large, near or far, or whether the viewer is standing, sitting or lying down.

Page 15: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Mid-level Horizon Line A neutral eye level helps create an equal

balance between the sky and foreground in a landscape

It gives the impression that the viewer is witnessing a scene from the same level as the characters in the picture

Page 16: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

High Horizon Line A high eye level in perspective drawing focuses more

attention on the middle and distant areas of a composition The viewer has a restricted view of objects that are close

because she is essentially looking down on them. A high horizon line is not appropriate for all

compositions . A high eye level is the ideal arrangement for panoramic

landscapes.

Page 17: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Low Horizon Line Creates the space for a large area of sky, which becomes a

major influence on the scale, tone, color and mood of the composition.

A low eye level can be used for dramatic effects by: SCALE - emphasizes the height and power of objects in the

foreground. Makes the viewer feel small. TONE and COLOR - the sky is the key light source in a

landscape and sets the tone and color of the composition (dark or light)

Page 18: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Consistent Eye Level In this perspective drawing,

note how all four figures share the same eye level - i.e. the horizon of the picture.

This suggests that they are all the same height and are standing on the same plane.

Because the horizon happens to be at the viewer’s eye level, it also suggests that the figures are the same height as any viewer of the picture.

The organization of scale and distance in the drawing makes good visual sense.

Page 19: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Inconsistent Eye Level In this drawing, although

the figures are still the same size, their eye levels no longer have any relationship to the eye level of the picture. As a result, the scale of the figures is totally confused.

This demonstrates the importance of the horizon / eye level to the organization of scale and distance in a perspective drawing.

Page 20: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Basic Elements of Perspective There are three basic elements used in perspective

drawing: HORIZON (implied at intersection of BLACK & GRAY) ORTHOGONAL LINES (shown in RED) TRANSVERSAL LINES (shown in GREEN) VANISHING POINTS (shown in BLUE)

Page 21: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Orthogonal Lines Parallel to the ground plane and move back from the

picture plane. Set the varying heights or widths of a shape as it

recedes from view. Always appear to meet at a vanishing point on the eye

level.

Page 22: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Transversal Lines Always at right angles to the orthogonal lines. Parallel to the picture plane and to one another. Establish a fixed height or width between two

orthogonal lines. Form the nearest and furthest edges of a shape as it

recedes from view.

Page 23: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Vanishing Points Dots at eye-level where parallel lines seem to converge

(come together) and disappear This illustration uses a single vanishing point and

demonstrates the simplest form of perspective drawing: One Point Perspective.

Page 24: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

One Point Perspective Uses a single vanishing. Simplest form of perspective

drawing Front and back transversal planes of a shape remain

parallel to the picture plane. Only their scale changes as they recede into the distance

Receding orthogonal lines change their angles to converge at vanishing point

Page 25: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Two Point Perspective Uses 2 sets of orthogonal lines and 2 vanishing

points to draw each object. Has no planes that are parallel to the picture plane Vertical transversal lines are still drawn parallel to

one another and at right angles to the ground plane.

Page 26: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

“Invisible” Vanishing Point The second vanishing point may be situated outside the frame of the picture

If both vanishing points are situated within the picture frame, the angles of objects appear to be extremely foreshortened.

Page 27: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Three Point Perspective Most complex form of perspective drawing Uses three sets of orthogonal lines and three

vanishing points to draw each object Used when drawing objects viewed from a low or

high eye-level Low eye level creates the illusion that a shape is

towering above the viewer. It naturally suggests the scale of a tall building.

Page 28: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Tilted Picture Plane In one and two point perspective, the picture plane is

fixed at right angles to the ground plane. In three point perspective, the picture plane seems to be set at an angle as the viewer tends to tilt their head back or forward to look up or down from the eye level.

Vertical transversal lines, which are parallel in 1 and 2 point perspective, appear to recede, forming a third set of orthogonal lines, which rise from the ground plane and eventually meet at vanishing point 3, high above the picture plane.

Page 29: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

3 Point – High Eye Level Three point perspective is also used when drawing an

object from a high eye level, creating the illusion of looking down from a high viewpoint. This drawing process is simply a reversal of the method

used for drawing a box from a low eye level (high horizon vs. low horizon)

Page 30: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Perspective Circles A circle in perspective is called an ellipse

Circular perspective is drawn the same as rectangular perspective There are two distinct stages in its creation:

fig.1. The circle is first visualized in plan form on a flat square grid . Each section of the grid contains one quarter of the circle.

fig.2. The square grid is distorted according to the laws of perspective. The circle is then redrawn onto the distorted grid to create an ellipse

In the illustrations, the diagonals of the grid have been drawn on to help with the plotting of the circle and ellipse

Page 31: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Cylindrical Perspective A cylinder is simply a circle which is projected into three

dimensions. Fig. 1 is an illustration of a cylinder which is formed by a

circle being projected vertically from the ground plane. The ellipses that outline the cylinder are all the same width.

The roundness of their curves gradually increases as they rise above or drop below eye level.

Note how the ellipse at the eye level is seen as a straight line.

Page 32: 2D Techniques to Represent 3D. Perspective – Brief History  Perspective is a technique used to represent three- dimensional images on a two-dimensional.

Cylindrical cont. Fig .2. This is an illustration of a cylinder which is formed by

a circle being projected horizontally from the picture plane. The circular curves that form the cylinder are all the same shape,

but their scale reduces as they recede from the picture plane towards the vanishing point.


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