Date post: | 05-Jul-2015 |
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Internet |
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2ND SCREEN AT YLE – CASE PUOLI SEITSEMÄN
Maria Hausen, producer, Internet development
Evolution of social watching at Yle
”Aitio” Selected livestreams & chat on the web. Also goal clips, newsfeed & sign-language commentary with sports events. Used with radio shows, sports events, Independence day, Eurovision song contests, etc.
”Stage” (Creative content) In use with selected livestreams. Chat & Twitter feed. Drupal as platform. News & current affairs 2nd screen In use with current ”theme evenings”. Escenic as platform.
2011 2009 2013 2014
Livestreams & chat on web pages
Social tv & expansion of 2nd screen
Responsive 2nd screen
Tweets to tv screen (Yle’s proprietory system)
Social tv pilot User generated content to tv screen Common 2nd screen platform pilot
2010 2012
Eurovision Song Contest 2011 (Aitio)
End of the world discussion 2012 (Aitio)
Bron, 1st episode of season 2, 2013 (Stage)
Docventures 2013 (Stage)
UMK (Finnish qualifications for Eurovision Song Contest) 2014 (Stage)
A2 cannabis theme evening 2014
A2 Russia theme evening 2014
Vision: Common 2nd screen
platform
Common form
Feed Poll Chat Other content
etc.
Sources
Content
2nd screen
Publishing
Form
Feed Poll Chat Other content
etc.
Sources
Content
2nd screen
Publishing
Technology
Interaction
Concept Workflow
Objectives of the common 2nd screen pilot • To get an overview of 2nd screen at Yle and to
ensure the different modules will be developed with common goals and needs in mind
• To test whether 2nd screen functionalities can be centralized
• To learn, learn, learn • What works on the 2nd screen, what doesn’t • Understanding what working with a 2nd screen
platform requires (competencies, workflows, integrations, etc.)
Social tv pilot
• A separate social tv pilot coincided with the 2nd screen pilot
• Three social tv systems were piloted in five different programmes
Responsive website yle.fi/puoliseitseman/osallistu
Yle Areena
Yle
Are
ena
iPad
app
Audio sync
• Info page manually updated in the backend
• Embedded Ninchat • 2 moderators during live shows
• Polls created and results displayed on tv screen via Never.no
• Aggregated & moderated social media feed (FB, Twitter, Instagram, images from email) (Never.no)
• Tweets and images to tv screen (Never.no)
The visible part of the pilot was just the tip of the iceberg
Audio sync technology Concept
Implementation
Social tv pilot
Creative Content web team
Production team
Viz RT experts
The barriers between internet and broadcast are breaking
Programmer
Director Subeditor
Producer Taustatoimittaja
Graphic designer
System specialists
Editor/community manager
Internet Broadcast
Developers
AD
Community manager
Producer
Concept designer
Kehitettävää
• Markkinointi
”Style week” at Puoli seitsemän
18.3. 19.3. 20.3. 21.3.
• Guest: Olavi Uusivirta • Outfit 1
• Guest: Maria Veitola • Outfit 2
• Guest: Sara Chafak • Outfit 3
• Guest: Teemu Muurimäki • Winning outfit
Own tv watching style (send your photo)
The most stylish pet (send your photo)
#puoli7 #tyyliviikko @puoliseitseman [email protected]
The final outfit poll increased 2nd screen usage at the end of the week
0
1,000
2,000
3,000
4,000
5,000
6,000
7,000
18.3. 19.3. 20.3. 21.3.
Eri selaimet, oheisruutu
Annetut äänet
Viewers 514 488 523 199 596 236 526 441
Proportion of 2nd screen users
0,10% 0,06% 0,42% 1,19%
Source: comScore Digital Analytix, Finnpanel, Never.no
9 213 unique
browsers during
”Style week”
Unique browsers, 2nd screen
Number of votes
5 711 votes
Voting was the core in the 2nd screen, audio sync was of no interest
15%
12%
60%
13%
Kaikki viestit ja kommentit samalla sivulla Mahdollisuus lukea chat-viestejä ja osallistua chatiin Mahdollisuus äänestää
Tiedot ohjelmasta / lähetyksestä
Äänentunnistuksen avulla ohjaaminen Osallistu-sivulle
n=57
Source: 2nd screen user survey
All messages and comments on the same page
Possibility to read chat messages and to chat
Possibility to vote
Information about the show/episode
Audio sync guiding to the 2nd screen
Investment vs. impact
345 messages in total
Source: comScore Digital Analytix, Ninchat
3 646 page views
2 738 page views
12 615 page views
1 933 page views
The presence of the 2nd screen in show clearly increases its use
n=72
49%
8%
17%
8%
11%
7%
Ohjelmassa kerrottiin siitä Hakukoneen kautta
Yle.fi:ssä olleesta linkistä
Yle Areenan iPad-applikaatiosta Sosiaalisessa mediassa olleen suosittelun kautta Kaveri/sukulainen/kollega kertoi tästä Muu
Mentioned in the show
Search engine
A link on yle.fi
Yle Areena iPad app
Recommendation in social media
Friend/colleague/relative recommended
Other
Source: 2nd screen user survey
2nd screen users did not represent the most potential target group
49% 51%
Miehiä Naisia
13%
22%
33%
30%
2%
0-14 vuotiaat
15-29 vuotiaat
30-44 vuotiaat
45-59 vuotiaat
60-74 vuotiaat
75 ja vanhemmat
n=67
Average age: 50.2 years n=63
years
years
years
years
years
years and older
Male Female
Source: 2nd screen user survey
Desktop use dominated despite iPad optimization
62% 20%
18%
Tietokone
Tabletti
Mobiili
Source: comScore Digital Analytix
Desktop
Tablet
Mobile
Using Ps 2nd screen was a positive experience overall
• 87% of visits were successful
• Impact on viewing experience: 3.62 (1-5)
• Likelihood of using Ps 2nd screen in the future: 3.68 (1-5)
• Net promoter score: -4.37
Source: 2nd screen user survey
Learnings • Pilot one thing at a time (MVP), be prepared for surprises • Take experts’ role into account from the beginning
(resourcing, budgeting) • Interactivity should be incorporated into the storyline from
the beginning • Know your audience: research, test, measure, do
participatory design • Find your focus, less is more • Interaction through social media directly from the 2nd
screen (login) • Audio sync works as technlogy, further development
required with content • Learn with others and share your experiences