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Amity Business School
Store Layout, Design &
Visual Merchandising
Module II(b)
Retail & Mall ManagementSunetra Saha
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Amity Business School
• No other variable in the retailing mix influences theconsumer’s initial perceptions of a bricks & mortar
retailer as much as the store itself.
• The store is “where the action is” and includes such
minor details as the placement of the merchandise.
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Amity Business School
• Get customers into the store (store image)
– Serves a critical role in the store selection process
– Important criteria include cleanliness, labeled prices, accurate andpleasant checkout clerks, and well-stocked shelves
– The store itself makes the most significant and last impression
• Once they are inside the store, convert them into customersbuying merchandise (space productivity)
– The more merchandise customers are exposed to that is presented inan orderly manner, the more they tend to buy
– Retailers focusing more attention on in-store marketing – marketingdollars spent in the store, in the form of store design, merchandisepresentation, visual displays, and in-store promotions, should lead togreater sales and profits (bottom line: it is easier to get a consumer inyour store to buy more merchandise than planned than to get a newconsumer to come into your store)
Objectives of theStore Environment
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Amity Business School
• Design should:
– be consistent with image and strategy – positively influence consumer behavior
– consider costs versus value
– be flexible – recognize the needs of the disabled – The
Americans with Disabilities Act
Objectives of GoodStore Design
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Amity Business School
• Back Room – receiving area, stockroom – Department stores (50%) – Small specialty and convenience stores (10%) – General merchandise stores (15-20%)
• Offices and Other Functional Space – employee breakroom, store offices, cash office, restrooms
• Aisles, Service Areas and Other Non-Selling Areas
– Moving shoppers through the store, dressing rooms,layaway areas, service desks, customer service facilities
• Merchandise Space – Floor – Wall
Types of FloorSpace in Store
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Amity Business School
• Conflicting objectives:
– Ease of finding merchandise versus variedand interesting layout
– Giving customers adequate space to shopversus use expensive space productively
Store Layout(and Traffic Flow)
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Amity Business School
• Major customer aisle(s) beginsat entrance, loops through thestore (usually in shape of circle,
square or rectangle) and returnscustomer to front of store
• Exposes shoppers to the
greatest possible amount ofmerchandise by encouragingbrowsing and cross-shopping
Curving/Loop(Racetrack) Design
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Amity Business School
• Variation of grid, loop and free-formlayouts
• Based on single main aisle runningfrom the front to the back of the store(transporting customers in bothdirections)
• On either side of spine, merchandisedepartments branch off toward the backor side walls
• Heavily used by medium-sizedspecialty stores ranging from 2,000 – 10,000 square feet
• In fashion stores the spine is oftensubtly offset by a change in floor
coloring or surface and is not perceivedas an aisle
Spine Layout
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• Relative location advantages
• Impulse products
• Demand/destination areas
• Seasonal needs
• Physical characteristics of merchandise
• Adjacent departments
Location ofDepartments
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Amity Business School
• The areas within a store designed to getthe customer’s attention which include:
– End caps – displays located at the end of theaisles
– Promotional aisle/area
– Freestanding fixtures – Windows
– Walls
– Point-of-sale (POS) displays/areas
Feature Areas
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Amity Business School
• Straight Rack – long pipesuspended with supports to the flooror attached to a wall
• Gondola – large base with a verticalspine or wall fitted with sockets or
notches into which a variety ofshelves, peghooks, bins, basketsand other hardware can be inserted.
• Four-way Fixture – two crossbarsthat sit perpendicular to each otheron a pedestal
• Round Rack – round fixture that sitson pedestal
• Other common fixtures: tables, largebins, flat-based decks
Fixture Types
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Amity Business School
• Wall Fixtures – To make store’s wall
merchandisable, wallusually covered with a skin
that is fitted with verticalcolumns of notches similarto those on a gondola, intowhich a variety of hardwarecan be inserted
– Can be merchandised muchhigher than floor fixtures(max of 42” on floor for
round racks on wall can be
as high as 72”
Fixture Types
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Amity Business School
• Shelving – flexible, easy to maintain
• Hanging
• Pegging – small rods inserted into gondolas or wall systems – can be laborintensive to display/maintain but gives neat/orderly appearance
• Folding – for softlines can be folded and stacked on shelves or tables -creates high fashion image
• Stacking – for large hardlines can be stacked on shelves, base decks ofgondolas or flats – easy to maintain and gives image of high volume andlow price
• Dumping – large quantities of small merchandise can be dumped intobaskets or bins – highly effective for softlines (socks, wash cloths) orhardlines (batteries, candy, grocery products) – creates high volume, low
cost image
MerchandiseDisplay Planning
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Amity Business School
• Value/fashion image – Trendy, exclusive, pricy vs value-oriented
• Angles and Sightlines
– Customers view store at 45 degree angles from the paththey travel as they move through the store – Most stores set up at right angles because it’s easier and
consumes less space
• Vertical color blocking – Merchandise should be displayed in vertical bands of colorwherever possible – will be viewed as rainbow of colors ifeach item displayed vertically by color
– Creates strong visual effect that shoppers are exposed tomore merchandise (which increases sales)
Three Psychological Factors toConsider in Merchandising Stores
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Amity Business School
• Assortment display – open andclosed assortment
• Theme-setting display
• Ensemble display
• Rack display
• Case display
• Cut case
• Dump bin
POS Displays
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Amity Business SchoolVisual Merchandising• Defined:
–
The physical presentation of products
• Visual Merchandising is the art of displaying merchandise in a manner that isappealing to the eyes of the customer.
• Passion for design and creativity are essential to be a good visualmerchandiser. Awareness of happenings in the fashion world is needed inorder to keep up-to-date with the dynamics of the market constantly.
• Creating an attractive product display can draw the customer in, promote aslow-moving item, announce a sale, or welcome a season. If your store front isfortunate enough to feature one or more windows, then you have one of themost proven (and least expensive) forms of advertising at your disposal.
• Its not just about window displays
– Store design, planning, store and department identification, traffic control,store layout, space/ sales analysis, fixturing, window displays, interiorconcept/ design, and display research, signs, POS, sales promotions etc.
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Amity Business School
• The artistic display of merchandise and theatrical
props used as scene-setting decoration in the store
• Several key characteristics – Not associated with shop-able fixture but located as a focal
point or other area remote from the on-shelfmerchandising (and perhaps out of the reach ofcustomers)
– Use of props and elements in addition to merchandise – visuals don’t always include merchandise; may just beinteresting display of items related to merchandise or to
mood retailer wishes to create – Visuals should incorporate relevant merchandise to bemost effective
– Retailers should make sure displays don’t create walls thatmake it difficult for shoppers to reach other areas of thestore
Visual Merchandising
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Amity Business School
• Storefronts must:
– Clearly identify the name and general natureof the store
– Give some hint as to the merchandise inside
– Includes all exterior signage
– In many cases includes store windows – an
advertising medium for the store – windowdisplays should be changed often, befun/exciting, and reflect merchandise offeredinside
StoreFront Design
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• The design of an environment via:
– visual communications
– lighting
– color
– sound
– scent
to stimulate customers’ perceptual and emotionalresponses and ultimately influence their purchasebehavior
Atmospherics
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• Name, logo and retail identity
• Institutional signage
• Directional, departmental and categorysignage
• Point-of-Sale (POS) Signage
• Lifestyle Graphics
Visual Communications
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Amity Business School
• Coordinate signs and graphics with store’simage
• Inform the customer
• Use signs and graphics as props
• Keep signs and graphics fresh
• Limit sign copy
• Use appropriate typefaces on signs
• Create theatrical effects
Visual Communications
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• Important but often overlooked element insuccessful store design
– Highlight merchandise
– Capture a mood
– Level of light can make a difference
• Blockbuster
• Fashion Departments
Lighting
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Amity Business School
• Can influence behavior
– Warm colors increase blood pressure, respiratory
rate and other physiological responses – attractcustomers and gain attention but can also bedistracting
– Cool colors are relaxing, peaceful, calm andpleasant – effective for retailers selling anxiety-causing products
Color
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• Sound
– Music viewed as valuable marketing tool
– Often customized to customer demographics - AIE(http://www.aeimusic.com)
– Can use volume and tempo for crowd control
• Scent
– Smell has a large impact on our emotions
– The Magic Kingdom, The Knot Shop
– Can be administered through time release atomizersor via fragrance-soaked pellets placed on light fixtures
Sound & Scent