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2E Star Trek CCG - Premier Double HQ Demo Deck

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    Systems Diagnostic

    Dilemma

    Choose a personnel who has Engineer or Programmingto be stopped. If you cannot, all your personnel are stoppedand this dilemma returns to its owners dilemma pile.

    Starship systems can be checked by computer-automateddiagnostics, but this routine examination is no substitute for thescrutiny of a trained engineer.

    2

    TM&2

    002PAR.PIC.2

    002DECIPHERINC.

    1 C 52

    Planetary Survey

    Dilemma

    Choose a personnel who has Geology or Programmingto be stopped. If you cannot, all your personnel are stoppedand this dilemma returns to its owners dilemma pile.

    Im reading six distinct positronic signatures, spread out over afew kilometers on the planets surface.

    2

    TM&2

    002PAR.PIC.2

    002DECIPHERINC.

    1 C 44

    Aggressive Behavior

    Dilemma

    Unless you have 2 Anthropology or 2 Leadership andWeapons>8, randomly select a personnel to be killed,all your other personnel are stopped, and this dilemma is

    placed on your ship.Damage This ship is attributes 2.their behavior toward us and the large creature is similar. Itspossible theyve mistaken us for a potential mate.

    4

    TM&2

    002PAR.PIC.2

    002DECIPHERINC.

    1 R 2

    Trabe Grenade

    Dilemma

    Randomlyselect a personnelwho hasLeadershipor Security.If that personnel has Cunning

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    Aspirer

    Android

    Astrometrics Engineer ExobiologyOfficer 2 Programming

    While this personnel is facing a dilemma, he is Integrity +2and gains Honor.

    I aspire, sir. To be better than I am.

    5

    TM&2

    002PAR.PIC.2

    002DECIPHERINC.

    1 R 259

    INTEGRITY 6 CUNNING 10 STRENGTH 10

    Wesley CrusherProdigy

    Human

    Astrometrics Engineer PhysicsProgramming

    While this personnel is facing a dilemma, he gains Engineer,Exobiology, Navigation, and Science.

    Mozart, who as a small child wrote astonishing symphonies. Wesley is such a person. Not with music, but with the equallylovely intricacies of time, energy, propulsion

    3

    TM&2

    002PAR.PIC.2

    002DECIPHERINC.

    1 R 288

    INTEGRITY 5 CUNNING 7 STRENGTH 4

    Jean-Luc PicardExplorer

    Human

    Archaeology 2 Diplomacy HonorLeadership Officer

    Commander: U.S.S. Enterprise-E.Order Place three cards from hand on the bottom of

    your deck in any order to draw a card.if you had lived my life, you would understand myresponsibility to the Federation.

    4

    TM&2

    002PAR.PIC.2

    002DECIPHERINC.

    1 S 268

    INTEGRITY 8 CUNNING 6 STRENGTH 6

    Evasive Maneuvers

    Interrupt

    Maneuver. When your ship with your Navigation personnelaboard is in an engagement, it is Shields +4 until the end ofthat engagement.Starfleets tactical database lists hundreds of defensivemaneuvers for starship battle. In an actual conflict, the choice oftactic is usually left to the helmsmans discretion.

    TM&2

    002PAR.

    PIC.2

    002DECIPHERINC.

    1 U 128

    RomDiagnostic and Repair Technician

    Ferengi

    2 Engineer Navigation PhysicsProgramming

    Whilethis personnelis facinga dilemma,he isattributes +1and gains Astrometrics, Honor, and Physics.

    Ferengi can be very focused. Especially when no one bothers totalk to them. Not that I mind. Im used to being ignored.

    3

    TM&2

    002PAR.

    PIC.2

    002DECIPHERINC.

    1 R 223

    INTEGRITY 5 CUNNING 5 STRENGTH 4

    Pierce Their Defenses

    Event

    Maneuver. Plays in your core.Order Begin an engagement involving your ship withyourLeadership personnelaboard.That shipis Weapons+2.If you win, place this event on an opponents ship involved.Otherwise, destroy this event.Damage This ship is Shields 2.Sir, weve just lost theSitak and theMajestic!

    2

    TM&2

    002PAR.

    PIC.2

    002DECIPHERINC.

    1 U 103

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    U.S.S. Akira

    AkiraClass

    Starship designed for border defense after the dissolution of theFederation/Klingon treaty. The hull configuration of theAkira-classstarship was something of an homage to t he look of the earliestStarfleet exploratory vessels.

    6

    TM&2

    002PAR.

    PIC.2

    002DECIPHERINC.

    1 S 390

    RANGE 8 WEAPONS 10 SHIELDS 9

    U.S.S. Excelsior

    ExcelsiorClass

    Although the transwarp drive experiment of the late 23rdcenturywas a failure, the design of the ship itself was one of Starfleetsgreatest successes. NewExcelsior-class ships were still beingconstructed over 75 years later.

    4

    TM&2

    002PAR.

    PIC.2

    002DECIPHERINC.

    1 C 393

    RANGE 8 WEAPONS 7 SHIELDS 7

    JoBrilPatient Schemer

    Takaran

    Astrometrics Navigation Physics2 Science 2 Treachery

    Assassin. Thief. When this personnel is about to be killedby a dilemma, place him on top of his owners deck instead.

    All I wanted to do was discredit Reyga so that no one wouldpursue his technology except me. But you have given me morethan I couldve hoped.

    4

    TM&2

    002PAR.

    PIC.2

    002DECIPHERINC.

    1 R 331

    INTEGRITY 2 CUNNING 6 STRENGTH 6

    SerovaWarp Field Theorist

    Hekaran

    2 Astrometrics 2 Engineer PhysicsScience

    Whilethis personnelis facinga dilemma,eachof your otherEngineer personnel present is Cunning +1.

    Thats your response? More research? More delays? I suppose Ishouldnt have expected anything different.

    3

    TM&2

    002PAR.

    PIC.2

    002DECIPHERINC.

    1 R 344

    INTEGRITY 4 CUNNING 7 STRENGTH 4

    RetayaUrbane Poisoner

    Flaxian

    2 Biology Physics Science 2 TreacheryAssassin.Order Return this personnel to his owners hand to killan opponents Intelligence personnel present.

    I deal in fine wares mostly fabrics and fragrances.

    3

    TM&2

    002PAR.

    PIC.2

    002DECIPHERINC.

    1 R 342

    INTEGRITY 2 CUNNING 6 STRENGTH 5

    VashTreasure Hunter

    Human

    Anthropology 2 Archaeology ScienceTreachery

    Thief. When you play this personnel, you may place a cardfrom your discard pile on the bottom of your deck, thendraw a card (or, if Jean-Luc Picard is at this mission, drawtwo cards instead).

    Were going to make a wonderful team.

    2

    TM&2

    002PAR.

    PIC.2

    002DECIPHERINC.

    1 R 352

    INTEGRITY 3 CUNNING 6 STRENGTH 4

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